Buying on the cheap just got smarter?

I am pretty sure we have mentioned this in past VL blogs and articles, but seasonal clearance sales on games have become increasingly worthless over the years. The reason being is a combination of two facts. The first is that these sales are often meant to clear out the last of the old stock, and so chances are the games you are looking for have been long gone in all but a few stores nationwide. The second cause is sites like Cheapassgamer.com, who have not only made these sales noteworthy, but caused a subculture of bottom feeders that will try and scoop up all of these games at once the morning of each sale, selling them on ebay for a tidy profit. Bottom line is that if you have any sort of life, you aren’t going to cash in on any goodies without some help from lady luck.

It seems, however, that some stores might be catching on. Circuit City has a devilishly good sounding clearance coming up for the New Year, this time with a twist; “Limit three games per customer”. →  A reader is you.

Heavenly Suck

I cannot call this a review of Heavenly Sword simply because I have not beaten the game, but then again the reason for writing this is not merely to trash HS but to make the following point: people should be embarrassed more easily.

Allow me to explain… I do not own a PS3. I do not own a PS3 because while deciding whether to purchase a PS3 or a 360 I discovered, with basic research and some help from Jay of videolamer, that there is much more variety and quality to be found in the games for 360 than the PS3. However, the one regret that I had about passing on the PS3 was that I would not get to play Heavenly Sword. I had seen a commercial advertising the game, I had visited the official website and my interest was piqued. But, the way I saw it, I was giving up Heavenly Sword for Assassin’s Creed and Mass Effect. Still, the choice rankled me. →  Read Danger!

Two years of me – The Christian story

I was asked to write a retrospective of sorts, about myself as a gamer. How I have changed in my time as a writer for this site. It isn’t terribly easy, as at first glance it seems to me that nothing changed at all. I still play a lot of games, of many different genres. But I have changed, most of it in the last year. It has been slow, but certain, and I know that it is only going to progress.

I’m not sure if I like the future gamer that I will be. I’m not sure I even like the gamer I am now. Maybe talking it out will fix things (or maybe I’m just becoming a gurrrrrrl).

When I first joined vl, my company allegiances were something along the lines of “Love Nintendo and Sega, like Microsoft, grudgingly forced to follow Sony.” Now, it would look like “Like Nintendo, frustrated with post Dreamcast Sega, love Microsoft, like Sony two out of three times.” →  Readout 3: Takedown

Videogame Child Support

Here is another article lamenting of the poor sales of Zak and Wiki on the Wii, courtesy of Blend Games.

Since many here at videolamer have also advocated everyone to buy the game, I appreciate Blend’s promotion, as well as their warning that the game is starting to vanish from some shelves already. But now I am here to tell you that I did not buy Zak and Wiki yet, and I do not feel very bad about it. Or rather, I am not sure if I should.

You see, supporting the best of the lesser known releases during a year is a responsibility I take a little too seriously, often buying a game just for the initial sales number regardless of how much I may like it. Last year alone I picked up Odin Sphere, The Red Star, King of Fighters XI, Neo Geo Battle Coliseum, and Persona 3, none of which sold nearly as well as they should have, but have all turned out to be very good games in their own ways. →  Eh, I’ve got nothing better to do.

Looking back at how we’ve grown apart

In the last two years, I’ve…ummm… uhhhhhhh.

Hmmm.

Two years is one hell of a long time. Asking me to write about what’s changed in the last two years concerning video games is like asking me to recall the room in which I was born. Every console that we now call next-gen was released in that time frame, and we’re knee-deep in photo-realistic gameplay.

In some ways, I’m more willing to try crazy ideas, like Every Extend Extra Extreme and Drawn to Life. But at the same time, my tastes are becoming more defined. I now know that I would prefer a game with a cohesive storyline rather than awesome gameplay. That’s why I felt completely underwhelmed by Gears of War. It has great action, but there’s not enough context for me to enjoy myself. And that’s why I’ve become hopelessly attached to games like BioShock and Phoenix Wright. I want to play games with believable characters that join together to make an awesome story. →  Oreshika: Tainted Postlines

Review – King Of Fighters XI

I am still in a state of shock – SNK actually managed to bring the PS2 port King of Fighters XI to America. For a long time we heard nothing even regarding a possibility of release, and, in typical SNK fashion, it was announced and released so quietly that people only knew it was shipping via automated Amazon emails. I think the Fatal Fury and Art of Fighting compilations from earlier in the year got more press coverage than King Of Fighters XI.

