Weekly News We Care About Wrap Up – 7.27.07

Microsoft sort of wants you to buy an HD DVD add on
$20 off is not a good deal for something that costs $200, but that’s the amazing deal Microsoft is giving us on their 360 HD DVD add on. The move feels like a last ditch effort to make it appear that they still have a chance at beating the Blu Ray format. What is it with these companies that are desperate but not willing to allow this desperation to save me a lot of money? The PS3 should cost $300 and the 360 HD DVD doohickey should retail for $19.95.

Then there’s the prevalence of bundle deals. In addition to the twenty big ones you’d save buying the HD DVD drive, you’d also get five free movies. Choose from classics like Seabiscuit, Chronicles of Riddick, and Tomb Raider. →  Read the rest

Review – Guitar Hero Encore: Rocks the 80s

In my time with videolamer, I have been very, very kind to Harmonix. I began to fall in love with them with Frequency and Amplitude, games that changed the way I thought about the rhythm genre. Then came Guitar Hero, which changed my gaming habits significantly. The sequel made me a bona fide fanatic (I own one of each official controller).

Now comes the cliche: I think Harmonix is starting to sell out.

Funny how the company making music games has the history of a rock band. They started off small and simple, making some great products that only a few really tried to appreciate (Frequency and Amplitude). They got a nice little break from a big “label” (Konami and their Karaoke Revolution series), and grew to have a stable fanbase. →  Read the rest

Some more Gears to Grind

So despite my bickering about a page in a game manual, Gears of War ain’t too shabby. Not mind numbingly, ballistically good, but if that was a requirement for every game what would we play? I have a couple thoughts about it though; maybe you would like to hear them.

– Greg Kasavin of Gamespot said some video clip I watched about Resident Evil 4 that it was an experience he expected not to see until the next generation. Now the next gen is the current gen, and it seems that RE4 certainly set the tone for the experiences we would see. Gears of War is very much in the same vein as Resident Evil 4, and not simply because they share the same perspective. Both are finely tuned action games in which every scene is meticulously crafted and yet every fight has the potential to play out differently. →  Read the rest

matt’s E3 Predictions

I’m sure you’re probably bored to death of reading the blogosphere’s predictions for the cleverly-named “Min-E3” event that’s going to take place next week, but I haven’t stated mine yet, so you’re gonna sit there and listen, whether you like it or not. I’ll try to make it short, so you only have to use 3% of your brain power. Fucking babies.

Microsoft

-Gears of War for PC. Why? Because it’s already true.

-No portable (Jesus people, forget about it).

-$50 price drop for each 360 SKU (Core, Premium, Elite).

-No MGS4. It will happen eventually, but it’s not going to be for awhile.

-Zune will be integrated more with the Fall Update. Songs and video bought off Marketplace, then transfered to your Zune.

-Some crazy XBLA game shown off, with a million crappy ones. →  Read the rest

Nintendo confirms WiiWare: Indie Gaming on Wii

This week Nintendo sent the word out that they are indeed working on a Wii channel where users can download original games, titled WiiWare. This is basically Nintendo’s version of Xbox Live Arcade.

Nintendo is working on getting indie devs to take advantage of the WiiWare channel, but it’s still unknown how developers can actually make a game on the system without open source API’s for the Wii’s architecture. It seems that indie devs may need to pony up the cash for a real dev kit. Thankfully, Wii dev kits are pretty damn cheap right now, estimated at a paltry $2000.

Now I’m sure most of you are thinking, “Yeah, Nintendo said this when they first announced the Wii and it’s online services.” You’d be right, but you must remember Nintendo rarely comes through with some of their really inventive ideas. →  Read the rest

Resident Evil 4: Wii Edition – Mini-Review

ZOMG, I love Resident Evil 4. It’s damn-near my most favirotest game evar. If I could, I would cuddle with it:) And after putting in over 10 hours of delicious zombie(?)-filled action with the Wii Edition last weekend, I decided to write a review for it, to show you guys how much I like you.

But then I realized that the only thing Capcom really changed with the Wii version is the controls, so there would be no point in writing a full review for a two year-old game that’s only marginally different.

If you know nothing about RE4, first, shoot yourself in the foot with a rubber bullet, and then go read the GC or PS2 reviews. You really should be ashamed of yourself.

But anyway, how does the Wii version control, you ask? →  Read the rest

Behind the names of our favorite companies and consoles

Gamers speak the names of companies and systems on a daily basis, but many of us don’t know what these words actually mean nor their origin. And so here is a list of many of the biggest companies and consoles and what information is openly known about their names. I speak absolutely no Japanese and have no new information to add to this planet, but I have not seen all this info neatly compiled in one spot before. Thanks to Japanmanship and others who had already done much research on the topic.

