Tuesdays (Wednesdays) with Morrie (Andrew)

My elderly (42) friend Morrie (Andrew) is dying (he is not) of cancer (massive hemorrhoids). Understandably, he (probably) came to me and said, “I cannot imagine the regret of leaving this world without becoming familiar with Sega’s legendary Saturn console.” I pointed out that the shame his family would endure would force them to leave the state because I don’t think he was fully considering the precariousness of his position. 

Luckily for Morrie (Andew), I am a very generous person living with some woman, three children, and an inordinate amount of free time. “Honey, the only time this man plays Saturn, let alone Sega CD Make My Video games, is when I invite him over promising to watch a movie he really wants to see and then forcing him to instead play old console games,” I considered saying. →  Are you ready for some readball?

Wasting time reading old magazines

The Video Game History Foundation’s online archive of old magazines is now my favorite thing. Instead of spending all day at work refreshing a message board to see if any newly announced games remind me of old games, I just look at coverage of old games. Sure, the site fails to load the magazine you tried to view about 75% of the time If you get to it by searching for a specific game, but I’m not busy. And if you just progress by issues through a specific magazine, the site is mildly usable.

There are other magazine preservation websites and even archive.org keeps some in their archivedotorg. But that goes to show the power of PR. Not good PR because Frank Cifaldi comes across as someone who dislikes old games and people who like old games, but PR nonetheless. →  Garou: Mark of the Posts

20 Lame Years

Like A Less Successful, Worse Insert Credit

videolamer is 20 years old. It has only been active for 8 of those years, but if productivity were the criteria for age I would be 11 and not 43. Celebrate with us by playing a round of Chu Chu Rocket and reading the garbage I wrote below.

Since our inception, we have received rave reviews from within and without the video game and industrial cleaning supply industries. Here are just some of the things people have been saying about videolamer:

“One of my top 100 favorite sites right now. [May, 2008]” – Max from gamelemon

“Where are the videos?” – my son

“I can’t read.” – my daughter

“Me pooped.” – a different my son

“The only meaningful thing I’ve ever done.” – me

“Not consistently funny enough to be a comedy website, not consistently serious enough to be a gaming website, not continually active enough to be a website.”

 →  I’m gonna take you for a read.

Top 10 2002 PS2 Games Starting With D if Your Name is Steven Carlson

  1. Drakan: The Ancients’ Gates
  2. Dual Hearts
Animals with two hearts don’t usually survive birth.
  1. Dynasty Tactics
  2. Disaster Report
  3. Disney Golf
After being warned by club management for a third time, Donald angrily covers his genitals with a hat.
  1. Dino Stalker
  2. Dynasty Warriors 3: Xtreme Legends
  3. Disney’s Treasure Planet
There is a chance this is an image from Treasure Planet, but no one knows.
  1. Drome Racers
  2. Dark Cloud 2

Switch 2 Technical Review – Shocking frame rates exposed!

I haven’t been following the news for some time because what you don’t know can’t hurt you, like the origin of this blood I’ve been coughing up for three months. If ICE comes to send me back to Africa, where I have on good authority all humanity is from, I can let them know I haven’t been following their activity and they will let me go because clandestine police forces with vague accountability are anything but unreasonable. At least that was my experience during my brief internship for Pinochet.

But news of the Switch Deux did somehow make it past the spoons and forks guarding my cave, and like any caveman, I am wowed by shiny things. Yes, I immediately bought the console after deciding I wasn’t going to buy it and ignoring the preorder period while judging the marks who wanted to buy an expensive piece of hardware sight unseen. →  Now you’re reading with power.

To Play or Not to Play Diablo 2

I have played a lot of Diablo 2 but for unknown reasons, I can’t stop thinking about the rerelease. In an effort to convince myself not to get it I have outlined a list of arguments and then, in completely self-defeating fashion, counter arguments, aka reasons why I should just get the damn game.

Why I shouldn’t play Diablo 2: It’s old

Diablo 3 is a better game and makes its predecessor feel dated and less awesome.

Why that argument doesn’t hold up: I didn’t like 3

Pretending for a minute I don’t routinely enjoy older games, I can entertain this position specifically aimed at Diablo style click-heavy ARPGs. OK, I am done entertaining. I played Diablo 3 close to launch and did not have a great time. Some of my negative feelings stemmed from the digital key reader my friend needed in order to even play the game, some were based on tired old arguments about aesthetics, and the rest comes from a legitimate feeling that the game simply wasn’t up to snuff. →  I can has post?

Please Finish Your Games Before Dying

Due to one part being bad with money and one part psychosis, I have over 100 Switch games. Many are smaller (and were thankfully cheaper) indie games that are probably shorter than a dozen hours, but the catalog still adds up to a huge time investment. At the rate I play, maybe a decade’s worth of games. Perhaps I should stop playing, “browse the eShop deals section and buy random shit,” and focus on something with better game mechanics, like this Live-A-Live demo with huge sections of nothing but listening to people speak at me.

If games stopped coming out, would you have enough to last the rest of your life? There are a few factors at play – how old you currently are, how long you’ll live, your ability to get your hands on old games, and your willingness to play old stuff. →  Guitar Hero III: Legends of Read

“Revived” Franchises and Kickstarters

It’s no secret that I like Suikoden a lot.  Even the bad ones.  The series’ spiritual successor the Eiyuden Chronicles: Hundred Heroes got yet another trailer recently.  The creators are mostly saying the right things, indicating they’re focusing on things that Suikoden did differently from most games – having a large cast, involving that cast in the story (appropriately), and a relatively realistic and political scenario.

I’m a little worried, though, because past crowdfunded games that focused too much on recapturing an existing series’ magic lost sight of being their own thing, and end up being known as inferior copies.  Mighty No. 9 is probably the most notorious, but it’s definitely not alone in this.  Been there, got the t-shirt, still wear it ironically (probably), but honestly haven’t played the game.  →  Get lame or get out.

The Future of Games I Care About: A Brief Overview of Crowdfunding

In early 2012, Double Fine launched a Kickstarter campaign for a then unnamed point and click adventure game meant to be reminiscent of studio founder Tim Schafer’s work on LucasArts classics Day of the Tentacle, Full Throttle, and Grim Fandango.  Kickstarter had been used to fund video game projects before the Double Fine Adventure campaign, but they were mostly smaller projects offered by developers with less of a reputation.  

In the intervening decade the template of high profile Kickstarter campaigns from well known developers has become familiar to onlookers.  Often a team or individual who built a reputation making games in a specific genre that has trouble getting funded by publishers in the current market (point and click adventure, shmup, isometric RPG) revisits that genre by turning to Kickstarter for initial funding and potentially to prove to deeper pocketed publishers that there is sufficient enthusiasm among fans to make the concept viable.  →  Phoenix Write: Just Posts for All

Waiting for Arc the Lad – PlayStation RPG Memories

In the early months of 1995 my friends and I poured over every drop of PlayStation information we came across, whether it be a magazine ad with Polygon Man telling us the system was more powerful than god, Sony suggesting we were UR NOT E, or the giant cardboard cutout of whip wielding Sofia at the local Palmer Video that still managed to be half an hour away. The older consoles were looking less appealing by the day (thanks, Vectorman), especially when compared to generation-defining beauty such as the widely advertised Battle Arena Toshinden (Sofia wore leather, you see, which really pops when rendered in cardboard).

By the midpoint of the 90s my friends and I were all 13 and desired a higher caliber of digital entertainment regardless of platform – the RPG. →  Katamari Damaread