Rest assured dear readers, the game is here; mostly intact from the Japanese release (we lost online play) and sporting its own beautiful cover art. Part of me is, of course, glad to simply have a chance to play it, but a smaller part wishes it would get the attention it deserves. While not a breakout in every category, the game effectively shakes up the core principles that make King of Fighters what it is. It feels both familiar and new, and it is quite simply one of the finest in the franchise. →  Now is the winter of read this content.

My little piece of gaming sentiment for the past two years

October of 2005 was a severely messed up time for me. I was newly divorced, living with one of my best friends, and had just found out that in several months time I would be moving to Japan. My life has always been kind of weird but the Fall of ’05 was the pinnacle. Back then, gaming was an escape. My real life kind of sucked and games were an escape for me. I had an Xbox I had modded, a PS2, and a Gamecube. What I lacked in a love life, I more than made up for in pixelated goodness.

When I wasn’t playing video games, I was sleeping or at work. I hated my job and I didn’t sleep often so it can be said that I played a LOT of video games. I did other stuff too, but what sticks in my mind about that time most was the hours I whiled away in front of the TV shooting aliens or playing poker against Chris Ferguson. →  I’ll read you, my pretty, and your little dog, too!

Woah Vid-Lamer, Keep on Rollin’

It appears that our editor Jay has apologized in the post below for any lack of content during his trip to Japan. If he is referring to quality content, he may be right. But in terms of volume, all I can say is lies.

While the Jammaster himself is out (and Tyson is busy fulfilling his every whim), rest assured that I will make sure the site stays going with fresh content, while second in command Pat pulls my puppet strings from the shadows, making me dance a sauntering jig for the prize of a few choice comments.

Just what will you see? Your guess is as good as mine. There are many ideas – the question is which will be worth writing, and which will be more of my classic drivel. Perhaps we will even see me and GJ form the Jew and Gentile Connection and battle for the Tag Team Belt. At this point I don’t even know what I’m talking about. →  Densha de Read! Shinkansen

Domo arigato and bon voyage!

Tomorrow morning I will be leaving to join Tyson in Japan. There may be fewer updates and hilarious articles while I’m gone, but by January 8th I’ll be home and within the next month or two we will be ready to think about planning preparations to return to full speed.

In the meantime, enjoy fluffy filler material I’ve pre-prepared. Ever wonder how the staff here has evolved and changed as gamers in the past two years (hey, that’s how old this site is, what a coincidence)? Wonder no more because this site will soon be flooded with human interest stories.

While you’re reading videolamer and doing whatever it is I assume you do with the rest of your day (hit refresh until you need to pee/eat, pee/eat, repeat), I hope to absorb the local culture by enjoying a Big Mac and Nippon Disney – who cares about what people think beyond what they think of me? After a caramel macchiato with no caramel and extra sake (and tracking down the mythical and elusive Japanese Taco Bell Tyson’s dreamed of every night since I told him it supposedly exists), then it’s over to stand in front of the Nintendo building for a day or two. →  Sounds amazing, I must read it now!

Retrospectives – Metal Gear Solid series part 5

Continued from part the last.

Metal Gear Solid: The Twin Snakes
What happens when you decide to remake the original Metal Gear Solid using the MGS 2 engine? What if you promise new cinematics and content?

Chill out.

What if you told people it was being developed by Silicon Knights, with the help of Miyamoto and Kojima.

They say if it sounds too good to be true it probably is, and the case holds here. I do not know the official story, but I’ll venture to guess that the two Gaming Gods had mere advisory roles. Silicon Knights still manages to deliver on the promise. That promise, however, just isn’t much.

If you have played MGS1 before, all the new goodies and even the upgraded visuals are not potent enough to make it feel fresh, nor is the new content worth seeing. REmake this is not, and so we have a game that was great for the Gamecube owners that had yet to touch MGS, but that was about it. →  Did I do that?