What happened to competition? From arcades to gamerscores

Remember high scores. You don’t see them around very much, though they still pop up in some of my favorite new games. But why exactly did they begin to disappear? We generally hear explanations involving the rise of story based games and other such nonsense, but when three of the most popular games of the decade are Halo, Madden and World of Warcraft, it is tough to accept this as an era of Single Player. There must be another reason.

Before we look for that reason, we should start from the beginning and look at the nature of the high score. There were surely hacks and exploits available in some classic games (as any Street Fighter fan will know), but I would like to think they weren’t commonplace, and that more often than not the list of high scores in an arcade cabinet was the honest work of skilled players. →  Read, I am your father!

Weekly News We Care About Wrap Up – 6.18.07

Sony announces 9,648,319 games by March 08
Unfortunately, they counted each individual household a game would end up in as a unique game. If you don’t count your copy of God of War 3 as a different game from my copy, then 145 or more PS3 titles are coming.

Sonic RPG on DS being developed by Bioware
Funny, whimsical RPGs can be cool. Mario’s Super Star Saga and the whole Paper Mario series attest to this. Cute, colorful cartoon characters in RPGs can hold their own, too. Kefka may look silly this day in age, but he is still insanely evil. So what is so horrendous about a Sonic RPG? I’m glad you asked.

Sonic is uninteresting in every possible way. →  Of all the words of mice and men, the saddest are, ‘Game Over.’

Behind the names of our favorite companies and consoles

Gamers speak the names of companies and systems on a daily basis, but many of us don’t know what these words actually mean nor their origin. And so here is a list of many of the biggest companies and consoles and what information is openly known about their names. I speak absolutely no Japanese and have no new information to add to this planet, but I have not seen all this info neatly compiled in one spot before. Thanks to Japanmanship and others who had already done much research on the topic.

Companies


Microsoft – Micro Instrumentation and Telemetry Systems created the microcomputer Altair 8800 and Bill Gates offered to implement BASIC on their system. Micro is either from the Micro in the MITS company name or the micro in microcomputer, or both. →  Readlevania

What Call of Duty has taught me about the Wii

I’m just about willing to say that Call of Duty 3 is the most important game on the Wii right now. I couldn’t even finish it, yet it showed me a lot about the console that I never thought about before (or simply disregarded as false).

For instance, we’ve all heard the complaints from lazy gamers who are afraid of being active when playing the Wii, thinking they will get tired after only a few short minutes. Even before launch this was often mocked, and once people started playing, it seemed even sillier. But it isn’t silly at all. True, most games will not tire you out – even Wii Sports won’t unless you play it like a workout. In fact I’d say the Wii makes things much less tiring by allowing you to hold the controller in a variety of positions. →  Double your reading, double your fun.

Fillet Mignon with a side of Pork Rinds: Awesome games and their stupid minigames

The average gamer supposedly plays 7.8 hours a week. That’s an ESA study so I think they rounded down to make gamers seem less crazy. Other studies show more like 20-30 hours a week, which makes more sense to me. For us hardcore gamers, I’m sure the number would be even higher.

So while we waste our life away playing video games, it has become painfully apparent to me that, like most products in our corner cutting capitalist society, video games have a lot of filler. A video game, especially an RPG or MMO, is graded on how much of your time it takes to beat. In most cases, a game with short playtime is over quickly and generally unsatisfying (much like sex with me). →  One must imagine video games happy.

Some thoughts on “presentation”

I don’t want to brag, but when I’m not writing fantastic and thought-provoking articles on vl, I spend the rest of my time as a game designer at a video game company (which is awesome, btw). And as such, I try to expand my knowledge on the subject of game design as much as I can. And today, a surge of information flooded my cerebrum after giving the Assassin’s Creed Sampler OST a listen.

Composed by Jesper Kyd, Assassin’s Creed is steeped in Persian aural stylings. If anyone has ever listened to or played Prince of Persia: Sands of Time, you can understand what Assassin’s Creed will sound like. It’s a little more orchestrated, and keeps the hummable melodies to a minimum, but it’s essentially the same thing. →  Are you a bad enough dude to rescue the article?

Top 3rd Party Wii Titles

It’s a fact that most people who own Nintendo consoles buy Nintendo-branded titles, like Zelda or Mario. This seemingly great position that Nintendo has put itself in is actually one of its biggest problems. Ever since the N64, 3rd parties have reduced the amount of games they release on Nintendo platforms. This then shifted the consumer populace to competing consoles like Playstation and Xbox.

Lately, Nintendo has become more attractive to many 3rd parties, with the DS and Wii becoming break-out hits. But that’s just the first step. The second one is getting consumers to actually purchase the 3rd party titles. If no one buys them, third parties will soon lose interest in Nintendo again. So to help reduce the likelihood of the N64/GameCube days from happening again, I have compiled a short list of the best 3rd party Wii titles that are now available. →  The review for ‘Shark Sandwich’ was merely a two word review which simply read ‘Read Sandwich.’

MMOs: Grinding away my patience

Lately, I have been playing Eve Online. For those of you who don’t follow my every move on this website (and for those two of you who do, you’re awesome!), Eve Online is a space based MMO. Unlike other games, the skill training system is based on real-time training, which continues when off-line. Therefore actions in the game: killing spaceships, trading, etc, do not yield experience. So while I have been only tepidly interested in the game, and not playing, my character has been training, basically at the same rate as an active player.

As a result of having a nearly six month old character, I can fly all sorts of awesome ships, which makes the game fun. However, because I haven’t been playing–just training, I have no money–money is only earned from those activities in the game itself. →  Readout 3: Takedown

Retrospectives – Suikoden series, part 3

Suikoden IV

The fourth game in the Suikoden series, putting it kindly, is the “black sheep.” It features more realistic graphics, nicer portraits, good voice acting, and a good translation. It takes place in a vast, thalassic island chain, which you roam on impressive Exploration Era-esque warships complete with rune-based cannon.

The sad part is that nearly everything else has jumped ship, so to speak. Though the game is quite pretty on the surface and has all the requisites to be a Suikoden game, it is highly regressive. Konami realized they had struck a “too complex” chord with its audience and took a few too many steps backward in an attempt to make things right.

Take the battle system of Suikoden 1. →  For I have come to turn a man against his father, a daughter against her mother, a gamer against their game.

Weekly News We Care About Wrap Up – 5.14.07

Starcraft 2 is coming
Golden Jew was wrong. He is hereby stripped of one hundredth of his massive pile of gold coins, crowns, and swords. I’ll give it back when the Starcraft MMO comes out in two years.

Rare to broaden 360s audience with all age friendly games
But also don’t rule out that they will make mature games, says Microsoft’s Peter Moore. They will or they won’t. They may and they may not. I’m glad Moore cleared that up.

Rare is fascinating because Microsoft seems to think Rare can change the Xbox brand image and because I have a theory that Nintendo makes their second parties what they are. On the first point, Rare will fail. Microsoft is taking the same attitude towards appealing to the mass market as they took when attempting to appeal to the Japanese — “one or two games should do it, now let’s sit back and wait for the money.” →  Zone of the Readers: The 2nd Reader