Companies


Microsoft – Micro Instrumentation and Telemetry Systems created the microcomputer Altair 8800 and Bill Gates offered to implement BASIC on their system. Micro is either from the Micro in the MITS company name or the micro in microcomputer, or both. →  Read the rest

Geometry Wars (PC) Thoughts

Earlier this week, the premier downloadable-content service, Steam, released Bizarre Creations’ Xbox Live Arcade darling, Geometry Wars for all of its PC users. If you’ve never had the chance to play this old-school romp, then I suggest you go now and click the Buy button. For $2.50 (until Friday), you can’t afford NOT to buy it.

Being a fan of the Xbox 360 original, I wanted to give my short impressions. Basically, you get what’s already on the 360 platform. An extremely hard old-school shooter that has an amazing style. Just make sure to bring your extra large balls to this affair, my dear readers. Geo Wars is not for the faint of heart.

But I wanted to focus on something else for this post. In the PC version, the online Leaderboards are not included. →  Read the rest

Face it: Gears of War sucked

I’m sorry my fellow videolamerians, but I’m gonna be the first one to say that Gears of War was a big disappointment. After going through the game twice, I can safely say I will never play that game ever again. I traded it in, got $20 for it, and picked up Condemned: Criminal Origins with my winnings. And amazing as this may sound, I’m having a far more enjoyable time with C:CO than I ever did with Gears.

I know, it sounds like complete blasphemy what I just said. But let me explain my heresy before you stick that spike up my pooper.

Gears of War seemed to cater to the more hardcore shooter fans, and while I do like those kinds of games, I was hoping to see a little more innovation. →  Read the rest

Retail Woes

In this post, I must air some grievances I have with certain retail companies. Someone call me a waaaaambulance, because I might need it.

– Why does Blockbuster suck so much when it comes to game rentals? Every store I’ve encountered always seems to be cleaned out of its new, and even 2-3 month old releases. It took me a good month or more to find God of War 2, and at a trip to my brother’s home, we couldn’t find any Wii games aside from the absolute dregs of the licensed pit. We couldn’t even try Chicken Little out if we wanted to.

The reason I find their game shortages so odd is that I can always find the same games without trouble at Hollywood Video, and for a few dollars cheaper on the rental. →  Read the rest

Is your ego satisfied?

I played DDR this weekend. My first DDR’ing in almost two years. My brother wanted to see me “in action”, the way I was in a darker part of my life, and I had to oblige.

The version was Supernova. New to me, but it all worked the same. Same Playstation-esque graphics. Same annoying announcer. Same high quality pad that still feels kind of innacurate at times.

And an absolute truckload of songs. A few I’ve seen before, many I haven’t. With just three songs at my disposal and an embarrassingly quiet arcade around me, I couldn’t cycle through them all. I don’t think I would have if I had the chance. It is one thing to have a lot of content. It is another to have content you may never actually get around to enjoying. →  Read the rest

How the UMD could have won

Last week Gamestop had a Memorial Day weekend sale where they sold all their UMD movies for the awesome price of $4.99. And seeing as how I actually own a PSP, I jumped on that one like….well, something that jumps really fast.

For only $50, I got 10, count ’em 10, UMD movies, and all of them are actually worthing of being watched. I’m talking Snatch, The Fifth Element, and one of my all-time personal favorites, Ghostbusters. Now my train rides won’t consist of me reading a book. Phht, like books are ever gonna catch on…

So after having a full week of watching movies on my PSP, I have to say that it’s actually pretty damn cool. The quality of the video, as well as being formatted in a widescreen ratio, makes watching movies on my handheld a very enjoyable experience. →  Read the rest

MMOs: Grinding away my patience

Lately, I have been playing Eve Online. For those of you who don’t follow my every move on this website (and for those two of you who do, you’re awesome!), Eve Online is a space based MMO. Unlike other games, the skill training system is based on real-time training, which continues when off-line. Therefore actions in the game: killing spaceships, trading, etc, do not yield experience. So while I have been only tepidly interested in the game, and not playing, my character has been training, basically at the same rate as an active player.

As a result of having a nearly six month old character, I can fly all sorts of awesome ships, which makes the game fun. However, because I haven’t been playing–just training, I have no money–money is only earned from those activities in the game itself. →  Read the rest

It’s only fun if I pay for it

This holiday I spent some time with my old friend Commodore. Not the patriarch himself, but the sixty third child to bear his name. We did some catching up and despite looking like hell, Commodore is still a lot of fun. But then theres a problem with emulating your friends; they feel cheap.

When I was younger I had to spend my parents hard earned money to buy every single game I owned. Now with the advent of emulation, I download dozens of designers entire careers in a matter of hours. McGruff may be upset that I have turned to a life of crime, but there is a deeper issue than ethics at work here.

