GT5: Prologue adds car damage, finally becomes a real driving simulator

Reported by Kotaku, Gran Turismo’s father, Kazunori Yamauchi, has stated that a few key features are being implemented into the teaser version of Gran Turismo 5, dubbed Prologue. Things like realistic car damage and a “Professional” physics option are getting added as per fan request, and all I can say is: holy shit, took you long enough!

The Gran Turismo series has always been labeled as the most realistic driving simulator ever created, but that doesn’t say much when you can ram your Sprinter Trueno into a wall head-on at 120 mph and see no damage.

Apparently Polyphony Digital has realized that cars, in fact, do not bounce off of walls, and has added damage to their physics model, much like what Forza Motorsport did on Msoft’s Xbox 360. Also included is the integration of this truly innovative feature in your opponent’s AI, which proves how un-simulator-like all GT’s have been up to this point. →  Speak softly and carry a big post.

Retrospectives – Metroid Prime

I don’t know about you guys, but with all these Metroid videos popping up all over the place, coupled with the release of three Metroid titles in a three week span (Metroid, Super Metroid on the VC, and Metroid Prime 3: Corruption on the Wii), I have developed full-blown Metroid-fever. GameTrailers has an awesome video retrospective on the entire Metroid series, while Nintendo has been so kind as to relay eight preview videos for the soon-to-be Wii masterpiece, Metroid Prime 3: Corruption, right to our very own Wiis.

But then I became a little sad. Corruption is going to end the Prime trilogy as we know it. What happens next, no one knows. Would the series return to 2D adventure like SNES’s opus, Super Metroid? Would it continue the First-Person-Adventure legacy? →  Call me game-shmael.

Super Metroid lands on VC, slaps your face

…and makes you its bitch. Super Metroid, regarded as one of the best games of all time, has become available for a meager eight dollars through the all-mighty Virtual Console service. EIGHT DOLLARS! If you don’t take the smallest of steps to secure this game on your Wii, then may God herself have mercy on your soul.

But seriously, get Super Metroid. You’ll be surprised how accurate all those crazy fanboys on the net really were. It really is one of the greatest games of all time. I myself would say that it is the best 2D adventure ever made, and any gamer should play it at least once. You owe it to yourself to part with that $8 you stole from ol’ Granny.

Trust me, if she played Super Metroid, she would have done the same thing.

Metroid == Aliens

Many people may not know this, but the Metroid franchise is basically the video game version of the Alien movies. There are many subtle similarities between the two that only the trained eye would notice. I’ve seen a few tidbits of info on the Internets, but most are incomplete, or haven’t been updated since Super Metroid. So, in order to right this wrong, I’ve compiled a short list of all the major ties between the two franchises. This is some real investigative journalism here people. This kind of stuff doesn’t come around too often, so pay attention.

1. The names of the alien creatures’ homes. In Metroid, the home world is SR-388. In Aliens, it’s LV-426. Two letters followed by 3 numbers.

2. Main character is a female lead. Sigourney Weaver’s Ripley character is one of the first strong female characters in action movie history. →  Ys: The Article of Napishtim

The Month of Metroid has begun with new preview channel

Starting off the Month of Metroid, Nintendo has sent us Wii owners a little gift this past Friday in the form of a Metroid Prime 3:Corruption Preview Channel. It’s a free downloadable WiiWare channel that gives users a sneak peek into Metroid Prime 3: Corruption for the Wii, which is due August 27th. After watching the two supplied videos (with two more being released the 13th), I have gone into Metroid overdrive, frothing at the mouth for any and all things Metroid.

The first video is a graphically-impressive look into what’s going to happen to Aran on her newest adventure. At the beginning, you see Aran in a skyscraper, with a voice-over telling you that she’s been infected with the infamous Phazon, the same radioactive material that has plagued the universe since the first Metroid Prime game. →  While there is a lower class, I am in it, while there is a criminal element, I am of it, and while there is a soul in prison, I am not gaming.

