Why is my UT so pretty?

ut3 teh sam3z0rz

I’ve got UT3. I’ve played the shit out of it. Surprised, right? I know, me too.

I’m not allowed to write a review on the thing because my editor isn’t very comfortable with sixty pages of what would likely be strikingly pornographic adulation being posted as a legitimate review. I don’t know that I could do anything like an objective review, though, so I guess he has a point. I am not kidding you when I say that I want to have sex with this game. No dinner, no movie, not even a few choice words about its pretty hoop earrings and swanky nightgown; my junk wants to be in this game’s trunk. Plain. Simple. END OF LINE.

This is the point where the adroit few of you take a small break while the remaining headshot fodder comes up with any way they can to make the above sound like I want to press up against dudes. →  Read the rest

Review – Halo 3 campaign

You kids like your Halo. I’ve read, in scores and multitudes, that it’s the bee’s knees, really. All manner of laud, pomp and, indeed, circumstance was made at the Halo 3 launch.

Just here in Chicago, in fact, like, a billion total nut-job game dweebs sat for hours both inside and out of any number of gaming venues through the eve of release just to snag a copy at midnight-plus-one. This is, I presume, because they were all of them mistaken; thinking, perhaps, that there was some sort of limited supply of the new nectar and that this wait would somehow result in an assurance that they get the rare and beautiful flower which, to be sure, couldn’t simply be stamped out by the billions for pennies at the press.

It was like a goddamned hardware launch only the following morning the mass of those proprietors overrun by game dorks just hours earlier would be rich with bloom; their walls stacked to bear out those morsels to which Bungie executives owe their Hummers, Audis and yes, the occasional EVO. →  Read the rest

Lame Discussion: Immersion – Part 1

The Lamer staff instant messages their arguments to each other.

Welcome to the first Lame Discussion. We gathered half a dozen Lamer staff and had a rousing discussion on the concept of immersion in video games. Hopefully, we will be able to bring you discussions like these every few weeks. Because we are a bunch of nerds we had a blast analyzing one of video games more cerebral concepts and went on far too long. In the effort to keep the discussion’s points intact but keep you from falling asleep, I’ve added this long intro. Also, I edited the crap out of the actual discussion. You can bet your ass we said a ton of hilarious things you’ll never get to read. The article is in fact so long I had to chop it into two parts to make it at all palatable. →  Read the rest