One Thing Right, One Thing Wrong: Sony Edition

In our final edition, we get to talk about everyone’s current whipping boy, Sony and it’s uber-beast of a console, the PS3. Oh boy, how the might have fallen. In one fell swoop, the Playstation brand went from the de facto system for anything “video gaming” to some machine that costs way too much. But, it’s not all bad.

Ummm. Hmmmm.

Yeah, let’s start with the bad things first.

Well, one thing that I can’t understand for the life of me is what you have to do when updating the PS3’s firmware. You have to connect your wireless SIXAXIS controller into the system with a USB cord. Can someone please tell me why? What the hell does the controller have to do with a firmware update?

And why can’t the system just connect with the controller through the Bluetooth? It does send actual information, ya know. The USB cord isn’t some magical wire that cures all ills. Amazingly, Microsoft has the same tech in the 360, but you don’t have to whip out your wired 360 controller to get your system updated. →  Prince of Postia: Article Within

Numbers are fun: Super awesome stock update

While at work today, and trying to justify thinking about video games, I became curious about the recent performance of the three companies gamers (probably) follow most closely. Thus you now get to read a rundown of how Microsoft, Sony and Nintendo stock has performed since the launches of the 360, PS3 and Wii respectively. But first a few caveats. With nothing besides perception to back this up, I’m going to say that Wii sales are more important to Nintendo than either of the other consoles are to the their companies. While I’m not sure, and I would be willing to listen to arguments to the contrary, I would say Microsoft is least reliant on its games division, but Sony obviously has diverse business interests as well. This means that stock moves could have nothing to do with game sales, and I am completely spinning my wheels. Maybe it will be a fun ride anyway.

In any event, on to the stats. →  If you die in the article, you die in real life.

One Thing Right, One Thing Wrong: Microsoft Edition

Continuing our week-long series of “One Thing Right, One Thing Wrong,” today we turn our attention to Microsoft and it’s rather sleek-looking Xbox 360 console. Compared to the original Xbox, the 360 is leaps and bounds better, but still isn’t exactly perfect, which we’ll now discuss.

Xbox 360: So smart, yet so stupid.

In a move that Nintendo should probably take a lesson from, Microsoft gives each person a Reputation rating on their Gamercard, which is represented by a 5-star rating. It lets players that play games online know what kind of people they are playing with. The lower the rating, the more obnoxious the player will be while playing with him/her. All you have to do is view that player’s Gamercard and check the Reputation rating, which is to the right of their Gamer pic.

Also, if a player comes into contact with an unsavory character, one that doesn’t play by the rules or acts belligerent towards the other players, the community can give the person a bad review, which will then decrease his/her Reputation rating. →  50 Cent: Readproof

One Thing Right, One Thing Wrong: Nintendo Edition

This week I’m going to introduce a new segment on vl. Called “One Thing Right, One Thing Wrong,” I’m going to talk about about two things, one good, one bad, that a respective console maker has going for with their current generation console. And to start it all off, I decided to go with fanboy heaven, Nintendo and its Wii system.

Wii: next-gen home for Channel surfing.

First, the good news. In keeping with this whole “non-gamer” kick that Nintendo’s been on, they’ve implemented the now-famous Channel system with the Wii. Essentially, you have upwards of 48 “channels” that can be viewed on the Wii’s main menu, be it specialty programs like the “Everybody Votes” channel, or full-fledged games from the Virtual Console service. And with the ability to add new channels when they are released, the Wii is poised to give consumers new ways to have fun with their console.

This kind of system gives the Wii a huge helping of variety for the consumer. →  It’s not you, it’s me.

Weekly News We Care About Wrap Up – 4.8.07

Resident Evil games coming to Wii
Capcom loves to remake and rerelease Resident Evils. Resident Evil 1 was released first on the PS1, then the Saturn, and PC, then the director’s cut came out on the PS1. This was followed by the remake for Gamecube and the slightly modified Deadly Silence version for the DS. Somewhere in there a mobile phone game was released, but at least Capcom had the sense to scrap a GBC version. Some PS1 games don’t look good on an NES — who knew?

Good news for people who have only played this game eight times — the Umbrella Chronicles game coming to the Wii looks very much like a recreation of the first game (with some of the second thrown in to placate whiners like me). This version drastically changes the gameplay, though. Prepare for an on-rails shooter RE style. Which may be very similar to all the other RE light gun games I never played. →  Secread of Evermore

Weekly News We Care About Wrap Up – 3.30.07

PS3 sells well in Europe
Is this a sign that Sony is turning a corner? I recently noticed that the PS3 has a lot more well-reviewed titles and fewer games the critics hate than the Wii. Surely that’s a sign things will start picking up for Sony.