Matt recommends: Final Fantasy X OST

In a new column that I just randomly created 7 seconds ago (and one that I’ll probably never return to), I am going to recommend a video game OST that you should listen to, either by purchasing said OST or… you know, “buying it on the Internet,” whatever that means.

So, for my first one evar, I’m going to suggest Squeenix’s Final Fantasy X. Most of you probably had your toes curl the moment you read that last sentence, but hear me out. I know it can’t come close to either Final Fantasy VI or VII’s soundtrack (which is debatable, I might add), but the musical selections that are found in the FFX OST are still some of the best songs you can find in the gaming industry.

The funny thing about FFX’s album is that it may be Nobuo Uematsu’s worst collection, depending on who you talk to. →  Lose belly fat now!

Hey, did you hear!? GTA IV got delayed!

Take-Two is not having a good 2007, let me tell you. First, Manhunt 2 is officially banned from Planet Earth, and now Grand Theft Auto IV, the remaining jewel in TT’s crown, has been delayed until Q2 2008 (which means some unknown date between February and April of next year).

Wait, did you hear that? Shhhhh. Omigod, my wallet just breathed! He’s alive! Oh thank goodness! I thought he was a goner, what with Assassin’s Creed, Halo 3, and Haze all coming out at the same time this holiday season. There there, little buddy, everything’s gonna be alright…

Asked on why GTA IV was delayed, thereby destroying what little stock Take-Two has left in its shattered and curly-tailed piggy bank, Take-Two’s Chairman Strauss Zelnick stated “certain elements of development proved to be more time-intensive than expected.” →  PaReader the Reader

Message to Ebert: You and me, flagpole, afterschool

I used to be a pretty big fan of Roger Ebert, especially when he had that show with Gene Siskel (yeah, the bald guy). But now, after hearing his second rant on how video games can’t be art, I think I’m gonna have to take him off of my “cool motha fuckas” list. Sucks to be him, I guess:)

Anyway, on his personal blog, Roger Ebert came out and explained what he meant earlier on how games can’t be art. Amazingly, he corrects himself on the issue by saying:

“Anything can be art. Even a can of Campbell’s soup. What I should have said is that games could not be high art, as I understand it.”

So, video games can be art, but not the good kind. A few people in the comments sections of other sites are starting to realize that, no matter how many credentials someone has, anyone can say stupid shit. →  I’ll read you, my pretty, and your little dog, too!

PSP 1.1 – Worst. Update. Ever.

If there was one thing that I wanted to see at this year’s E3, it was the new PSP. I was dying to see what Sony had up their sleeves. I was especially looking forward to the much-requested hard-drive that was rumored to be included. But what did Sony do? Crushed my frail little dreams, that’s what. And they didn’t even apologize! Totally inconsiderate.

So, instead of an 8GB hard-drive, we get a faster UMD drive, a more efficient battery, a thinner and lighter casing, and a video-out connection. Yup, that’s it. And even worse, the damn thing looks exactly the same!

Now, I will say the ability to display the feed on a TV is a pretty cool feature, but when compared to how insignificant everything else is, having a video-out option isn’t a good enough reason to upgrade from the old PSP. →  Videolamer does what IGNotDoes.

ZOMG Moment – Altair has only 9 fingers

I talked a little bit about my anticipation for Ubisoft’s Assassin’s Creed in my recent Game Designer article, but my frothing demand for this game has just gone to 11 this weekend after catching a glimpse of their developer diaries on Ubi’s official site for the game.

You can check it out here, with a whole slew of info on one of the most anticipated games of 2007.

And one of the coolest bits of info that I found in the Developer Diary video on the game’s storyline is the fact that Altair, the game’s main character, has only 9 fingers. Altair is a member of the original group of assassin’s, or Hashshashins, that committed political assassinations in the Middle East from 1090 to 1272 AD. Assassin’s Creed takes place during this time-period, in the year 1191 AD. →  [post launches in virtual reality],[put on your VR headset now],[left click on your mouse to open the remainder of this post in your web browser on your digital computing device]