Playing catch up: Chrono Trigger

I finally finished Chrono Trigger, and only 12 years late. Not too bad. Much like Super Mario World, this is another classic that deserves the accolades it has received. I only hope Link to the Past and Final Fantasy 4 are Chrono Trigger good. Though because of the game’s quality characterization, I am now slightly depressed.

It has been pretty uncommon in my life, but now and then a game comes along that affects me like a great movie or novel does. Now that there is no more to see, what happens to the characters? Crono, whose name is a typo because of the apparent five character limit in the game, was the standard silent protagonist and I don’t give a damn about him. But Frog, Magus, Lucca and Robo I do care about. The game’s ending was almost like these new friends’ deaths. Maybe it’s better this way since I’m still coping with the guilt of not saving Lucca’s mothers legs and trying to justify recruiting Magus even though it damned Frog to live and die in his current form. →  Katamari Damaread

Farewell to the Game Boy

Since I, like many of my fellow videolamer staff, now have a DS Lite, I am enjoying many new and interesting games. It even has backwards compatibility, making my GBA titles more vibrant and colorful than ever. But I was left with a small pang of sadness when I noticed that the original Game Boy games – as had been reported – simply don’t fit into the GBA slot. This isn’t so much of a surprise, although I had been keeping up hope.

And so, I must bid farewell to my old portable games. They kept me engaged through even the longest road trips when I was younger, and I will now move on to newer, more colorful and touch-friendly games.

The original Game Boy somewhat resembles a grey brick. It’s large and quite heavy by today’s standards. It takes four AA batteries and doesn’t last very long on them. The screen is consistently an unpleasant green color and any scrolling will blur the graphics, making most action games annoying to play. →  Now with fewer vowels.