While at work today, and trying to justify thinking about video games, I became curious about the recent performance of the three companies gamers (probably) follow most closely. Thus you now get to read a rundown of how Microsoft, Sony and Nintendo stock has performed since the launches of the 360, PS3 and Wii respectively. But first a few caveats. With nothing besides perception to back this up, I’m going to say that Wii sales are more important to Nintendo than either of the other consoles are to the their companies. While I’m not sure, and I would be willing to listen to arguments to the contrary, I would say Microsoft is least reliant on its games division, but Sony obviously has diverse business interests as well. → Readbot Chronicles
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Weekly News We Care About Wrap Up – 4.13.07
Bethesda buys Fallout IP
Anyone who thinks a series can change developers and still be the same series is encouraged to pay me to write the fourth Lord of the Rings book.
Cheap PS3 discontinued
No more 20 gig harddrive PS3. This makes some sort of sense because Sony loses more on each of the 20 gig sold than on the 60 gig. But it also doesn’t make other kinds of sense. Specifically, the “release two models for absolutely no reason,” and “eliminate the cheaper model because the console is too expensive in the first place” kinds of sense.
To make matters more hilarious, Sony is considering releasing a third model of the PS3. Some magical hardware that could play PS3 games (which are on Blu Ray) but not come with a Blu Ray player was what I was hoping for, despite the obvious impossibility. → Is that an article in your pants, or are you just happy to read me?
Shenmue 3 would rock your Wii
Shenmue failed for a number of reasons. I’d argue it was too awesome for normal people, but others insist it was slow-going, chock full of stupid “That day it rained…” plot, and ultimately boring. The Shenmue games also cost huge amounts of money to develop – many reports approximated a cost of $20 million (Wikipedia simultaneously claims $20 and $70 million) and the first game in the series was supposedly entered into the Guinness Book of World Records for being the most expensive game that had been yet been produced.
Sega would presumably allow development of Shenmue 3 if it weren’t such a huge risk. A costly game that sells poorly is never an attractive prospect to accountants. Deciding the MMO format may make them a profit, Sega has dashed hopes of Shenmue 3. → You fool. Don’t you understand? No one wishes to read on…
Console Predictions from a Gamer
After what felt like three bajillion years (which seemed to be filled with pointless bickering), all three systems are finally out on the market, waiting for whomever wants to jump into the next-generation console war. The last few months have been a very telling period for gaming, with the PS3 not performing as well as some would hope, and Nintendo’s new console coming completely out of nowhere with some amazing numbers, especially considering it’s coming off the heels of possibly the worst performing Nintendo console ever, the GameCube. With that in mind, we can get into the nitty gritty: the future. What’s in store for each player in the console war? We can’t say for sure exactly, but we can have fun predicting. → All I want for Christmas is my PSP.
The Worlds of Power book series
Strange as it may seem, video games and reading have always been closely related in my mind. When I was four years old, I would watch my older brother play RPGs and other text-heavy games. After a year or so of observation, I could more or less understand what was going on. Eventually, I figured out that letters written on paper were the same as those shown in Dragon Warrior and Final Fantasy, and thus I “learned” to read all at once (naturally, my kindergarten teacher took the credit).
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Astonishingly, terrible game cover art is also terrible book cover art. |
Back in the NES era, there were a lot of random game-related paraphernalia. Nintendo had merchandising on its side, and Super Mario towels, sheets, lunchboxes, etc. → [send private information]
Weekly News We Care About Wrap Up – 4.8.07
Resident Evil games coming to Wii
Capcom loves to remake and rerelease Resident Evils. Resident Evil 1 was released first on the PS1, then the Saturn, and PC, then the director’s cut came out on the PS1. This was followed by the remake for Gamecube and the slightly modified Deadly Silence version for the DS. Somewhere in there a mobile phone game was released, but at least Capcom had the sense to scrap a GBC version. Some PS1 games don’t look good on an NES — who knew?
Good news for people who have only played this game eight times — the Umbrella Chronicles game coming to the Wii looks very much like a recreation of the first game (with some of the second thrown in to placate whiners like me). → The fuck does Cuno care about reading?
Best Game Ever / Review – Dragon’s Trap / Curse
It’s somewhat bizarre that my normally useless extensive knowledge of the Sega Master System would come in handy because a Turbo Grafix 16 game is released on the Wii. But despite the comical circuitousness, I happen to know a thing or two about Dragon’s Curse. You see, as far as Master System games go, this game is anything but obscure. It’s actually so beloved that a great Master System emulator is named after the game.
In an attempt to completely confuse America as revenge for dropping atomic bombs on them, Japan has seen it fit to rename the game called Dragon’s Trap (Master System) for release on the TG16, where it would be called Dragon’s Curse. That wouldn’t be very good retaliation, though, considering the cancer rates are still abnormally high in Nagasaki and Hiroshima. → All happy games are alike; each unhappy game is unhappy in its own way.
Weekly News We Care About Wrap Up – 3.30.07
PS3 sells well in Europe
Is this a sign that Sony is turning a corner? I recently noticed that the PS3 has a lot more well-reviewed titles and fewer games the critics hate than the Wii. Surely that’s a sign things will start picking up for Sony.
But then there’s the recent news that Devil May Cry 4 is going to be on both the PS3 and 360. A lot of smart people have said stupid things about this generation not being about console exclusives. Considering the Wii will have Nintendo first party titles and the 360 already has a number of good exclusives, I wonder if the sentiment that exclusives are dead is really just a nice way of saying, “Exclusives still matter but it’s depressing to think about how many Sony is losing.” → Michigan: Article from Hell
What makes a game mature?
In the March issue of PSM is a reader-written letter complaining that nearly all PS3 games are violent (meaning they had gun violence or graphic gore). He asked where the Psychonauts, Wario Wares and other games he could enjoy with his kids were. The editor’s reply was, “The truth is that the PS3 isn’t intended for kids this early in its life cycle. For now, it’s an expensive, hardcore machine targeted almost exclusively at the older gaming audience.” The game industry as a whole has a strange notion of what mature is and is not.
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Kids understand violence just fine. |
At the core of this issue lies a conflict on the definition of mature. In my world, mature doesn’t mean blood and nipples. → Theme Postital
Is E3 Dead?
The gaming community received a harsh slap in the face last year when ESA, the organization that is behind the megaton-laden E3, decided to completely change the way the yearly venue is run. They drastically reduced the number of reporters that were allowed to attend to around 20,000 (from last year’s 60,000), and turned it into a more intimate affair for the actual publishers/developers to showcase their games without having to scream over loud, thumping techno music.
In unison, developers around the world bowed down and gave thanks to the merciful Gamer Gods. Now they wouldn’t have to break their asses to create a (hopefully) bug-free demo that would probably get swept up in all the hustle and bustle anyway. The gamers themselves, on the other hand, found it hard to believe that the mecca of all things gaming was being changed into something that they would never have the opportunity to experience. → Think outside the post.

