Weekly News We Care About Wrap Up – 6.18.07

Sony announces 9,648,319 games by March 08
Unfortunately, they counted each individual household a game would end up in as a unique game. If you don’t count your copy of God of War 3 as a different game from my copy, then 145 or more PS3 titles are coming.

Sonic RPG on DS being developed by Bioware
Funny, whimsical RPGs can be cool. Mario’s Super Star Saga and the whole Paper Mario series attest to this. Cute, colorful cartoon characters in RPGs can hold their own, too. Kefka may look silly this day in age, but he is still insanely evil. So what is so horrendous about a Sonic RPG? I’m glad you asked.

Sonic is uninteresting in every possible way. Running fast makes for a subpar to decent action game (or awesome 2D platformer) but is not solid foundation to build a character on. He is blue, has an attitude, a bunch of irritating friends and a fat arch nemesis who might as well be Dr. →  Actraiser Readnaissance

Rumor-ium: Wii killed the hardcore gamer… star.

There’s a new rumor running around the neighbor-net (which I sincerely hope is false) that says Nintendo’s Project H.A.M.M.E.R., the action title for the Wii, has been canceled.

And if that’s not bad enough, the main reason it was supposedly canceled was because Nintendo wants NST (Nintendo Software Technology) to develop “expanded audience” titles instead. And by that I’m sure they mean casual games geared towards non-gamers.

Dear God no.

In recent months, many people were worried that, with games like Nintendogs and Brain Age becoming amazingly huge hits, that the hardcore gaming sector would take a huge hit. I never thought it was ever really going to happen, as there are still a lot of games geared towards true gamers coming out in the next year or so, but this rumor has me worried. Although this is just one game, it can mean more. And with Nintendo usually being the trend setter on their own consoles, you can bet your sweet corn-hole that others may follow suit. →  Sounds amazing, I must read it now!

Dragon Quest IX: The more things change, the more they stay the same

Back when it was first announced for the DS, Dragon Quest IX looked like it would be completely different from its predecessors. Not only would the game be on a portable system, it looked like it would be multiplayer and in a real-time, if not an action-RPG, system. After Dragon Quest VIII’s revelations (huge graphical upgrades and a rename in the US to follow the Japanese series name), it looked like the ninth entry would bring even more changes to a series that is notorious for having old school gameplay and feel. Was Square Enix finally going to change the main system of the grandfather of RPGs?

The cover for the original Dragon Quest.

More recently, the news has trickled in that, yes, the game would be multiplayer, but it would have the same turn-based battle system. So the battles will remain unchanged, but it looks like there will still be the four-player multiplayer. I’m curious to see how well this works out, as the last time I played a multiplayer cooperative turn-based RPG was Final Fantasy 3 SNES (really 6, of course), which had a two-player mode. →  For I have come to turn a man against his father, a daughter against her mother, a gamer against their game.

Numbers are fun: But charts are amazing

Market capitalization is a measure of what investors think a company is worth, so it basically represents size. In order to get a little perspective on the relative size of some of the companies with which we, as gamers, are most familiar, I have thrown together the below chart.

As with all thrown together financial charts it has its shortcomings. Private companies, such as Bioware, SNK Playmore and Treasure cannot be included since they are not required to reveal their size and there is no market to determine it. Also, (and this may come as a shock to some of you) several of these companies are Japanese. This means that in addition to their market cap changing day to day based on price changes, when expressed in US Dollars, they change with foreign exchange rates as well.

I have also included a few other relevant companies. Exxon Mobil is the largest company in the United States (probably the world, I was a bit too lazy to check). →  Fire Post Wrestling Returns

PS3 Gets Boatload of PS1 Titles…in Japan

Through their newest 1.70 firmware update for the PS3, Sony has bestowed upon the Japanese buying public a cornucopia (25 to be exact) of PS1 titles for purchase through the Playstation Store. This will also mark the very first time that PS1 titles are playable on the PS3. Before today, they were only playable on the PSP, which makes absolutely no sense.

Blocky characters in 1080p: totally worth $600.

And sadly, not all of the titles that are being released tomorrow are playable on the PS3. You can check out the complete list at PSPFanboy.

Now, although this is only for Japan, it does seem that Sony is at least somewhat trying to do what Nintendo has been doing with their Virtual Console Mondays. Nintendo has been on the ball ever since the service started a week after the Wii’s launch, and after seeing how much profit they stand to gain from doing nothing releasing their old wares, Sony has decided it’s their turn to milk their customers of their hard-earned money. →  The happiest post on Earth.

