Yaris: Bad Advertising and Leveraging Synergies

Remember the Burger King games on the Xbox? Everyone made fun of them for being completely goofy, poor, and representative of the consumer society we live in today.

But dammit, I think the King is hilarious, and by mimicking three of the safest genres out there (racing, minigames, and stealth), they managed to be competent enough for a couple of dollars worth of entertainment. The games sold a hell of a lot, and you knew it was only a matter of time before someone else gave it a shot.

I don’t have to tell any of you how bad this could turn out. The reason BK has done so well with their marketing over the last few years is that they put some effort into how they latch onto trends. Their games were competent enough, and stuff like Subservient Chicken was at least well made Web 2.0 attempts. →  Start your journey now, my Lord.

Lame discussion – What makes Metroid Metroid? Part 1

After finishing Metroid Prime 3, resident Metroid fanatics Don, Matt and Christian were eager to discuss not only Corruption, but the Metroid series as a whole. Presented here is the first part of an in depth look at what, if anything, makes a Metroid game a Metroid game.

Don: I think the most relevant issues are what makes this a Metroid game, what makes it NOT a Metroid game and how it can compete in what is, frankly, a pretty badass set of this-gen titles.

Matt: Which Metroid titles have you played, Don?

Don: All but the original Gameboy ones. I’d like to get the move to 3d out of the way.

Matt: Ok, so you’re good with Metroid lore then.

Don: Yeah — totally. 3d: it works, it has since mp3 and we’d all be bitching if it was 2d

Christian: I wouldn’t bitch. →  While there is a lower class, I am in it, while there is a criminal element, I am of it, and while there is a soul in prison, I am not gaming.

Is Nintendo Power biased? A semi-serious statistical survey

Nintendo Power is going to be outsourced to Imagine Media, meaning the long-standing and proud magazine will no longer be run by Nintendo themselves. This inspired Jay and Christian to resurrect this old project. Most people claim that Nintendo Power review scores cannot be trusted, or are at least suspect, considering they come “in house” rather than from an independent source. Now that this will no longer be the case, let us look back at the old Nintendo Power and see how they stacked up to the rest of the gaming world when reviewing Nintendo DS games.

A few nuggets of info before we start. The numbers used are the weighted averages from Metacritic, Nintendo Power’s scores, and the minimum and maximum non-Nintendo Power scores. All numbers are for the top 30 and bottom 30 DS games. →  SaGa Frontier Readmastered

Does Nintendo care?

With games like WiiFit and Face Training becoming the staple of Nintendo’s wares in this “new generation”, most hardcore gamers are left asking, “Hey, what about me? Where are my kind of games at, son?” I’m sorry to have to tell you this, but Nintendo doesn’t care about you anymore. They have moved on to greener pastures. Which is to say they want your mom’s money now, not yours.

The number one indicator for this theory was their show at the 2007 E3 conference. We had nearly 20 minutes of WiiFit, but only 20 seconds of Mario Kart Wii.

They didn’t want to show more because Nintendo was in front of all the world’s media, and they wanted to send out the word that they’re all about the non-gamers now. That’s why they focused so much on WiiFit. →  Game is dead. Game remains dead. And we have killed it.

Weekly News We Care About Wrap Up – 10.5.07

Dream team created to make MMO
One of the three guys behind Fallout and 17 ex-Blizzard guys all in one development team? You know these are going to be amazingly well crafted fetch quests that change absolutely nothing in a static MMO world. And think of the grinding!

Halo 3 is the biggest event in human history
The release of Halo 3 makes John Wilkes Booth and Lee Harvey Oswald look like footnotes in history. The moon landing is dwarfed by Bungie’s newest game, which sold approximately thirty thousand times more than any other product ever created. There are now significantly more copies of Halo 3 than wheels, and just about the same number of grains of sand.

This game topped the charts in Japan last week, proving that in a tepid market environment an American game can actually sell well in the East. →  Fine, but this article then no more.

