Wooh boy, it’s been one hell of a week. GDC was filled with some crazy announcements. We had Sony’s “Home” thing, LittleBigWorld, and Peter Molyneux’s “dog” in Fable 2. It started to look like GDC was turning into E3’s successor in some respects. That is, until the Miyamoto conference.
Basically, Shigeru Miyamoto, the one person everyone was looking to for some steamy Nintendo megaton, denied the raving rabbid press and talked about, you guessed it, developing games. No big game announcement or anything of the sort. Just tips on how to make good games.
Apparently the press (or at least Game|Life) wasn’t too keen on how the big show turned out, almost calling it a complete waste of time.
Funny thing is, the damn show is called the Game Developers Conference, and is meant to help developers with their unreleased wares and brewing ideas. → Read the rest