Playing catch up – River City Ransom

In my attempt to rectify my mostly Nintendo-less childhood I have been purchasing Virtual Console games at an unhealthy rate. Chrono Trigger and Super Mario World both lived up to their legendary reputations so I was excited to finally try River City Ransom (ignore that it’s slightly less popular and on a different console from the other two).

River City Ransom’s similarities to Double Dragon are obvious and I am proud to say it took about a second for me to figure out how to jump kick. (A and B at the same time for all you losers who haven’t played the exact same games as I have). The move set does seem somewhat pared down, though – is it actually possible to headbutt or elbow in River City Ransom? The action is ultimately very similar to earlier Technos games (such as Renegade) if a little less exciting. →  Read the rest

What is a man?

Andre Malraux was a French author who lived and died in the 20th century. He has many books and other things to his name and if I knew anything about him beyond what it says on his Wikipedia page you can be sure you’d be damned impressed.

Gamers know him from a line from Symphony of the Night:“What is man? A miserable little pile of secrets.” Or they know him because they’re European and have actually been educated.

This quote is mocked daily on game forums. It doesn’t suddenly become better or worse because someone famous wrote it, but gamers should realize that it wasn’t written by Konami’s localization team.

Do people already know this? Is it an elaborate “Malraux is an overrated writer and his work translated into English is laughable” movement amongst gamers? →  Read the rest

65 reasons to own a DS

Recently, PSP Fanboy began a series of articles called “60 Reasons to own a PSP.” They may only be up to reason 45 despite the series beginning a month ago, but today we are showing you everything we’ve got. Yes, 65 reasons to own a DS, but here’s the catch — they’re all games.

PSP fans (we have some at this site) and savvy readers may be quick to point out that PSP Fanboy could have taken the same approach. Forget that it’s debatable the PSP has 65 good games because that’s not the point. The PSP crowd may like games, but we believe the PSP Fanboy article shows what is important to that fanbase.

Features, a lot of features. Nubs, wireless, movies, browsers, messengers, waffle irons. Games are number one on their list, but they still get one sixtieth of the list, like free VoIP (in Britain only) and adjustable screen brightness. →  Read the rest

Virtual Console Reviews/Previews

XBox Live Arcade:

This cutscene was awesome when I was younger … it still is.

Luxor 2: I played the first one on my PC and it was quite fun. Pretty much the same game as Zuma but with some added special effects and an Egyptian theme. The new version has almost 90 levels and supports HD 1080i, which is a great deal for the price. Plus, I love when games like this have a plot they want the gamer to care about. “You must save ancient Egypt from the terrible wrath of Set” … by shooting colored balls into a snaking line.

Teenage Mutant Ninja Turtles (arcade 1989): I know this one was technically released a couple of weeks ago, but I had to throw it into this list because it’s that good. →  Read the rest

The Best Offense is a Good Opening: SOTN

Probably the biggest release for Xbox Live Arcade ever is this week’s Castlevania: Symphony of the Night. Geomety Wars can blow me, and UNO is for “teh kiddies.” Nothing can best that which is Alucard. I’ve been day-dreaming about SOTN all day, and I’ve come to realize something about Konami’s opus: it has possibly the greatest opening to a video game ever.

I won’t spoil anything for the players that have not gotten a chance to play the PS1 version, but just know Konami designed the first sequence amazingly well. It ties into the game before it, it’s extremely epic, and it sets the tone for what’s to come, in terms of scope and plotline. It even had some wonderfully cheesy dialogue to go with it. Take a look at this little tidbit of Machiavellian literature from my boy Richter:

“Your words are as empty as your soul. →  Read the rest

Two Gamecubes duct taped together

Chris Hecker angered a lot of people by calling the Wii a piece of shit at this years Game Developer’s Conference. The thrust of his “argument” seems to be that games are art and Nintendo is focusing solely on making entertainment, not art, and therefore Nintendo is bad. It’s worth noting that on his website Chris says he is the Editor at large of Game Developer magazine, yet their website and the february issue I hold in my hands neglect to mention he holds any position there. But back to the issue at hand – some of the videolamer staff have been kind enough to tell us their thoughts on the situation.