PS1 games you may have missed: Non-RPG edition

Believe it or not, I like a few PSX games that aren’t RPGs! Of course, several of them are still hard-to-find (because I like to like things nobody knows about).

Unfortunately, I do not have copies nor solid recollections of all of them. But I can tell you about a couple more to look into that I’ve left of the upcoming list: Tomba! and Einhander are both solid games that are a good deal of fun. Tomba! being an action/adventure, and Einhander being a solid Square-made shoot-em-up.

However, on to the games!

Yes, aliens did give the ancient Greeks their superior technology and philosophical insight.

A solid co-operative game as well as an action-adventure game of some depth, Herc’s Adventures is an entertaining romp through ancient Greece. It’s a spiritual successor to the SNES game Zombies Ate My Neighbors. →  Illiterates hate her! Click to read this one weird trick.

Gaming Meccas of Japan Pt. 2 — Akihabara, Tokyo, Japan

Every hobby and every religion has their sacred place. Baseball fans have Cooperstown. Gamblers go to Las Vegas. Catholics go to the Vatican. Maple syrup lovers go to Canada. For us, the nerds, the geeks, the otaku, we have Akihabara. It is here that we can fulfill our wildest, dorkiest dreams. If we feel like buying the newest video game, Akihabara. If we have a craving for that awesomely drawn manga, Akihabara. And, if we just must be called “Master” by a cute little maid while we have our morning coffee, you got it, Akihabara. There are very few places in the world where a video game lover can come anytime of the year and feel at home. And just like home, Akihabara also has plenty of porn.

The downside to the place also called Akiba is that it is in an inconvenient location for most of the world’s electronically inclined. →  I only ask one thing. Don’t read in my way.

Politicians aiming to censor games have an uphill battle

Unless you spent the last year hiding in a cave playing Gears of War and Elebits, you’ve probably noticed that video games continue to be a great way for politicians to score points with the obsessively-worried-with-no-rational-basis constituency (I usually just call them “crotchety old people,” where, since this is a legal article and I’d hate to be vague, old is defined as “belonging to any generation that is unable to recognize the sequence ‘up, up, down, down, left, right, left, right, B, A, start’”).

Of course, what could be wrong with censoring video games? As spokesperson for New York State Senator Leland Yee, the sponsor of the latest video game censorship law, points out, “we prohibit children from smoking…we regulate driver’s licenses. We prohibit alcohol. We prohibit lots of things from children, and we think it’s logical that kids should not be able to purchase these games on their own.” →  Read, I am your father!

A deeper look into Nintendo’s bling

Nintendo’s recent ascension to become the second largest company in Japan has been making news on a few sites which track the business aspect of video games. While it is true that a company’s market capitalization (basically a measure of what the stock market thinks a company is worth) has grown by leaps and bounds of late (as will happen when the price shoots up as much as Nintendo’s has) some of the underlying financial numbers are even more fascinating than the headlines.

By market cap, Nintendo is substantially larger than Sony (Nintendo is worth about $75 billion, to Sony’s $47 billion). In truth, this metric is only one way to judge the size of a company. What’s another, you may ask? How about sales, I answer. Sony’s sales are leaps and bounds higher than Nintendo’s. →  U R Not lamE.

PSP-2000: Two years too late

Last month saw the introduction of the new PSP Slim. I gave my personal impressions on the silver unit earlier, but I wanted to go more in-depth with what the system means for Sony overall. In the last few years, Sony has been on a constant downward spiral in terms of consumer popularity. With a $600 system that has very few games and a handheld system that’s been out for more than two years and still has a less than stellar software lineup, Sony’s Golden Age has clearly been tarnished.

But I will say this: Sony has restored my faith in them with the PSP Slim. It’s an amazing piece of tech, no small thanks to the newly added video-out option through separate component video cables. If you were on the fence about the the first model, I can wholeheartedly recommend getting the Slim model. →  Michigan: Article from Hell