The PC gaming industry is broken

Lately there has been a lot of kerfluffle coming out of the Epic Games camp about the superiority of console development over PCs. CliffyB, as much as I usually admire the man, has hinted that PC games are not exactly a top priority for him, and then turns around (with the help of Epic Master-Spinster Mark Rein) to say that they want to help PC gaming bounce back, if it hasn’t already. It is hard to get a good picture of what their stance actually is. After all, it is Rein’s job to say the right things at the right time, and Cliffy is still surprised and high off of his console successes. Considering that they are now in the public eye, where every word can be scrutinized and taken out of context, it seems we should find a different source for info on the state of PC games (and let Cliffy get back to making Gears 2 =) ). →  Read the rest

Tale of the Tape

This could be interesting. Lawsuit between Silicon Knights and Epic Games. Possible SNAFUs with the Unreal 3 engine. The perfect recipe for speculation, drama, and endless blogs and articles.

Its also the perfect opportunity for violence. Who here wouldn’t want to see a fight between Epic’s Mark Rein and SK’s Dennis Dyack? Both are loudmouths for their respective companies, fellas who won’t stop gushing about their own product, but rarely have anything nice to say about anything else. I think it would be the best way to settle this issue, especially if it means one of them gets knocked out for a couple of months.

But wait – we can make it better. Lets just do the whole thing WWF style. Out of nowhere Cliffy B. comes into the ring with a steel chair, knocking Dyack out and parading around the ring with Rein. →  Read the rest

Polarity

Welcome to the world of tomorrow!

If you ever asked yourself why video games were invented, you probably answered that the original creators just wanted to have fun. And, in fact, you’d be correct. The very first video game was created in 1958 by a scientist named William Higinbotham to let people have a little bit of fun at a science fair in Long Island, NY. The fair was mostly centered on nuclear theories and revelations, but Higinbotham thought it made the exhibit a bit scary for the general public, so he made what is now known to be the very first video game: Tennis for Two.

Suffice to say, it was a hit at the show. People were amazed that they could control something on a screen (which was actually a 3-inch radar screen). →  Read the rest