Best Game Ever / Review – Dragon’s Trap / Curse

It’s somewhat bizarre that my normally useless extensive knowledge of the Sega Master System would come in handy because a Turbo Grafix 16 game is released on the Wii. But despite the comical circuitousness, I happen to know a thing or two about Dragon’s Curse. You see, as far as Master System games go, this game is anything but obscure. It’s actually so beloved that a great Master System emulator is named after the game.

In an attempt to completely confuse America as revenge for dropping atomic bombs on them, Japan has seen it fit to rename the game called Dragon’s Trap (Master System) for release on the TG16, where it would be called Dragon’s Curse. That wouldn’t be very good retaliation, though, considering the cancer rates are still abnormally high in Nagasaki and Hiroshima. →  Read the rest

Numbers are fun: January 07 edition

There has been a decent amount of industry news in the gaming spotlight recently. A next gen system (Wii) was finally the best selling piece of hardware over a month (January) in the United States with 436,000 units. While the DS (239,000) still outsold the PSP (211,000), Sony’s machine has started to close the gap. All it took was a few original titles and sales have started to pick up. In terms of raw sales numbers, 2006 was a great year for the industry, and, in the US at least, terrific January sales have started 2007 off on the right foot. Japan sales last month were lower than those in January 2006, but this is hardly troubling. There are reporting problems with both the US and Japanese numbers that make it difficult to tell anything very specific, but it does seem as though the industry is alive and kicking. →  Read the rest

(Re)Translations present & forthcoming

Those who have played the Final Fantasy VI remake for GBA have surely noticed something in addition to the new Espers and dungeons.

Apparently the game was actually partially retranslated, whether due to the fact that mysterious ninja video game company TOSE actually did the port or because somebody along the localization chain realized it might be a good thing.

A translation making fun of nitpicky fans? Heresy.

Not to disparage Ted Woolsey’s work on the original game (which is nothing short of heroic, as he had just one month for his original translation of FFVI), but the game could probably use it. Some parts were a bit sketchy, others unclear, and the retranslation has generally been received quite well. Many of Woolsey’s original lines were kept in the script as well, so many of the better original lines will still bring back nostalgia. →  Read the rest

Record-Setting Win Gone Unnoticed

I usually don’t like doing this, as it seems a bit selfish of me, but I felt compelled to reveal my dirty little secret to the world. I, Matt, am the owner of the World Record for Mario Kart 64’s Choco Mountain Time Trial, with an amazing time of 1:46:400. This picture is my sole proof of the record in question. I apologize for the blurriness, but I only have a cell-phone camera.

If you search Twin Galaxies’ site, which is THE source for video game records, you’ll see the top record of 1:46:840, which is the Japanese National Record. Sorry to be the bearer of bad news Japan, but it appears that your record has now been broken. In fact, it has been broken for about seven years.

Sad thing is, Twin Galaxy will not approve of the record because I never taped the record-setting run, and it wasn’t done under any referee supervision. →  Read the rest

Weekly News We Care About Wrap Up – 2.16.07

Virtua Fighter 5 sells well in Japan despite reports to the contrary
Despite my rants about how shitty game journalism is, I am often too lazy to be the change I want to see in the world (paraphrased Gandhi quote FTW!). Last week, a little short on stories, I decided to post something that was both very specific to my tastes and not really news. The second part should’ve been blatantly obvious since the story was on kotaku.com.

So now I would both like to apologize for the lapse in quality journalism and for the story being just plain wrong. I have brought shame to videolamer and to my family. If my parents hadn’t stopped speaking to me years ago because I am a horrible disappointment of a son, I am sure they would be ashamed. →  Read the rest

Weekly News We Care About Wrap Up – 2.9.07

Jack Tretton wants to give you $1200
In the March issue of EGM, Sony’s Jack Tretton declared, “If you can find a PS3 anywhere in North America that’s been on shelves for more than five minutes, I’ll give you 1,200 bucks for it.” This interview has been reported on before, but the quote is too funny not to highlight.

To make matters worse for Tretton, EGM responds to his offer by explaining that they called 18 random retailers and half of them had PS3s sitting on shelves. Tretton replied with, “I am not sitting in the store to know when they got put on the shelves or if a salesperson is giving you accurate information, but if only nine of the 18 stores you contacted had supplies, that seems to be a clear indication that sales continue to be outstanding.” →  Read the rest

Is Wii screwed?

Amidst all the recent articles on how the Wii is creating gamers out of grandmas and still out of stock around the nation, there are murmurs of doubt. Few people doubt the control scheme; it works well and is a lot of fun. But it remains unclear if Nintendo will be able to satisfy either their hardcore fans or their new casual gamer audience. Detractors are already labeling the Wii a repeat of the Gamecube; a platform for Nintendo games but little else.

