Guitar Hero and Wally World

It’s Guitar Hero 3 week here at videolamer, at least for me. I’ll be sprinkling the site with various blog posts (and eventually the big review) all week. Today we start with a minor, interesting issue made major and critical. It appears that many (or all) of the PS2 and 360 bundles being sold at Walmart and potentially a few other stores are being sold not with the new Kramer and Les Paul controllers respectively, but with older model SGs and Xplorers. Naturally, the internet is blowing itself up over it.

This leads to a few questions. First, why was this bundle made? It certainly was not a packaging mistake. The only logical answer I can think of is that they are being sold to retailers for less so that Walmart can get the price edge over competitors. →  Read awhile, and listen.

Weekly News We Care About Wrap Up – 10.26.07

Skies 2 on Wii?
This may be old, but it’s too amazing to not mention. EGM reported a rumor that Skies of Arcadia 2 is in development for the Wii.

An interview with Will Wright
Will Wright may be a genius. His games are all brilliant, despite always leaving me feeling empty and suicidal. When he speaks, people listen. And then complain if he offended their company loyalties.

Will thinks the Wii is the only next gen console. It’s noble of him to defend ingenuity but I think the higher ground is to simply dismiss next gen chest thumping entirely. In my experience, generations are measured in time and progeny, not progress. My father does not consider me to be in his generation simply because I am as slow, weak and annoying as he. →  Read awhile, and listen.

Time to shape up, Sony

Just days ago, Tyson discussed the many ways that Sony shot themselves in the foot, which have led to incredibly lagging console sales. He covered just about everything important. I am here to talk about why it hurts so much.

See, I just got a PSP. Before a DS. Shocking, I know, but it was a good deal that I couldn’t refuse. Truth be told, I’ve been pining for one for a long time, though I was constantly afraid that I would regret it months down the road and find a way to obtain a DS.

It has been three weeks, and I love the damn thing. I take it everywhere. I’ve tried out all its features. Somehow I love it so much that I already have five games for it, and I got three of them by trading in old titles at Gamestop. →  Screw Jesus, this article’s the real deal

Review hegemony

Gamers expect very specific review scores for certain games. When Twilight Princess got an 8.6 the internet almost self destructed. Recently, Ratchet and Clank got a 7.5. People are in an uproar over a game they have never played. It’s a triple A title and deserves a triple A score seems to be the prevailing wisdom.

There are a few ways to look at this phenomenon. The first and plainly stupid view is that reviewers are doing their job poorly or are biased. I believe money has changed hands for good reviews but have a tough time swallowing that Microsoft payed for R&C to get a low score. The next and significantly more rational perspective is that the people complaining are actually in the minority. →  They’re reading her… and then they’re going to read me!

Review – Portal

Portal is a fantastic little game that really compliments Valve’s Orange Box compilation. If it were just a Half-Life collection with Team Fortress thrown in (as it pretty much always was with the PC versions of the franchise) then the Orange Box would still be a steal at $60, but Portal adds some great new game play and some interesting story elements to the Half-Life universe. The only problem I have with the game is that it’s too short, which isn’t the worst problem you could have.

Starting with a tech demo called Narbacular Drop, the student developers at DigiPen caught the attention of the Valve team and it’s easy to see why. I haven’t played an FPS or adventure game in a long time that had me scratching my head like some of the puzzles Portal throws at you. →  All the lonely gamers, where do they all belong?

Nintendo – update your stupid console

I have curly red hair. Why does Nintendo hate me? How difficult would it be for them to add some new hair colors and styles to the Mii options? Their lack of effort is either indicative of laziness or deep seated hatred for non-Japanese people and frankly, either of those is culturally insensitive (particularly the latter) and pisses me off.

Also, stop allowing for such asinine polls. Neither black cats nor ladders have control over human affairs and anyone who says otherwise is an inbred peasant, or perhaps retarded Japanese farmer (just trying to even the score here). Though it may stretch the very boundaries of what human beings are capable of, please give us polls with three or dare I say four possible answers. →  Drakenread 2

The Sony Guide to Committing Game Console Suicide

Step 1: Create A Technologically Difficult Console. Decide that games don’t really matter and it is console specs that sell new gaming consoles. Create a partnership with IBM that introduces a very fast processor into your new gaming machine. Since games don’t sell systems, it is no big deal that this new bleeding edge CPU is very difficult to design titles around and port titles to. After dealing with the new CPU you decide to throw in your newest form of optical drive that shoots the concept of a decently priced system all to hell.

On top of that, you force yet another media standard on to consumers, something you are already notorious for. Lastly, you decide that the internet is a fad and that people don’t really like Microsoft Live so you figure that there is no need to include anything remotely close with the new console or your business operation. →  You reading at me?

Newest Nolan Bushnell quote: relevant or Old Fogey talk?

Nolan Bushnell, the man that essentially created the video game industry (which automatically makes him my lord and savior) had some harsh words to say about the current state of video gaming in an interview with Electronic Design.

“Video games today are a race to the bottom. They are pure, unadulterated trash and I’m sad for that,” says Bushnell.

Now, let’s forget that this man single-handedly destroyed the video game industry right after he created it with a plethora of sub-par Atari games. I mean, there’s a dump solely dedicated to letting E.T. cartridges get the much-needed suntan that they deserve.

And let’s forget the fact that Bushnell has been out of the video game business ever since he created Chuck E. →  Apply directly to the forehead.

PS1 games you may have missed: More RPGs edition

In my last entry I took a break from mentioning RPGs. Since, however, RPGs are my favorite genre, you’re just going to have to live with a few more of them now.

Before we begin, I would like to briefly mention the first two games of both the Suikoden and Wild ARMs series. I have discussed them in more detail elsewhere, but all four are great games.

Lunar & Lunar 2: Originally released on Sega CD, these classic games were once again translated by Working Designs. Therein lies a lot of the appeal of the Lunars: Not only do you get a solid battle system, you also get a fun-filled localization. The voice acting leaves something to be desired, and the translation isn’t always true to the original, but the Lunars were the first games where I enjoyed simply running around talking to people in towns. →  Professor Layton and the Diabolical Post

When Dwarves And Sailors Unite As One

The other day while traipsing about the internet, I stumbled upon a trailer for Atari’s upcoming game, The Witcher. Having not heard of this game before and having always wanted to yell, “She’s a witch!! Burn her!” and then be able to light said witch aflame, I decided to watch the video. What followed was a long and drawn out tour of this medieval looking city being conducted by some white-haired guy that needs to eat a sandwich and stop talking like Max Payne. Still, I had nothing better to do so I continued to watch the trailer. That is when it happened.

My leather-clad tour guide dropped the “F-bomb” as he casually meandered through the scene.

At first, I didn’t think much of it. →  Mrs. Article, you’re trying to seduce me.