Lumines sells like hotcakes. No, the original one. Yeah.

See, I told you guys the PSP wasn’t dead. This week, Lumines, the damn-near-perfect musical puzzler for the PSP, saw a 5900% rise in sales on Amazon. And all because of a bug. Yes, Lumines is probably the first game in history to become more sought-after because of a minor bug that not even QA’ers can find. Yes, you’ve entered Bizarro World. Welcome.

Over the weekend, PSP homebrew programmers/hackers found an exploit in Q! Entertainment’s puzzler in the form of a buffer overflow. Basically, this allows anyone to run unsigned code on the PSP, which Sony’s been desperately trying to stop. Ya know, so they can actually make money on the thing.

And of course, the underground homebrew scene has already released a downgrader app to bring the PSP’s firmware version back to the coveted 1.50 release. Sucks for Sony, I guess. Ubisoft, on the other hand, is laughing all the way to the bank.

I have two things to say on this issue. →  How many games must a gamer play before you call him a gamer?

Fucking Finally – PSP to have iTunes-like Store

It’s taken Sony two years to finally figure out that there’s gold in them thar downloadable content hills. Sony revealed this week at their Gamers Day conference that they are now actively planning a PSP Store, an online marketplace where handheld users can download multimedia content to their PSP’s.

Matt’s fluorescent beauty.

The real deal that users are getting will probably come in the form of downloadable video content, which is basically non-existent right now. iTunes holds the majority stake for all kinds of content right now, but Sony looks to compete with them in supplying movies, music, and possibly games on their PSP Store. Of course, this is all just speculation, as nothing has been officially announced, other than that Sony will have a store where you can download stuff.

I’m sure Sony had this kind of service in the back of their minds since the PSP launched, but has only actively pursued it after their UMD medium was shot in the face, late last year. →  Think outside the post.

Review – Untold Legends: Brotherhood of the Blade

Untold Legends: Brotherhood of the Blade
Developed by Sony Online Entertainment
Published by Sony Online Entertainment
Released 3.24.05

I grade games on a 100 point scale broken down into several categories. Each category gives a maximum of 20 points. The combined total is score of the game.

Take these six points of damage! And you take these seven!!!.

A 100 = perfect.

Graphics: 15
Music: 15
Game play: 13
Plot: 15
Replay ability: 10
Total Value: 63%

The first thing I thought upon getting this title was “whoa my first PSP game!” Approximately 2 hours after playing the game my impression was “What the hell is this game trying to be? Handheld Diablo 2?” And I still think it is.

Don’t get me wrong. I love Diablo 2. My Amazon was something to be feared; even Jay’s nancy Barbarian trembled in fear from her when we were hunting Diablo in the depths of hell. In any event, as I said this game was trying to be Diablo 2. →  Everyone thinks of changing the world, but no one thinks of changing memory cards.