I can’t convince myself to spend a significant amount of time with any one emulated game. →  Read the rest

namageM: AB

AB2

Christian’s extremely informative review of the Metal Slug Anthology reminds us that sometimes anthologies can wrap in their splendor those thorns that might serve to sully and distort our otherwise wonderful memories of a franchise.

Though Metal Slug Anthology’s load issues, weird menus and interesting controller choices may serve to take the edge off of an otherwise perfect arcade port, there are some cases, indeed some entire franchises, where these issues are not merely — as those that would use the word ‘niggle’ might say — a niggle.

I purchased the Mega Man (Megaman, Rockman, Blue Bomber, etc) 20yr Anniversary Collection for the GC with, literally, a big toothy grin. I have tiny little teeth, and this sort of thing is hard for me — but I did it. Though I had obliterated each and every one of these games on each and every (three, actually) platform, I was absolutely ready to take them all, 1-8, out behind the work shed and show them what’s for. →  Read the rest

Review – Metal Slug Anthology

Old games don’t stop aging, and when they get old enough anniversaries are certain to pop up. These are great opportunities for everyone in gaming. Publishers get a fantastic excuse for re-releasing old games from dead platforms, and despite what message board all-stars will tell you, gamers can also benefit from these “franchise-milking opportunities”. They give some a chance to play a classic they missed out on, or for an old fan to have an entire series on one neat little disc. Good times all around.

Except it is rarely the case where things work out so squeaky clean. Sometimes a company will take it too far, such as Nintendo’s audacity to charge twenty dollars a pop for NES games that had a 50% chance of being tucked away somewhere in Animal Crossing. →  Read the rest

Worm$

Worm$

I know the argument about microtransactions has been done to death. As such, let me get my view out of the way before delving into a subject that I think has been avoided publicly for too long.

I like microtransactions and think that the idea has merit. I like buying VC games for a few bucks. I have a job and can afford to buy my TG-16 collection over again for pennies on the dollar. I know this isn’t the case for everyone; I am not writing from everyone’s point of view.

I like buying add-ons. I like Live Arcade and I like picking up schwag/gear/icons/whatever for my games. I endorse monetary obfuscation by way of numeric transmogrification; I think it is a neat idea that my American dollar is actually equal to 80 crazy moon credits and I like spending those moon credits on pointless crap to enhance my gaming experience. →  Read the rest

Weekly News We Care About Wrap Up – 5.14.07

Starcraft 2 is coming
Golden Jew was wrong. He is hereby stripped of one hundredth of his massive pile of gold coins, crowns, and swords. I’ll give it back when the Starcraft MMO comes out in two years.

Rare to broaden 360s audience with all age friendly games
But also don’t rule out that they will make mature games, says Microsoft’s Peter Moore. They will or they won’t. They may and they may not. I’m glad Moore cleared that up.

Rare is fascinating because Microsoft seems to think Rare can change the Xbox brand image and because I have a theory that Nintendo makes their second parties what they are. On the first point, Rare will fail. Microsoft is taking the same attitude towards appealing to the mass market as they took when attempting to appeal to the Japanese — “one or two games should do it, now let’s sit back and wait for the money.” →  Read the rest

Best Game Ever – Lumines 2

When deciding upon which system to purchase next, many people will look for that one game to satisfy their needs almost immediately. Xbox had Halo and GameCube had Smash Bros. Melee. Well, you can add Lumines 2 for the PSP to that list. I’m here to tell you that you should buy a PSP for Lumines 2. Even if you never play another PSP game, you would still have spent your money wisely.

You’re probably asking yourself, “What makes Lumines 2 so special?” Well I’ll tell you, smartypants. Lumines 2, although somewhat of a Tetris clone, does some amazing things with its sound design. Things that I can say, without hesitation, are perfect examples of art within games. There are moments in Lumines 2 that I did not think could be created in a video game. →  Read the rest

Retrospectives – Suikoden series, part 2

Continued from part 1

Suikoden 2
Suikoden 2 takes place a few years after the events of Suikoden 1. It is not only the rarest and most expensive Suikoden (sometimes reaching the $100 mark) but is also usually considered the best of the series. I have to agree – it improves nearly all aspects of the first game, develops a more interesting plot and has nicer artwork.

First off, the second entry builds much upon the success of the first plot-wise. The game takes place in an area to the North of the first one, three years after the revolution in the Scarlet Moon Empire. This is the continent of the rival countries of Jowston and Highland.

The young prince of Highland, Luca Blight, is both ambitious and bloodthirsty. He chooses the main character’s army brigade as a sacrifice for the cause of war, and though the main character and his friend Jowy manage to survive, they are still swept into the ensuing conflict between the two countries. →  Read the rest