What happened to competition? From arcades to gamerscores

Remember high scores. You don’t see them around very much, though they still pop up in some of my favorite new games. But why exactly did they begin to disappear? We generally hear explanations involving the rise of story based games and other such nonsense, but when three of the most popular games of the decade are Halo, Madden and World of Warcraft, it is tough to accept this as an era of Single Player. There must be another reason.

Before we look for that reason, we should start from the beginning and look at the nature of the high score. There were surely hacks and exploits available in some classic games (as any Street Fighter fan will know), but I would like to think they weren’t commonplace, and that more often than not the list of high scores in an arcade cabinet was the honest work of skilled players. →  Read the rest

In the rain or in the snow

The decade old Parappa the Rapper, which heralded the start of the rhythm game genre according to some accounts, will be ported to the PSP this July. This is good news for PSP owners because the beats are fly, the rhymes fresh, and the gameplay ill.

The downside is it’s still just a port, not a sequel. Particularly clever netizens have noticed the trend of publishers porting their old titles to the PSP and reworked the spelling of the handheld — Playstation PORTable. Get it? When you capitalize certain letters and not others, hilarity ensues.

After researching the catalogues of the PSP and the DS I’ve come to the conclusion that the DS has a decent number of ports on it as well (which reminds me, I want Theme Park). →  Read the rest

Best Game Ever – Suikoden

Growing up I always played games, but only recently would I have ever thought of myself as a “gamer.” I had a Nintendo for several years, then a Genesis, but until Playstation (and High School) I played mostly NBA Jam, and whatever the rest of the kids from school/the neighborhood were playing. This included a lot of games I would now scorn, such as games licensed from movies. I always noticed Genesis games on the shelves that looked as though they might be interesting due to the dragons and medieval knights on the covers, but I was apparently unable to take the plunge at the time.

He’s a goner.

Come high school, I met a bunch of people different from myself (basically I hadn’t met anyone not Irish- or Italian-Catholic) who did different things (other than play baseball and basketball). →  Read the rest

An E3 for the proletariat

E3 is fast approaching. I won’t be going this year but two of our senior staff (a position I just made up) will be there. Due to chemical imbalances, I tend to tire of reading about E3 if I’m not going myself. Game sites are completely saturated with E3 info and I get bitter about not being there so I say screw it, I don’t want to know.

With this in mind, we have decided to make this E3 the E3 of the people. If you want to read about a specific game, company, talent, genre or anything else, let us know and we will cover it in as much depth as possible. You may not be able to go to E3, but we can go for you.

If we get no requests we’ll just cover what we want. →  Read the rest