It is now common knowledge that Obsidian was forced to rush the release of Knights of the Old Republic II. As a result, one of the most common complaints about the game is that it has an abrupt ending. As a matter of fact, whenever I would tell any of my videogame savvy friends that I had finally picked up KOTOR II they would almost always unanimously say something along the lines of: “it’s good but the ending is rushed.” I believe it was Jay who actually told me that the game has bits of unfinished dialogue coded into it that the developers were forced to scrap due to time constraints.… Read the rest
Edit 1.26.08: This first interview is likely fake. The odds of a new blog getting first Robbie Bach and then Ken Kutaragi interviews one after another seem infinitesimal. If this is the case, don’t I feel like an ass.
In an interview that shocked the gaming world, Microsoft’s Robbie Bach announced that the Wii is in fact selling. This contradicts earlier reports that the console was an abysmal failure and moved only 14 units this past holiday season.
“At Microsoft we think of the Wii in a different bracket of gaming so its hard to compare the two consoles.… Read the rest
About halfway through Bioshock, I had concocted three different introductions to use in a review.
Then I lost my saves.
Word to the wise; don’t transfer your offline gamertag onto Xbox Live at 2 in the morning. Bad things will happen. They did to me, and I had to play the entire first half all over again. Doing this was a blessing in disguise, as it showed me a few things about the game that were not evident the first time around. Then the second half taught me even more. Let’s get right to the point; this is a good game.… Read the rest
This could be interesting. Lawsuit between Silicon Knights and Epic Games. Possible SNAFUs with the Unreal 3 engine. The perfect recipe for speculation, drama, and endless blogs and articles.
Its also the perfect opportunity for violence. Who here wouldn’t want to see a fight between Epic’s Mark Rein and SK’s Dennis Dyack? Both are loudmouths for their respective companies, fellas who won’t stop gushing about their own product, but rarely have anything nice to say about anything else. I think it would be the best way to settle this issue, especially if it means one of them gets knocked out for a couple of months.… Read the rest
Here is a checklist of some of the highlights from the original God of War: challenge a god, escape from Hades after being killed, defeat numerous figures from Greek mythology, murder a soldier in order to solve a puzzle, travel to a variety of shiny temples, hunt down ancient treasures in order to face your foes, obtain mythical powers from the gods. Like it or not, the pieces came together to make a game that was more than merely successful.
But what happens when the sequel does the exact same thing? The story, gameplay, pacing and visual style of God of War 2 is almost identical, as if they took the old checklist from the drawer, rearranged a few things, and got right to work on making enough behind the scenes features to span their own disc, which I suppose proves how much more work they did compared to the first time.… Read the rest
Sony markets to teens
Sony decided this was a smart business move after analyzing the figures:
Selling games to 10 year olds = totally lame (Nintendo sux LOL)
Selling games to 14 year olds = awesome to the max (we rulz)
The All I want for Christmas is a PSP, Sony’s first attempt to market to teens, went over slightly better than September 11th. Most failed ads don’t bring in more customers, this failed ad led to current customers donating their PSPs to their walls at 15 MPH.
EA noticing Wii and DS appeal to kids, plans bad mini-game game to cash in
EA Playground appeals to “the kid in everyone.”… Read the rest
Analyst predicts Sony will leave the hardware business
This may be completely stupid and absurd, but then it just may make sense. The recent management shuffle at Sony, some believe, is an indication of things to come. Kutaragi, the Sony hardware guy, has been promoted out of the way and now Kaz Hirai, a software guy, is in charge of Sony’s game division. The theory goes Kutaragi has fucked things up too much and the PS3 may cost Sony money, so by removing their hardware guy and putting in a software guy, they can transition out of hardware and focus on developing software only.… Read the rest
Games often try to do everything. Some have multiple engines to handle their different systems; platformers have driving bits, and RPGs have action minigames. This is despite the fact that the best known designers — Wright, Crawford, Meiers – say it’s better to make a deep game by the simple interaction of a few parts than to try to do everything. The adage is it’s better to do a few things well than a lot of things poorly.
There are, though, some designers who seem not only content with not sticking to only a few things but who go on record declaring such.… Read the rest
Victor Ireland starts a new company
The guy behind the now closed Working Designs is back in business. Woo? I’m not really sure. The new company is called GaijinWorks, which is probably not a great name. It’s a little similar to a Japanese company trying to do business in America with the name Ignorant Foreigner Enterprises.
Critics are already saying his new company is doomed to failure unless he has learned from his past mistakes, which include having enough principle to ruin a business. Can’t say I blame him for how he handled WD, but then I can’t say I disagree with his critics, either.… Read the rest
New Sony patent for motion sensing camera
We’ll have to wait and see if Sony releases a peripheral with this technology for the PS3. The patent refers to older similar technology Sony has designed so it provides a good defense to the claims that Sony is merely copying Nintendo. The question now becomes is Sony rushing these technologies to market in response to Nintendo.
Both Sony and Nintendo have advantages in how their products are being sold. If Sony’s new motion sensing technology sells well, games that make use of it will follow. But the product is statistically likely to be another throwaway peripheral with minimal support.… Read the rest