E3 sheds light on consoles shortcomings

E3 not only showed us what to crap our pants in excitement and anticipation over, but also the things that will surely disappoint. After hearing about each of the new generation of systems I have compiled a list of one or two major complaints about each.

Sony’s Ken Kutaragi has said that people who buy the PS3 will have HDTVs. He has also called the system the Cadillac of game systems. He may have missed the fact that the Play Station line has been so successful because it was marketed and sold to the casual gamer. I have no cute anecdote for the PS2, but the PS1 sold better than the Saturn in Japan despite the fact that Saturn software outsold PS software. This is because serious gamers bought the Saturn and then a shitload of games while casual gamers bought a Play Station and Toshinden. →  Read the rest

An E3 for the proletariat: Console wars and Wii hands on

The big thing, of course, at this year’s E3 was the console showdown. First, you have the second generation of Xbox360 games, which look to be, as expected, a vast improvement over the first generation. Next, you have the PS3, which, frankly, looks unimpressive. And last, of course, is the Wii. As I started writing this, I was standing in a line so long for the Wii that if the damn thing doesn’t make my dick grow two inches and women love me even more, it was a waste of time.

I’d like to touch on the upcoming price war, and wonder what the fuck Sony is thinking. Sony has always been positioned as the Cadillac of systems, targeting adults focuses on superior performance and typically a very robust game offering. →  Read the rest

An E3 for the proletariat: Impressions Part 2

As last time, coverage is by our street team of Golden Jew, Horatio, Noah and Ben.

World of Warcraft (PC)
At this point, you probably know all the data you need to from the internet, so I’ll focus on some chats I had with one of the Blizzard reps that was patrolling their demo area. When I asked what he was most excited about in the expansion, he said sockets. My main question was if sockets would be more helpful than most current end game crafting (ie, everything but alchemy except for resist gear), and he said for sure. He also indicated they will be adding to end game crafting in the expansion.

I asked about release dates for Naxxramas and the expansion, and all he would say for Naxx was “Summer.” →  Read the rest

An E3 for the proletariat: Impressions Part 1

Compiled by Golden Jew, Horatio, Noah and Ben, Videolamer’s field reporters.

Dynasty Warriors Vol 2 (PSP)
I liked this game quite a bit. I was a huge fan of the Dynasty Warriors series on the PS2 till I realized every game was exactly the same. After my 1,000,000 kill (Cao Cao: Truly, you are a brave warrior! And you have no life!) I burnt out. However, I was really impressed with the PSP version of this game. Gameplay was the norm in terms of hacking things to pieces (repetitive, yet strangely fun). What was very cool is that the battle system is a large grid shaped specially for each campaign and that each army (some computer controlled, and one led by you, naturally the most productive one) moves about.

You have various conditions for victory and defeat that center around a time limit (supplies) and then key objectives. →  Read the rest

Only Bill Gates can afford a PS3

$500 for a stripped down system? And if I save up after buying it I still can never have all the features the full $600 version has? When Phillips launched the CD-i at $800 it was clear they were insane. The PS3 will be cheaper but not by enough to make it clear that Sony are in their right mind.

Sony justifies the cost by saying there is a Blu Ray player in the system. Guess who designed the console. No, it wasn’t me. It was Sony. So they decided to put a Blu Ray player in the system. The Blu Ray players cost a thousand dollars so we are all getting a great buy, Sony says. If the PS4 comes attached to a Lexus and sells for 30 grand Sony will praise the system for being much cheaper than a Lexus without the PS4. →  Read the rest

Review – Psychonauts

I know this scene is somehow sexual, I’m just not sure exactly how.

Psychonauts came out to little fanfare in the broader sense, but there are dedicated Tim Schaefer fans who had been looking forward to the title for quite some time. Growing up I played a few of his PC adventure games and while I enjoyed them, I was probably a little too young to appreciate them as much as they deserved. Everything about Psychonauts appealed to me though and when I eventually found a copy, the experience did not disappoint.

In an interesting twist, the main character runs away from the circus in order to join an elite force of psychic detectives. The Psychonauts operate by entering people’s minds and ridding them of their demons. Raz, in a shocking turn of events, shows real promise as a psychonaut, but has to fight his father for the right to do what he wants. →  Read the rest

Silent Hill: The Movie: The Review

Silent Hill is not your usual horror film. There are no promiscuous teens in peril. There is no lone psychopath that needs to be stopped by said promiscuous teens in the final scene. There is no supernatural/scientific/alien explanation other than bloody revenge and damning the souls of your enemies to a life of everlasting torment and pain. There is no happy ending. Speaking of which, there will be mild spoilers throughout this review so be forewarned.