Numbers are fun: January 07 edition

There has been a decent amount of industry news in the gaming spotlight recently. A next gen system (Wii) was finally the best selling piece of hardware over a month (January) in the United States with 436,000 units. While the DS (239,000) still outsold the PSP (211,000), Sony’s machine has started to close the gap. All it took was a few original titles and sales have started to pick up. In terms of raw sales numbers, 2006 was a great year for the industry, and, in the US at least, terrific January sales have started 2007 off on the right foot. Japan sales last month were lower than those in January 2006, but this is hardly troubling. There are reporting problems with both the US and Japanese numbers that make it difficult to tell anything very specific, but it does seem as though the industry is alive and kicking.

At some point I mentioned somewhere that industry professionals are concerned about Wii sales staying strong throughout the year. →  Nobody puts article in a corner.

The current state of fighting games

At the time of this writing, Dead or Alive and Virtua Fighter have released new entries on next generation consoles. Tekken 6 was just announced, and I’m sure it is only a matter of time before we hear something about Soul Calibur 4. It seems that fighting games are doing A-okay on the next gen systems. And yet I still get a sinking feeling about one of my favorite genres. I’m not going to go and make an assertion about fighters being doomed to become as niche as the schmup, but I still can’t shake a feeling of worry. Let’s break it down by companies and see why:

Namco/Sega: These two are responsible for the three (Tekken, VF, and Soul Calibur) most popular and powerful 3d fighting franchises. All three have dedicated fanbases that will ensure they do well enough in terms of sales. This is both good and bad. Good because these three (as well as DOA) will make sure the genre stays in the public eye. →  Sounds amazing, I must read it now!

Numbers are fun: Year end edition – The handhelds

A few months ago I reported that the DS was an unstoppable juggernaut that had put quite some distance between itself and the PSP. Elsewhere on this site we have mentioned that PSP software sales have fallen off. After looking at some year end numbers on handheld sales, I hold to the argument that the DS will be (already is?) the victor in this generation of portable video games I think it may be a bit early to buy Sony’s product a headstone. Lets go to the proverbial video tape.

Both handheld companies entered 2006 with approximately 3.7 million units of hardware sold (DS had slightly more, PSP slightly less, but DS also had a three month head start). In the US the DS then outpaced the PSP by selling 5.3 million units (combined DS and DS Lite) while PSP managed a very respectable 3 million. The software sales tell a similar story. Nintendo sold over 23 million DS games while Sony mustered 14 million with the PSP. →  Theme Postital

Numbers are fun: Year end edition

Heading into the holidays the question on the collective mind of the industry was which seventh generation system would emerge with the lead. For Xbox 360 this meant continuing to sell some units despite the fact that Nintendo and Sony were releasing their competitors in the market. For Nintendo and Sony, success meant shipping as many consoles to store shelves as possible and then selling all of them. So, now that the dust has settled, who has accomplished their goals, and who may be in trouble? It’s obviously too early to call the generation for one system or another, but the numbers do tell an interesting story. For our purposes, all the numbers below (unless otherwise noted) are US sales.

Microsoft’s Xbox 360 had a year head start on both of the other consoles. If we define the holiday season as the fourth quarter of the year, they came into the holiday season with just over 2.6 million systems sold. By now production has been ramped up to the point that it is relatively unconstrained, and it showed. →  Now you’re reading with power.

Recovering from World of Warcraft Part 1

This article is long overdue, particularly because I haven’t played WoW in months. I’ve tried to write it several times, but it’s hard to capture all of my feelings about both the game and the genre and transmit it to you in a meaningful way. Plus, I’m lazy. Pimpin ain’t easy, yo.

Let me give you a bit of my MMO background. First, if you read this site and any of my postings, you know I crave connectivity. As a console RPG player, and an occasional table top gamer, I crave persistence. Although I love Final Fantasy and leveling my characters, I get frustrated with the fact that once they are topped out, the secrets of the game revealed and last boss beaten–they are done. These two factors together set me up to be an MMO junkie from the start. It was my destiny.

All the fun of a bad fantasy novel but worse for your eyes.

I began with MUDs–Gemstone III, Darkness Falls Crusade. →  Did I do that?