As expected, the Wii will have a solid lineup of first party games:

Animal Crossing
Battalion Wars 2*
Big Brain Academy
Disaster: Day of Crisis*
DK Bongo Blast*
Fire Emblem
Mario Kart (not officially announced)
Mario Party 8
Mario Strikers Charged*
Metroid Prime 3*
Kirby
Pokemon Battle Revolution
Project HAMMER
Super Mario Galaxy
Super Paper Mario
Super Smash Brother Brawl

* Published but not developed by Nintendo

This move looks unfair.

 →  Read the rest

Farewell to the Game Boy

Since I, like many of my fellow videolamer staff, now have a DS Lite, I am enjoying many new and interesting games. It even has backwards compatibility, making my GBA titles more vibrant and colorful than ever. But I was left with a small pang of sadness when I noticed that the original Game Boy games – as had been reported – simply don’t fit into the GBA slot. This isn’t so much of a surprise, although I had been keeping up hope.

And so, I must bid farewell to my old portable games. They kept me engaged through even the longest road trips when I was younger, and I will now move on to newer, more colorful and touch-friendly games.

The original Game Boy somewhat resembles a grey brick. It’s large and quite heavy by today’s standards. →  Read the rest

Weekly News We Care About Wrap Up – 2.2.07

Sony contemplates PS3 price cuts
A little more than a week ago, Sony’s Jack Tretton said there would not be a price cut to the PS3 any time soon.

Soon after Takao Yuhara announced, “We may look at the price as part of our strategy to expand the market when the timing is right.” Most sites are running with the idea that Sony has changed their stance on price. It doesn’t seem clear that Yuhara means Sony will change pricing any time soon, nor does he mention any specific territory.

Sony claims that they took a hit from the PS3 price reduction in Japan, so it seems counterintuitive for them to talk about more cuts. They are likely doing damage control since about every gaming website not owned by Sony has chalked up the phenomenon of PS3s sitting on shelves to its exorbitant price. →  Read the rest

Weekly News We Care About Wrap Up – 1.26.07

Wii games channel coming…some time
Nintendo has confirmed that they will offer new games for download on the Wii, no doubt inspired by Microsoft’s Live Arcade. Since the Wii is already being positioned as the console to develop for if you have a small budget, it should be interesting to see what kind of games are distributed through the games channel (not the official name). Will it be home to crappy Flash games or is this the beginning of the 2D renaissance on home systems? I’m hoping for the latter but won’t be surprised if it’s the former.

Gears of War sells well in Japan
Well enough to break the top 10 list, in fact. Now American developers know breaking into the Japanese market is possible; all they have to do is make one of the best games of the year. →  Read the rest

Suicidal Wii

My Wii almost met with a tragic end this week when it decided to shut itself off for good. Apparently it couldn’t take the “Wii” jokes anymore.

Last night, as I walk in from a long day of doing nothing, my Wii’s little orangey-yellow light wasn’t on. I, sensing something wrong, did what all red-blooded Americans do: I hit it. I gave it good, hard slap in the self-loading disc drive. Nope, no good. I checked all the wires, all the outlets, and anything else related to the problem, but nothing worked.

Distraught over the loss of my one true friend, I decided to call up Nintendo and plan out a proper funeral for the little guy. With minimal wait time (props to Nintendo for the awesome background video game music while on hold, btw), I got connected with the proper authorities. →  Read the rest

Weekly News We Care About Wrap Up – 1.18.07

Breaking news: Bill Gates likes the 360
When asked how the system’s strategy is working out, Gates replied, “It’s working perfectly.” So they DID mean to launch with nothing worth buying, have fewer than a 10 million lead on their year delayed competition, and fail in Japan a second time. That’s a relief. Other comedic tidbits — Gates says Sony is their biggest competition, despite last week saying Nintendo was their biggest competition, and then goes on to brag about owning Rare, which was largely a waste of millions of dollars.

Gates is a bright guy, sure, but he is also a bullshit artist. Other gaming sites have said that he is a man who doesn’t mince words; he says what he means and means what he says. These sites are wrong and possibly deluded. →  Read the rest

Numbers are fun: Year end edition – The handhelds

A few months ago I reported that the DS was an unstoppable juggernaut that had put quite some distance between itself and the PSP. Elsewhere on this site we have mentioned that PSP software sales have fallen off. After looking at some year end numbers on handheld sales, I hold to the argument that the DS will be (already is?) the victor in this generation of portable video games I think it may be a bit early to buy Sony’s product a headstone. Lets go to the proverbial video tape.

