matt’s E3 Predictions

I’m sure you’re probably bored to death of reading the blogosphere’s predictions for the cleverly-named “Min-E3” event that’s going to take place next week, but I haven’t stated mine yet, so you’re gonna sit there and listen, whether you like it or not. I’ll try to make it short, so you only have to use 3% of your brain power. Fucking babies.

Microsoft

-Gears of War for PC. Why? Because it’s already true.

-No portable (Jesus people, forget about it).

-$50 price drop for each 360 SKU (Core, Premium, Elite).

-No MGS4. It will happen eventually, but it’s not going to be for awhile.

-Zune will be integrated more with the Fall Update. Songs and video bought off Marketplace, then transfered to your Zune.

-Some crazy XBLA game shown off, with a million crappy ones. →  Who is that standing behind you?

Battle to the OST Death: Morrowind vs. Oblivion

I’m not gonna lie. I love listening to video game music. It’s my favorite genre of music, and it takes a long time for me to switch off and listen to anything else. I have amassed a huge collection of video game OST’s over the years, which I may or may not be proud of. It’s hard to tell.

For this week, I’ve put a lot of time into the Elder Scrolls series, most notably Morrowind and Oblivion, and I thought it would be nice to give my impressions on the two OST’s.

I first started with Morrowind, as it is the third installment of the Elder Scrolls series, first released on the original Xbox. Both soundtracks are based in the classical genre, much like what you would hear from the Lord of the Rings movies. →  All happy games are alike; each unhappy game is unhappy in its own way.

EDGE lists Top 100 Games, Internet explodes

God I hate these Top 100 Lists. Not because they number the games wrong, or omit key games, but of the inevitable backlash they endure from our happy and always intelligent flock, the Internet. Some were so mad that they got pissed off at the site they read the list on, even when it wasn’t originally written by that specific site.

If you’re man enough to go through every single game and not have some derogative comment after, then I will let you view the winners, courtesy of Next-Gen.biz.

As I went through the list, I started to see what they were trying to do. You’ll see that EDGE included Super Mario World as the sole 2D Mario platformer. Surprisingly, Super Mario Bros 1. and 3 did not make the list. →  Post of Tsushima

Nintendo confirms WiiWare: Indie Gaming on Wii

This week Nintendo sent the word out that they are indeed working on a Wii channel where users can download original games, titled WiiWare. This is basically Nintendo’s version of Xbox Live Arcade.

Nintendo is working on getting indie devs to take advantage of the WiiWare channel, but it’s still unknown how developers can actually make a game on the system without open source API’s for the Wii’s architecture. It seems that indie devs may need to pony up the cash for a real dev kit. Thankfully, Wii dev kits are pretty damn cheap right now, estimated at a paltry $2000.

Now I’m sure most of you are thinking, “Yeah, Nintendo said this when they first announced the Wii and it’s online services.” You’d be right, but you must remember Nintendo rarely comes through with some of their really inventive ideas. →  Read Dead Redemption

Lumines sells like hotcakes. No, the original one. Yeah.

See, I told you guys the PSP wasn’t dead. This week, Lumines, the damn-near-perfect musical puzzler for the PSP, saw a 5900% rise in sales on Amazon. And all because of a bug. Yes, Lumines is probably the first game in history to become more sought-after because of a minor bug that not even QA’ers can find. Yes, you’ve entered Bizarro World. Welcome.

Over the weekend, PSP homebrew programmers/hackers found an exploit in Q! Entertainment’s puzzler in the form of a buffer overflow. Basically, this allows anyone to run unsigned code on the PSP, which Sony’s been desperately trying to stop. Ya know, so they can actually make money on the thing.

And of course, the underground homebrew scene has already released a downgrader app to bring the PSP’s firmware version back to the coveted 1.50 release. →  Just read it.

Which controller has/had the best D-Pad?

I would try to answer this question, but there’s no way in Hell I’d do it justice. I’ve used a lot of different controllers in my life, but as I’ve learned in the past, there are still a lot of them, on home consoles and handheld, that I’ve never even heard of, hiding in the shadows of gaming history. I mean, wtf is a Nuon?

So if I tried to answer the question of “Which controller has/had the best D-Pad?” I’m sure I’d skip over one of them that may deserve the coveted award more.

So I leave this up to you, my fellow readers. In your gaming trails, which console was/is home to the greatest D-Pad ever?

For me, and I know I’m gonna get burned for this one, I gotta give it up for the PSP’s d-pad. →  You do not simply walk into reading more.

Resident Evil 4: Wii Edition – Mini-Review

ZOMG, I love Resident Evil 4. It’s damn-near my most favirotest game evar. If I could, I would cuddle with it:) And after putting in over 10 hours of delicious zombie(?)-filled action with the Wii Edition last weekend, I decided to write a review for it, to show you guys how much I like you.

But then I realized that the only thing Capcom really changed with the Wii version is the controls, so there would be no point in writing a full review for a two year-old game that’s only marginally different.

If you know nothing about RE4, first, shoot yourself in the foot with a rubber bullet, and then go read the GC or PS2 reviews. You really should be ashamed of yourself.

But anyway, how does the Wii version control, you ask? →  Genghis Khan II: Clan of the Gray Post

Geometry Wars (PC) Thoughts

Earlier this week, the premier downloadable-content service, Steam, released Bizarre Creations’ Xbox Live Arcade darling, Geometry Wars for all of its PC users. If you’ve never had the chance to play this old-school romp, then I suggest you go now and click the Buy button. For $2.50 (until Friday), you can’t afford NOT to buy it.

Being a fan of the Xbox 360 original, I wanted to give my short impressions. Basically, you get what’s already on the 360 platform. An extremely hard old-school shooter that has an amazing style. Just make sure to bring your extra large balls to this affair, my dear readers. Geo Wars is not for the faint of heart.

But I wanted to focus on something else for this post. In the PC version, the online Leaderboards are not included. →  Actraiser Readnaissance

Rumor-ium: Wii killed the hardcore gamer… star.

There’s a new rumor running around the neighbor-net (which I sincerely hope is false) that says Nintendo’s Project H.A.M.M.E.R., the action title for the Wii, has been canceled.

And if that’s not bad enough, the main reason it was supposedly canceled was because Nintendo wants NST (Nintendo Software Technology) to develop “expanded audience” titles instead. And by that I’m sure they mean casual games geared towards non-gamers.

Dear God no.

In recent months, many people were worried that, with games like Nintendogs and Brain Age becoming amazingly huge hits, that the hardcore gaming sector would take a huge hit. I never thought it was ever really going to happen, as there are still a lot of games geared towards true gamers coming out in the next year or so, but this rumor has me worried. →  Read or die.

Some thoughts on “presentation”

I don’t want to brag, but when I’m not writing fantastic and thought-provoking articles on vl, I spend the rest of my time as a game designer at a video game company (which is awesome, btw). And as such, I try to expand my knowledge on the subject of game design as much as I can. And today, a surge of information flooded my cerebrum after giving the Assassin’s Creed Sampler OST a listen.

Composed by Jesper Kyd, Assassin’s Creed is steeped in Persian aural stylings. If anyone has ever listened to or played Prince of Persia: Sands of Time, you can understand what Assassin’s Creed will sound like. It’s a little more orchestrated, and keeps the hummable melodies to a minimum, but it’s essentially the same thing.

The music really got me in the mood to play the game, to experience what Ubisoft is going to do with expressing the Middle East during the Crusades. →  A delayed article is eventually good, a rushed article is all we post.