MMOs: Grinding away my patience

Lately, I have been playing Eve Online. For those of you who don’t follow my every move on this website (and for those two of you who do, you’re awesome!), Eve Online is a space based MMO. Unlike other games, the skill training system is based on real-time training, which continues when off-line. Therefore actions in the game: killing spaceships, trading, etc, do not yield experience. So while I have been only tepidly interested in the game, and not playing, my character has been training, basically at the same rate as an active player.

As a result of having a nearly six month old character, I can fly all sorts of awesome ships, which makes the game fun. However, because I haven’t been playing–just training, I have no money–money is only earned from those activities in the game itself. →  Read the rest