Pat says:
This speech took place during a “rant” session, which seems to encourage hyperbolic, polarizing comments. So while my first reaction was “Who cares?” →  Read the rest

How long should games be?

Early in the history of video games, one thing all games had in common was their length – they were all pretty short. Most games could be beaten in only a few hours. In contrast, games that we play today can exceed 80 hours. But do we always need our games to pass the coveted 40-hour mark? We weren’t having a bad time with them back then, so why fix something that may not have been broken?

Some developers will advertise the fact that their game takes 100 hours to complete, printing it as a bullet right on the back of the box. Remember when Nintendo was talking about Twilight Princess? 70+ hours was their estimated length of gameplay. But is this a good thing? The first Zelda could probably be beaten in a few hours, even without going all speed-runny on it. →  Read the rest

Hidden Beneath the Waves: Tech Guide to your PSP

Having trouble figuring out how to make the most out of that super-sexy but dust-covered Sony PSP? Well, you came to the right place. In this guide, I will help you understand and utilize all of the abilities of the Playstation Portable. You’ll finally understand how to get podcasts, mp3’s, videos and demos working on your PSP. Sadly, this does not include homebrew, as that is beyond my technical expertise. I’m trying to make you use your PSP more, not break it in the process, as it is not legal to put homebrew on the system (dictated by Sony, of course).

Before you start, I suggest you go out and buy a 1GB Memory Stick Pro Duo from Sandisk. The memory card that Sony supplies (256MB) is far too small to use for anything worthwhile. →  Read the rest

The Tekken arcade stick praised; the Tekken games condemned

A few weeks ago, while browsing my favorite gaming forum, one of the posters reported an unconfirmed clearance sale at Gamestop/EB. The item? The Tekken 5 anniversary box. The price? $30, down from its previous $60 price, which was down from the original $100 MSRP. The package of course includes Tekken 5, as well as a very nice DVD box for storing all 6 Tekken games. The crown jewel of the set however is a limited edition arcade stick.

Normally this isn’t a big deal; you can buy arcades sticks everywhere some for as low as ten dollars. Not to mention that other game-branded sticks have shown to be of rather horrid quality (such as the Street Fighter Anniversary stick from Nubytech). What makes this Tekken stick so special is that it is made with real Hori parts, the same Hori that makes the best arcade sticks for Japanese home consoles. →  Read the rest

Review – Castlevania: Dawn of Sorrow

“Don’t you find exercise to be a little more painful without skin?”
“Oh, yeah. But I still get out and jog. You have to keep busy.”

I consider myself an old school gamer. I have every Sega and Nintendo system set up and ready to play in my living room (besides the N64 DD, I said old school, not rich). I am a huge 2D enthusiast, I lament its demise and rue the day 3D took center stage (which was an excellent movie, by the way). I also loved Symphony of the Night. I really wanted to like Dawn of Sorrow more than I do.

Gameplay is the same as it has been for nearly a decade; your character navigates Dracula’s absurdly designed castle corridors and fights progressively more deadly monsters who sit around discussing the pros and cons of no longer having flesh while waiting for intruders. →  Read the rest

Weekly News We care About Wrap Up – 3.31.06

Must miss
I did my part to support UMD movies by buying 25 copies of this classic story about a girl who wakes up a slut.

UMD movies failing
Is it possible Sony somehow is responsible for a failed format? Of course it is, they love failing, and I love to see their new formats fail. This is a good sign for those of us who want game systems to focus on playing games. To read more complaining, read this.

Blizzard sued by some guy who wants to sell Warcraft guides on the internet
This is a very interesting and possibly important lawsuit. The guy suing Blizzard sold his guides on eBay until Blizzard complained and they were taken down. They say he is trying to make money off of their good will and recognition they’ve built with their games, whatever that means. →  Read the rest