LIT’s brilliance is not in the game itself (though it is a great game, to be sure), but in its ability to illuminate what makes a game fun and how developers ought to make use of the opportunity to make small games – an opportunity afforded by the Wii Shop Channel, PSN, etc. Set in an undead-filled school, LIT is a puzzle game that spans 30 levels, including 5 bosses, with each level being represented by a classroom. When I say puzzle game, however, I mean puzzle game like Zak and Wiki was a puzzle game, or perhaps even Wario Ware is a puzzle game; LIT is a metapuzzle game, the puzzle is figuring out how to solve each puzzle.
This is the first way in which LIT shines (for those playing the home game we’re up to three light puns now). → Read the rest