Please Finish Your Games Before Dying

Due to one part being bad with money and one part psychosis, I have over 100 Switch games. Many are smaller (and were thankfully cheaper) indie games that are probably shorter than a dozen hours, but the catalog still adds up to a huge time investment. At the rate I play, maybe a decade’s worth of games. Perhaps I should stop playing, “browse the eShop deals section and buy random shit,” and focus on something with better game mechanics, like this Live-A-Live demo with huge sections of nothing but listening to people speak at me.

If games stopped coming out, would you have enough to last the rest of your life? There are a few factors at play – how old you currently are, how long you’ll live, your ability to get your hands on old games, and your willingness to play old stuff. →  50 Cent: Readproof

“Revived” Franchises and Kickstarters

It’s no secret that I like Suikoden a lot.  Even the bad ones.  The series’ spiritual successor the Eiyuden Chronicles: Hundred Heroes got yet another trailer recently.  The creators are mostly saying the right things, indicating they’re focusing on things that Suikoden did differently from most games – having a large cast, involving that cast in the story (appropriately), and a relatively realistic and political scenario.

I’m a little worried, though, because past crowdfunded games that focused too much on recapturing an existing series’ magic lost sight of being their own thing, and end up being known as inferior copies.  Mighty No. 9 is probably the most notorious, but it’s definitely not alone in this.  Been there, got the t-shirt, still wear it ironically (probably), but honestly haven’t played the game.  →  Call me game-shmael.

The Future of Games I Care About: A Brief Overview of Crowdfunding

In early 2012, Double Fine launched a Kickstarter campaign for a then unnamed point and click adventure game meant to be reminiscent of studio founder Tim Schafer’s work on LucasArts classics Day of the Tentacle, Full Throttle, and Grim Fandango.  Kickstarter had been used to fund video game projects before the Double Fine Adventure campaign, but they were mostly smaller projects offered by developers with less of a reputation.  

In the intervening decade the template of high profile Kickstarter campaigns from well known developers has become familiar to onlookers.  Often a team or individual who built a reputation making games in a specific genre that has trouble getting funded by publishers in the current market (point and click adventure, shmup, isometric RPG) revisits that genre by turning to Kickstarter for initial funding and potentially to prove to deeper pocketed publishers that there is sufficient enthusiasm among fans to make the concept viable.  →  Sonic the Readhog

Waiting for Arc the Lad – PlayStation RPG Memories

In the early months of 1995 my friends and I poured over every drop of PlayStation information we came across, whether it be a magazine ad with Polygon Man telling us the system was more powerful than god, Sony suggesting we were UR NOT E, or the giant cardboard cutout of whip wielding Sofia at the local Palmer Video that still managed to be half an hour away. The older consoles were looking less appealing by the day (thanks, Vectorman), especially when compared to generation-defining beauty such as the widely advertised Battle Arena Toshinden (Sofia wore leather, you see, which really pops when rendered in cardboard).

By the midpoint of the 90s my friends and I were all 13 and desired a higher caliber of digital entertainment regardless of platform – the RPG. →  Monster Reader 4

What to Do with my Apple II

I have an old Apple II. I got it years ago at an antique store, for much less than the seller could have asked. The only problem is that it was just the Apple II, without any disk drives, and no software. That means I could do absolutely nothing with it.

Eventually, some family members got me a (single) disk drive and a copy of Apple DOS for Christmas. I eagerly plugged it all up, only to have it go up in smoke. Turns out that when the power supply gets old enough, it can’t really handle the extra power draw from the floppy drive(s). I don’t think I’ll ever forget the sight of blue smoke (or the smell of it) coming from inside the box. →  Genghis Khan II: Clan of the Gray Post

My XCloud XPerience

As part of my recent foray in Game Pass Ultimate, I was able to test out Microsoft’s XCloud streaming tech.

To be honest, I didn’t even know it was available on PC. I don’t think MS did a great job with messaging about XCloud. Based on my (admittedly limited) perspective, I think it was originally only available on a handful of mobile devices, and then went into limited beta testing for PCs. I’m honestly not sure when it became generally available, but whatever. It’s here now, so let’s check it out.

But First, Stadia

I have some previous experience with Google’s streaming service, Stadia. I played Assassin’s Creed Odyssey as part of their initial beta test, and I also played Destiny 2 for a few nights back when they had a free trial period in the height of COVID. →  Please sir, can I have some more?

Thoughts on GamePass Games like Wolfenstein: Youngblood and More

Microsoft must really want people to buy Game Pass subscriptions. Not only do they keep putting it on sale (sign up for 30 days for only $1, even if you already previously subbed!), but they keep allowing for all sorts of hacks that allow you to extend a Game Pass sub for less than face value.

In fact, they’re not just allowing it, but enabling it. If you buy three months of Xbox Live Gold, you can convert it into 50 days of Game Pass Ultimate. So when I found a place selling 3-month codes for Gold for only five bucks, I managed to land myself a little more than half a year’s worth of Game Pass Ultimate for less than the cost of a single month. →  Fine, but this article then no more.

The Future of (my) Video Games

Hoping for the best, planning for not the worst

I spend a lot of my time thinking about retiring in my 50s. I spend the rest of my time planning for the breakdown of society. The incompatible ideas constantly vying for my conscious attention will occasionally drown each other out and allow general concepts of family, work, and video games to briefly occupy my brain. These short moments of distraction are usually then reframed in my mind so as to view them through one of the primary thought patterns – where will I live in relation to my children after I stop working, or does a year’s worth of water for an infant equal a year’s worth of water for an adult? →  Now you’re reading with power.

White Flag – Giving up on Saga Scarlet Grace and Monster Train

I recently came to the conclusion that only chumps play every game until completion. And so here is the first entry in what will likely be a long, if not entertaining, series of posts on games I gave up on. I got lucky in that both are very good games that just couldn’t hold my attention until the credits rolled.

Saga Scarlet Grace: Ambitions

Scarlet Grace is the best Saga game I have played, which is similar to being the smartest Qanon believer. The series has managed to improve in stature amongst people who care about long running JRPGs, no doubt assisted by Jeremy Parish’s constant Kawazu fawning. I am happy the games exist because having something weird and different is preferable to not having it, but the games do not really come together from what I have experienced. →  Four out of five dentists recommend reading more.

On the Rejection of Writing Formal Game Reviews

Being a magnanimous business owner (of videolamer Corporate Consolidated Holdings LLC), I allowed Editor in Chief Pat to take a week off for vacation with his family on the condition he return with a Panzer Dragoon Saga write-up. This means that there is no one here to make my writing less bad or to talk me out of posting short, pointless, half-formed thoughts. So enjoy this one while you can.

In this site’s first run from 2005-2011ish I reviewed some games. Being in my 20s, I didn’t put much thought into my qualifications – I had a keyboard, a poorly reasoned and loud opinion, and an internet. All the pieces were there for insightful critique, as far as I could tell. →  Readalations: Persona