As a fan of horror movies, I think it’s very well done. Director Christophe Gans (Brotherhood of the Wolf) does a great job setting up the world the movie will be taking place in without getting bogged down in usual horror movie fare. Rose (Radha Mitchell) decides she and her adopted daughter Sharon (Jodelle Ferland) must take a trip to Silent Hill after months (years?) →  Read the rest

A guide to selling extra content

Microsoft and Oblivion have shown the world that gamers will actually buy discreet bits of additional content for their favorite games. Designing a method that allows a game to create a constant stream of revenue is ingenious, and now that the groundwork has been laid for us all we need to do to take advantage of this lucrative business opportunity is jump on the bandwagon. So then the question is not how do we set up a system that continually milks our fans, but rather what exactly do we use to separate them from their money; what content can we sell and to whom?

Any mildly proactive person can see that things like weapons, armor, and other gear can be sold to players for additional fees. This is exactly what has happened in the game Oblivion. →  Read the rest

Weekly News We care About Wrap Up – 5.5.06

Analysts analyze the future through use of crystal ball
My arch enemy Michael Wallace of UBS Securities predicts this next generation console battle will be different than the last because the systems are so expensive. Startling revelation number two is that the Wii is unique so publishers won’t just port every game they make onto it. Wallace and his crony Stephen Kam think the “Wii” is a kiddy name but it won’t matter if the system has good games. Somehow these guys, who I assume majored in bullshit in college, missed the classes on image and branding because A) people don’t have infinite time to research everything so they often need to go with their gut reaction B) people are stupid and shallow and C) the name really is god awful. →  Read the rest

Oblivion, breasts, the ESRB and you

Another video game character with average proportions.

 

As I write this article, I am playing a few bouts of King of Fighters ’99. Oh how simple it was back then. Just a collection of sprites, no nude codes or hacking or anything profane, aside from the odd Mai animation.

These days things are a bit different. We have PC’s for modding, and a larger fanbase of gamers and developers who don’t know when to quit. In case you’re wondering, I am referring to the changing of Oblivion’s rating from Teen to Mature due to the discovery of topless female models (and also due to more violence and gore than previously thought, but I call BS on that). If you are to read all of the opinions and news posts about this, then all of the following are true:

– The “mod” uses data that Bethesda already put in the game. →  Read the rest

An E3 for the proletariat

E3 is fast approaching. I won’t be going this year but two of our senior staff (a position I just made up) will be there. Due to chemical imbalances, I tend to tire of reading about E3 if I’m not going myself. Game sites are completely saturated with E3 info and I get bitter about not being there so I say screw it, I don’t want to know.

With this in mind, we have decided to make this E3 the E3 of the people. If you want to read about a specific game, company, talent, genre or anything else, let us know and we will cover it in as much depth as possible. You may not be able to go to E3, but we can go for you.

If we get no requests we’ll just cover what we want. →  Read the rest

To buy or not to buy?

The Xbox 360 is now abundantly available at whatever retailer you choose to support.

What I’m saying is, right now, you can walk into your local wherever and purchase a brand new Xbox 360. No eBay, no scalpers, no friend of a friend. Just plain old retail. The question right now, is of course, should you buy an Xbox 360? Is availability enough? Do you climb Mount Everest just because it’s there?

That’s a question you’ll have to answer.

Also, there are a few things you need to consider before you buy your 360.

Look at the games, first of all. Is there anything there that you have to play? Anything there that isn’t already multiplatform. Will you no longer possess the will to live if you cannot play RockStar Games presents Table Tennis? →  Read the rest

Best Game Ever – Dynamite Headdy

Developer: Treasure
Publisher: Sega for the Genesis
Released: 1994

Our hero soon escapes…

A few days ago while looking for a game to force my girlfriend to play I popped in Dynamite Headdy. I knew it would be too hard for her but figured she may appreciate how strange and creative it is. It was and she did, and more importantly I was reminded of how great the game is. That very night while surfing game forums I read of the Treasure Box for the PS2, which was a collection of Gunstar Heroes, Alien Soldier and Dynamite Headdy. Wait, what ever happened to it? I remembered reading about the collection months ago but then forgot about it. Did it come out already and if so why wasn’t it out here? It turns out we got the shaft and only the Japanese are able to enjoy Treasure’s best Genesis games (or as they would incorrectly refer to it, the Mega Drive). →  Read the rest

Weekly News We care About Wrap Up – 4.28.06

Nintendo renames the Revolution
Nintendo is the US after September 11th. They built up a great deal of good will, especially after developers revealed they’re making real games for the system. But like Bush II, Nintendo has squandered the world’s interest by pursuing a terrible PR campaign and bombing Iraq. So the analogy isn’t perfect. My point is Nintendo had everyone listening and now they have everyone laughing. Image has long been one of their main problems and they seem to revel in not fixing it.

