Review – Lost: Via Domus

This game is horrible.

I could finish the review there but I think I really need the warped therapy that you can only get by ripping into a game that’s tormented you for a week. Not one aspect of this game is redeemable (except maybe the easy 1000 gamer points — but even then I feel cheap). From inception to execution I can’t believe that Ubisoft Montreal had anything to do with this poor excuse for digital entertainment. On top of that, I can’t believe that ABC and the show’s writers signed off on it. Scratch that; I can totally believe ABC signed off on it. I’m a pretty big fan of Lost, the second season was less-than-stellar but I think the writers really picked it up during the latter half of the third season and aren’t showing any signs of slowing down this year. →  Read the rest

An E3 for the proletariat: Golden Jew’s final thoughts

Another year, another E3. This marked the third E3 I have attended. Obviously, this year’s big focus was on the new console systems: Second Generation Xbox 360 games, the Wii, and the PS3.

Last year, after seeing the preview for the Xbox 360, the teaser demo for the PS3, and hearing about the Wii (then called the Revolution, a time which will be remembered as “Heterosexual Nintendo”), I was stoked. I boldly declared to my friends that this next generation of consoles would be remembered as a big turning point in gaming. Finally–at last–systems would have standard support for the goodies that make PC gaming so much fun (hard drives, keyboards, online connectivity), combined with native HD support and some serious rendering muscle. Finally, console makers would get it, and we were in for what would be some seriously high powered, interactive, and most importantly, fun, gaming. →  Read the rest

An E3 for the proletariat: Impressions Part 2

As last time, coverage is by our street team of Golden Jew, Horatio, Noah and Ben.

World of Warcraft (PC)
At this point, you probably know all the data you need to from the internet, so I’ll focus on some chats I had with one of the Blizzard reps that was patrolling their demo area. When I asked what he was most excited about in the expansion, he said sockets. My main question was if sockets would be more helpful than most current end game crafting (ie, everything but alchemy except for resist gear), and he said for sure. He also indicated they will be adding to end game crafting in the expansion.

I asked about release dates for Naxxramas and the expansion, and all he would say for Naxx was “Summer.” →  Read the rest

An E3 for the proletariat: Impressions Part 1

Compiled by Golden Jew, Horatio, Noah and Ben, Videolamer’s field reporters.

Dynasty Warriors Vol 2 (PSP)
I liked this game quite a bit. I was a huge fan of the Dynasty Warriors series on the PS2 till I realized every game was exactly the same. After my 1,000,000 kill (Cao Cao: Truly, you are a brave warrior! And you have no life!) I burnt out. However, I was really impressed with the PSP version of this game. Gameplay was the norm in terms of hacking things to pieces (repetitive, yet strangely fun). What was very cool is that the battle system is a large grid shaped specially for each campaign and that each army (some computer controlled, and one led by you, naturally the most productive one) moves about.

You have various conditions for victory and defeat that center around a time limit (supplies) and then key objectives. →  Read the rest