Both handheld companies entered 2006 with approximately 3.7 million units of hardware sold (DS had slightly more, PSP slightly less, but DS also had a three month head start). In the US the DS then outpaced the PSP by selling 5.3 million units (combined DS and DS Lite) while PSP managed a very respectable 3 million. →  Read the rest

Numbers are fun: Year end edition

Heading into the holidays the question on the collective mind of the industry was which seventh generation system would emerge with the lead. For Xbox 360 this meant continuing to sell some units despite the fact that Nintendo and Sony were releasing their competitors in the market. For Nintendo and Sony, success meant shipping as many consoles to store shelves as possible and then selling all of them. So, now that the dust has settled, who has accomplished their goals, and who may be in trouble? It’s obviously too early to call the generation for one system or another, but the numbers do tell an interesting story. For our purposes, all the numbers below (unless otherwise noted) are US sales.

Microsoft’s Xbox 360 had a year head start on both of the other consoles. →  Read the rest

Weekly News We Care About Wrap Up – 1.12.07

Analyst who predicted PS3 shortages till June worries about units on shelf
I generally support any news that doesn’t support Sony but my disdain for analysts trumps even my resentment towards Sony. The analyst in this case has already predicted Sony’s triumph this generation but is now “troubled” by recent news of PS3s sitting on shelves. At least Captain Obvious makes four times as much as the average American.

This one is called “Don’t be a 2nd player hater.”

i am 8 bit exhibit = awesome
If you are a game buff and have some money to blow on crap to hang on walls, check out i am 8 bit. “I’ll have one art, please!”

Kaz Hirai talks shit
Kas says a few things that are worth contemplating. First, is the technology in the PS3 actually cutting edge like he claims? →  Read the rest

Review – Onimusha Warlords

Back where my folks live in Pennsylvania, local cable picks up Channel 63 of New Jersey. Despite being a local, American owned station, Channel 63 fills all of its time slots with shows and commercials from Japan and Korea. This, of course, means that at any given hour you can find all kinds of ridiculous Samurai drama.

These shows are always the same; the men are loud and gruff, the women soft and gentle. The costumes are cheap, flamboyant, or in the case in which a demon is present, both (this is most of the time). The plots are ridiculous, with characters running around in the most awkward and confused ways regardless of what is going on. And every episode of Samurai drama ends with coming attractions that are preceded by bold blocks of kanji with flames in the background. →  Read the rest

Weekly News We Care About Wrap Up – 12.15.06

Wii breaks records in PAL territories
American developers tend to focus on American gamers. Japanese developers are more split, but many still focus primarily on local customers. Do Australian and European developers give a shit about gamers in their own countries or do they instead focus on North America because that’s where the cash money is?

The answer to this question may have a large impact on this generation of consoles. If the PAL developers focus mostly on Americans, these record breaking sales are good news for Nintendo. If, though, these territories developers do care about the local gamer, this means that the Wii should be getting a good number of Australian and British developed games. This could be bad news for Sony and Microsoft.

Nintendo: Did we say one million Wiis? →  Read the rest

Lament of a lost developer

Once upon a time, there was an innovative game design company. Though they tended to use mainly the historical as backdrops for their titles, they came out with a wide range of interesting games and managed to release them for several platforms despite fairly intense console rivalry. It was clear there were individual designers in the company with a passion and talent for game creation. Now, several years later, this company has grown stagnant. The only games that it seems to spend any money on are rehashes of the same genre. The innovation that still exists comes primarily from the company publishing the efforts of various subdivisions or studios.

Sound familiar? It could be one of several names, since it’s a common malady, but in this particular case I’m speaking of Koei. →  Read the rest

Possible Megaton – Dragon Quest IX Exclusive to Nintendo DS

In a surprising move, Square-Enix has announced that the next installment to the uber-popular RPG series, Dragon Quest IX, will be made exclusively for the Nintendo DS. Most people assumed that it was destined for either PS2 or PS3, but with the Nintendo DS’s soaring popularity in the Land of the Rising Sun, Squenix saw gold in them thar dual-screened hills.

Level 5, which developed last year’s enjoyable Dragon Quest VIII, will be reprising their role as developer for the Nintendo DS outing, with close supervision from Squenix. The full name is Dragon Quest IX: Defender of the Starry Sky, and is looking at a mid-2007 release date.

Even though the DS has been immensely successful without the help of the Dragon Quest series, this move will easily make the DS the system of choice in Japan for years to come. →  Read the rest

Untranslated Games on Gametap

So I was cruising through Gametap the other day, looking for new additions I might have missed out on. During this time I came across an interesting little game called Battle Golfer Yui. What makes it surprising is that the game was never released in America, but instead was a Japanese only release on the Sega Mega Drive. I’m not sure how or why Gametap included it, but they do acknowledge that its quite impossible to play through all the modes without understanding Japanese, and even tell you how to navigate to the quick play mode.

Anime Babes and Golf.

Upon further investigation, I discovered that it isn’t alone. There’s also at least one Wonder Boy release from Japan as well, and this time they warn that it might not even be possible to play without knowing Kanji. →  Read the rest