Review – LostWinds

As I searched for the final area of LostWinds my entire family died in a flaming plane crash. I mean the game crashed as I was going from one area to another. The controller stopped responding and I was once again forced into physical activity by the Wii. I made my way to the system and shut it off, annoyed that I had stumbled upon one of the LostWinds glitches I’d read about but still psyched because I knew I’d finish the game in the next half hour. So I rebooted the console and loaded up the game again. All the save files were gone. Crashing and being turned off during the hang up removed all the progress I had made. It’s safe to assume I am reviewing a game I did not finish.

Technical issues aside, will this game’s voice be heard or will it break like the wind?

Knocking people around with wind is a nice way to spend time after you’re done with the adventure.

 →  Ikari Warriors 2: Postery Read

Will Blizzard get blown out the airlock?

Everyone is quivering with anticipation at Blizzard’s upcoming “major” announcement. They have been hiring MMO developers, and they have a terribly neglected (but still hugely popular, especially in Asia) franchise in Starcraft.

Although an RTS Starcraft 2 might be desired by some, Blizzard has no choice in this matter but to go MMO. First, the revenue opportunities of even a mediocre (by Blizzard standards) MMO are far superior to a blockbuster RTS– a fact most likely first and foremost on Blizzard’s parent company, Vivendi’s, mind. Now that Blizzard has established itself as such a cash-cow, they will be held to those standards until they fail (capitalism is great…just ask the USSR). Just to give you a flavor of what we’re talking about, the WESTERN MMO market broke $1 billion in 2006, according to this report with WoW accounting for 54% of that marketshare.

Second, because of all this success, Blizzard already has the infrastructure and the core competency of running an MMO (call centers, billing systems, international infrastructure, etc), so to continue to support MMO creation. →  Hot Shots Post 3

Review – Super Swing Golf

After playing my first round of Wii Sports golf I couldn’t wait for a developer to make a golf simulator for the system. I’m a huge fan of the Tiger Woods and Links series and an actual real-life golfer and the possibility of getting a solid golf sim on the Wii was quite exciting. Until then, I’ll have to make due with Super Swing Golf.

The primary thing that makes Super Swing Golf practically unplayable is the swing controls. If you’re going to put out a golf sim you’d better made sure your swing mechanics are rock solid. I don’t care that it’s a pseudo-rpg. I don’t care about the cutesy graphics and plot. I don’t care about fantasy courses. I want to swing my Wiimote like a real golf club and get real club-like results.

Sadly, this isn’t the game for that. In order to even get ready to hit the ball the player has to zoom out to view the course, select a club and spot to aim for, exit that view, return to the swing camera, use the Wiimote to hit a small “Swing” button on the left of the screen and then pretend to address the ball. →  Welcome to read zone!

A FPS Japan likes

Japanese gaming magazine Famitsu has given Red Steel for the Wii a very nice review score of 34/40. This would be an 8.5 in English. American reviewers have not responded to the game well, but the odd thing is, besides Nintendo Power’s review, Red Steels two highest scores came from European sources (NGamer UK, Computer and Video Games UK). These Euro-sources are the only two obviously non-American reviews of the game, too.

So does this mean anything? Do foreigners like Red Steel more than decent, hardworking, red blooded Americans? The Japanese enjoying the title makes some sense. The country has never been impressed with our FPS output and the genre didn’t really catch on there. So a FPS with a different control scheme, more Japaneseness, and possibly added suck appeals to them. Maybe Ubisoft has found a way to sell America’s favorite genre to the Japanese. If they polish their Red Steel for the sequel, maybe they’ll have a hit in Asia. →  Europa Universalis IV: Articles of War

Gears Of War In Bilingual Shocker, And I Think I’m Developing Mental Problems

According to some random guy hidden in the very deep dark depths of the Internet (don’t go there without rubberised protection and lots of sharp objects), Gears of War is apparently region free. His post isn’t all that informative in explaining his method of finding out, so like a good videogaming fan I must assume he is correct.

Try to skip the fact that Play-Asia blatantly tells this person that he is, in fact, wrong. As a British guy who isn’t getting the damn game for another 10 days, I’m now mulling over the possibilities of purchasing from Play-Asia on the off chance that the guy-from-the-random-website might actually be correct.

I simply can’t wait 10 days. Splinter Cell: Double Agent may be good, but this, this is something else.

I think my head will explode with anticipation soon. Get ready with the glue to stick me together again. I can’t miss this game for the world.

Do I sound slightly obsessed? →  Michigan: Article from Hell

The Ethics of Farming part I

As someone who once used to rent the old school NES “cheats” videos (it’s how I learned to beat Castlevainia 2) I am not sure if I am the right person to talk about what is ethical in the gaming world. I will anyway though, so take that!

Anyone who has ever made it beyond level 10 in World of Warcraft knows that there are people in places usually not the US that grind away all day in game collecting items and gold (in game currency) to sell for real world currency. Big deal, right? Well here is what I think… No, it isn’t a big deal. Blizzard, in one of their more incandescent moments, decided to combat this by making the best in game items BOP, which means Bind on Pickup. So for example that really kick ass epic sword you found in Molten Core, yeah you can’t sell it in the Auction House for 5,000,000,000,000,000,000 Gold, because as soon as you loot it its soul bound to your character. →  Did I do that?