It’s the end of Civilization as we know it, and I feel fine (I think)

There has been a recent hullabaloo about the pending Civilization Revolutions game. Having realized that the hardcore 4X PC gamer market is not as lucrative as say, every other platform, Firaxis has set about developing a new “made for console” version of Civilization.

Because a move like this smacks of “selling out” and “destroying the game concept,” and it coincides with what can only be described as criminal negligence of the Beyond the Sword expansion, the community has been at best, suspicious, and at worst, behaving like forum trolls at a n00b feeding frenzy. And they have every right to have this attitude.

For starters, Firaxis is cultivating as much ill will as humanly possible with the Beyond the Sword expansion. The launch version (like all PC games these days) was bug ridden, requiring a patch. A second patch was forced upon gamers by developer constraints, and broke a variety of things. User-developed patches saved the single player game for a time, but a long awaited “official” patch was riddled with bugs that literally 20 minutes of QA could reveal. →  Tony Hawk’s Pro Reader 3

Dreamcast Mania! – Canceled games: PC Ports

The Dreamcast was home to many excellent games, but due to its early demise, it was also home to many canceled games. These games, though varied, can be broken up into three main categories – ports of PC games, games that made it to other consoles, and games that never came out. Today, we will look at the PC ports and imagine how things would have turned out had the Dreamcast lasted a few more years.

Black and White
What was it?
A very well received god sim by Peter Molyneux.

Would it have been good?
Probably but it would be infuriating without the Dreamcast mouse.

Would it have sold?
Yes but not nearly as well as on the PC. Complex PC games and console games have different audiences.

Would it have actually come out?
I doubt it. The DS Black and White was announced forever ago and nothing has come of it. Lionhead seems to be unwilling to actually port their games, or at least their Black and White games. →  Take your stinking paws off me, you damned dirty article.

Review – Shining Tears

Shining Tears
Developed by Amusement Vision
Published by Sega

Zzzz
“Now Loading” looks so much classier in Japanese.

The Shining series is over. Sure games that have the word “Shining” in the title keep coming out, like the proctology based “Shining Down a Colon” or the clearly aimed at preschoolers “Rise and Shining,” but this doesn’t mean anything. If Steven Spielberg got drunk and in his stupor decided to film himself masturbating, would the resulting video be a sequel to ET? Even if he named it ET2: ET Bone Home, I say no, it would not be a real sequel. The Shining games are past the drunken stupor. What comes out with the name Shining on it these days is the vomit that was too chunky to go down with the first flush.

Shining Tears should be called “Shining Loading.” This game is pretty much the loading game. Most of my experience playing was spent looking at the loading screen and I have to say it wasn’t the best loading screen by far. →  This better not be as bad as everything else here.