In the early months of 1995 my friends and I poured over every drop of PlayStation information we came across, whether it be a magazine ad with Polygon Man telling us the system was more powerful than god, Sony suggesting we were UR NOT E, or the giant cardboard cutout of whip wielding Sofia at the local Palmer Video that still managed to be half an hour away. The older consoles were looking less appealing by the day (thanks, Vectorman), especially when compared to generation-defining beauty such as the widely advertised Battle Arena Toshinden (Sofia wore leather, you see, which really pops when rendered in cardboard).
In a spontaneous fit of impatience and retardation, I recently reformatted my GameCube memory card. Tales of Symphonia, which I picked up after not having played in two years, insisted the card was corrupt and needed to be wiped clean first by the GameCube’s internal mechanism, then by being throw into a wall. Instead of thinking it through and realizing I’d just been playing Metroid Prime and it saved fine and fearing I’d lose my 30 hours of Symphonia-ing, I hit “Sure, erase all of my saved games, it’s not like I put any time or effort into them” then practiced my pitching for 15 minutes.
The bad news is it was for naught as I had no clue what I needed to do next in Symphonia. After reading all of the back story (nice feature by the way) and then wandering and sailing and giant monster riding around the map for an hour I gave up knowing it was just as well. → Read the rest
Almost a month ago, Persona 3: FES was released. It not only contains the definitive version of my favorite RPG, but it has an extra “epilogue” chapter as well.
This is a cause for much rejoicing. I started playing it immediately, and so far I’d say I would pay the $30 just for the improved first game. But herein lies the problem, and the crux of this article: It has been a month and I am still playing it. Not only that, I’m still in the first section; the remake.
I love RPGs. I love playing lots of RPGs. But I also like having time for other, trivial things, like working, sleeping, eating, and the occasional shower. Most games in the genre are long; sometimes the length necessary for fleshing out the story, but more often it is just padding. → Read the rest
A CNN reporter grades the current generation of consoles
Apparently the tone he takes (he treats the systems like school kids) is supposed to be funny and/or clever. He gives the PS2 an A, the Xbox a B-, the Gamecube a D and the Gameboy Advance an A. The Xbox actually sold worse than the Cube worldwide, but since when do American journalists bother themselves with other countries?
This article reminds me of a feature in the newest EGM where they give grades to the future of each system. Somehow the Gamecube ends up with a lower grade than the Xbox despite the Xbox getting no new first party games and one or two 3rd party exclusives. The Cube gets the new Zelda, Super Paper Mario, a new Donkey Konga game, and from Namco the sequel to Baten Kaitos. → Read the rest