Review of an Insecticide interview

Insecticide is a recently released adventure game featuring shooting levels. It was developed by a team composed of several of the people responsible for some of the great adventure games produced by LucasArts over the years.

And it got some pretty bad reviews. With a Metacritic score of 55/100, it’s looking less and less like an overlooked gem. Reviews so far have tended to enjoy the adventure aspects, and have almost universally panned the action/shooter sequences.

IGN offered Mike Levine (who worked on The Dig, Sam and Max Hit the Road, and The Curse of Monkey Island among others) a chance to respond to the negative reviews. The interview is available here, and reading it was one of the more disillusioning experiences of my gaming career.

Now I want to be clear. →  Secread of Evermore

Lucasarts alumni set to spray the Insecticide

In a near-ZOMG moment, GameCock, the game-cocky indie publisher, has announced the new adventure game Insecticide for the PC and DS, which is being developed by the same people that brought you Grim Fandango, Curse of Monkey Island, Full Throttle, Day of the Tentacle, and Sam and Max Hit the Road. If that pedigree doesn’t get your panties all in a bunch, I don’t know what will.

Set in a future where insects have become the dominant race, “Insecticide’s gameplay puts players in the shoes of bug detectives charged with the task of investigating a mystery of epic proportions.” Color me ultra-tickled pink on that one.

I really am proud to see the once legendary gaming genre come back with such vigor these days. And I’m gonna have to say it’s all because of the DS. →  Of all the words of mice and men, the saddest are, ‘Game Over.’

Garbled nonsense that tangentially relates to adventure games

My interest in Adventure games has waxed and waned over my gaming years. I started when I was about twelve, and while I do not remember the specific game I played first, I suspect it was something in the Kings Quest series. Something by Sierra, in any event. I eventually made my way over to the LucasArts games, and I remember especially liking Sam and Max Hit the Road and Day of the Tentacle.

In my more mature years (the past two weeks) my interest in Adventures has again waxed, and I am currently determining a plan of attack for playing some of the seminal titles in the genre. While figuring out the particulars I have played most of Grim Fandango (and plan to finish it tonight in honor of Día de los Muertos, during which all of the action takes place). →  Read Dead Redemption