But then there’s the recent news that Devil May Cry 4 is going to be on both the PS3 and 360. A lot of smart people have said stupid things about this generation not being about console exclusives. Considering the Wii will have Nintendo first party titles and the 360 already has a number of good exclusives, I wonder if the sentiment that exclusives are dead is really just a nice way of saying, “Exclusives still matter but it’s depressing to think about how many Sony is losing.”

Imagine 3rd party exclusives were dead because the wisdom that it’s just too costly to not put a game on every system is accurate. What do we have to choose from now: A $600 Ratchet and Clank, Sly Cooper, and Fumito Ueda machine. →  Destroy All Articles! 2

Is E3 Dead?

The gaming community received a harsh slap in the face last year when ESA, the organization that is behind the megaton-laden E3, decided to completely change the way the yearly venue is run. They drastically reduced the number of reporters that were allowed to attend to around 20,000 (from last year’s 60,000), and turned it into a more intimate affair for the actual publishers/developers to showcase their games without having to scream over loud, thumping techno music.

In unison, developers around the world bowed down and gave thanks to the merciful Gamer Gods. Now they wouldn’t have to break their asses to create a (hopefully) bug-free demo that would probably get swept up in all the hustle and bustle anyway. The gamers themselves, on the other hand, found it hard to believe that the mecca of all things gaming was being changed into something that they would never have the opportunity to experience. Invite-only is the name of the game now, and even the big guys, like IGN, are having trouble getting everyone in. →  Ikari Warriors 2: Postery Read

Two Gamecubes duct taped together

Chris Hecker angered a lot of people by calling the Wii a piece of shit at this years Game Developer’s Conference. The thrust of his “argument” seems to be that games are art and Nintendo is focusing solely on making entertainment, not art, and therefore Nintendo is bad. It’s worth noting that on his website Chris says he is the Editor at large of Game Developer magazine, yet their website and the february issue I hold in my hands neglect to mention he holds any position there. But back to the issue at hand – some of the videolamer staff have been kind enough to tell us their thoughts on the situation.

Pat says:
This speech took place during a “rant” session, which seems to encourage hyperbolic, polarizing comments. So while my first reaction was “Who cares?” my second reaction was about his argument that the Wii does not have the processing power for complicated AI. I know nothing about hardware specs, but that does seem like a potential problem. →  Readalations: Persona

Numbers are fun: January 07 edition

There has been a decent amount of industry news in the gaming spotlight recently. A next gen system (Wii) was finally the best selling piece of hardware over a month (January) in the United States with 436,000 units. While the DS (239,000) still outsold the PSP (211,000), Sony’s machine has started to close the gap. All it took was a few original titles and sales have started to pick up. In terms of raw sales numbers, 2006 was a great year for the industry, and, in the US at least, terrific January sales have started 2007 off on the right foot. Japan sales last month were lower than those in January 2006, but this is hardly troubling. There are reporting problems with both the US and Japanese numbers that make it difficult to tell anything very specific, but it does seem as though the industry is alive and kicking.

At some point I mentioned somewhere that industry professionals are concerned about Wii sales staying strong throughout the year. →  Postlanser: Heritage of Read

Weekly News We Care About Wrap Up – 2.23.07

New Virtual Console consoles
It looks like Wii owners will now have the chance to download Neo Geo and MSX games. I’d like to see the original Metal Gear, which is supposed to be significantly cooler than the NES port, and Master System favorites (that were ports from the MSX) Miracle Warriors and Golvellius. Of course the West may never get the MSX emulator because most (or all) of the system’s games are in Japanese. Maybe after Nintendo translates Fire Emblem 1, 2, 3, 4, or 5 I will believe there’s a possibility they translate super obscure Japanese computer games on a system 99.8% of Americans have never heard of.

Speaking of Master System, why not give us a Wii emulator for Phantasy Star, Wonder Boy, Zillion, Alex Kidd and company? Or at least a Sega CD emulator so we can play Dungeon Exploer in style. The TG16 version looks like crap (not to mention plays like crap). With a Sega CD emulator, we could sink countless hours into Shining Force CD, Dark Wizard, Lunar 1 and 2, and maybe even Snatcher (plus I guess Vay and Popful Mail for you Working Designs faithful). →  I’m readin’ here!