I will stop being friends with anyone who actually calls it the Wiimote.

With that, I present to you the Nintendo Wii, pronounced “we.” In case the pun wasn’t painful enough, Nintendo has named the Revolution controller the “wiimote.” In order to stress how stupid their marketing people are, Nintendo’s press conference consisted of terrible puns. →  Read the rest

Review – Ninja Gaiden

I wanted to like Ninja Gaiden. I really did. Despite my disinterest in Namco’s Team Ninja and their “style over substance” approach to game design, I always hoped that this new Ninja Gaiden would live up to the high standards set by the 2d originals. It turns out that the final product is much like I expected. Team Ninja has a history of being able to do one thing incredibly well, be it the graphics of Dead or Alive or the … models in Extreme Beach Volleyball. Meanwhile pretty much everything else in the game ends up being mediocre at best.

The good news is that Ninja Gaiden’s combat happens to be the one thing that is done right. The bad news is that once again everything else is rather crummy.

 →  Read the rest

Naming the Revolution

The Nintendo Revolution still lacks an official name. Nintendo will likely rename the console in May at E3, but chances are they’ll come up with a less than stellar moniker. Luckily, I am here to suggest names that are sure to be winners in the court of public opinion. Of course I’ll expect royalties.

Gamecube 2 – The most obvious and worst choice. Similar to Sony renaming the Blu Ray discs BETA Max 2.

Nintendo 540 – The new Xbox thinks it’s xtreme and in your face, but a 360 is a pretty easy move in most new extreme sports other than freestyle walking. Besides, a 360 leaves you facing the exact same direction you were prior to the move, which explains why the new Xbox is also tanking in Japan. →  Read the rest

A multiplayer world

Raph may want to think about updating his pic on his website.

The other day I was listening to the Penny Arcade podcast, specifically The Zone of Breakfast. First off, a quick shameless fanboy plug: although our glorious cult leader (may he always provide for us Kool-Aid), Jay, dislikes these guys, I’ve always been a huge PA fan. In particular, I enjoy their new podcasts because I get to listen to a lot of video game news I ordinarily would not. Rather than do research and reading, I can just listen to the voices from the computer, which is more comfortable to me, because I am illiterate and hear voices in my head. Anyhow, they were discussing a comment that Raph Koster, a designer for both Ultima Online and Star Wars Galaxies made at a E3 several years ago. →  Read the rest

Review – Kingdom Hearts 2

Sora picks up a new, more badass outfit in KHII. Donald still uses his sailor outfit left over from his porn star days.

Once upon a time, in a galaxy far, far away (let’s call it Japan), a man from SquareEnix and a man from Disney were getting drunk in a karaoke bar when, somewhere between sake and bad renditions of Michael Jackson songs, one of them stumbled upon a most wonderful idea: why not take all the best aspects of the Disney universe, throw them together with all the best parts of the Final Fantasy series, and from this soup of uberness draw the most amazing game ever conceived by man? The two set off to do just this, and on September 16th 2002, if Jesus himself had come down from heaven to bring rapture to the world, no one would have noticed because they’d have been too busy picking up their reserved copies of Kingdom Hearts from Gamestop. →  Read the rest

Weekly News We care About Wrap Up – 4.21.06

It’s not vandalism if it’s illegible.

Getting Up game mediocre enough to inspire Hollywood movie
This makes perfect sense to me. The game wasn’t very good and was style over substance. Why wouldn’t they make a movie out of it and say… seven sequels to the game? When has quality ever been something consumers cared about?


Guitar Hero 2 is coming

Awesome to the max. More songs than the first one and more importantly, new modes. Bass guitar I could take or leave, but two player mode with one doing rhythm and the other doing lead sounds like a lot of fun. Now I wish I’d invested in that cherry red second guitar. It’s a tad keyboard heavy, but I really hope Rainbow in the Dark is in this game.

Scratch that, just give us some Hammerfall. →  Read the rest

Review – Star Trek: Shattered Universe

Developed by Stasphere Interactive
Published by TDK Mediactive
Released 1.13.04

No … this game was not made in 1990. Why would you say that?

This Trek game was developed by Starsphere Interactive whos last game seems to have been You Don’t Know Jack for the PS1. They should have stopped there. Just take a look at their impressive list of games and I believe you will already know where this review is going.

Being an enormous fan of the Trek universe, I really want the franchise to do well. Movies, books, new shows, video games; I just want them to make enough money to keep the universe alive. That’s why games like Shattered Universe bother me so much. I think this game was made in two months … by monkeys … monkeys who were somewhat slow. →  Read the rest