Gaming on the L train

I like to look cool. Obviously I’m not alone in this, but living in New York and taking the much-derided (for its “hipness”) L train makes this a more pressing issue for me than most. Many of our dear readers no doubt plop into their clunky cars, polluted with fast food wrappers and other etc’s, and drive to and from work more or less anonymously. I, on the other hand get jabbed with stares by confidence-sapping girls who are far too pretty, rich, and successful to ever want to talk to me for more than an instant. Still, I like to pretend.

So when I received my shiny-black Nintendo DS for Xmas, my thoughts quickly turned to “how cool am I going to look using this on the subway?” In fact I’d say this was the second thing that came to mind, right after “why didn’t I get any fucking games?!” →  Read the rest

Bionic Commando – can Capcom do no wrong?

I have said it in the past, but they keep proving it right time after time – Capcom was one of the most exciting developers of last generation, and they look to be the undisputed king of the industry in this new one. Let us just look at some of the games they have blessed us with:

– Okami is getting a second life on the Wii.
– Street Fighter 4 gives us the sequel so many wanted, and the SF2 HD Remix team has done an incredible job of keeping the community involved and informed, to make sure we get what we want.
– After initial uncertainty, they decided to bless us with the entirety of Phoenix Wright.
– Devil May Cry 4 on two platforms.
– A sequel to Bionic Commando. →  Read the rest

Article idea – shmups anyone?

You may or may not have noticed, but over the last three months or so I have found my articles and blogs to be increasingly cranky. I have been hoping to get away from this attitude in order to bring more insight and entertainment, and I have the perfect solution. My biggest problem has been an attempt to comment on and tackle every big issue in gaming, especially when my views don’t coincide with the rest of the fandom. Simply put, you cannot change the world, and with the way internet fandom works, it seems an especially useless tasks. So while I won’t stop looking at the important issues, perhaps the best form of anger management is to find a happy place. Which brings me to my idea for a new article. →  Read the rest

All you ever need to know about Japan

After spending 10 nights in Japan I am now qualified to make sweeping statements about the Japanese culture. The following are immutable truths (told in a convenient pros and cons style) about this wonderful and bizarre country:

Pro
Suntory Boss is the boss of them all since 1992.

There’s no use denying it.

Con
Japanese people seem as pro-Japan as Americans are pro-America. I was asked by one of my gracious host’s fathers why we came to Japan. He was an awesome guy but really pushed hard for an answer he found satisfactory. I think the question was probably just mistranslated and he actually asked, “How awesome is Japan?” The same day, a man on the street approached us and told us in English that “Japan is number 1.” With proof like that who was I to argue. →  Read the rest

Street Fighter 4 Backlash

Capcom is taking the usual approach when it comes to hyping up Street Fighter 4. They slowly release videos and screenshots, while allowing all sorts of previews and interviews to try and assure fans that they know what they are doing.

Of course, in this day and age such a method of hype is the wrong way. I have not done much to check out how the hardcore fighting game community feels about SF4, but among mainstream gamers and the non fighter “hardcore” crowd, the reactions are less than stellar. Bad words are flying about the stages, the new character, the way the fighting itself seems to work. It all seems baffling considering the game is still in an incredibly early stage (not even alpha yet), and the only confirmed platform is Japanese arcades (which was a guarantee when the game was announced). →  Read the rest

EA: Level 10 alchemists, Level 1 Tech Support

So unfortunately, like many Rock Band players, our guitar broke about a month ago. No problem, we have Guitar Hero 3 backups, so we’ll send it off for repair. Additionally, rumor is that you get a free EA game, so sure, we’ll take free stuff. So my roommate packaged up the guitar in a box (opting to not pay for immediate gratification, which was an option), and sent it off. We waited a few weeks, nothing happened, although the repair status on the website changed, so we anticipated that some sort of witchcraft was occurring deep in the EA support labs.

And boy were we right, at least about the witchcraft. Yesterday, a small box shows up for my roommate. He wasn’t expecting any porn (or so he claimed), so he was mystified what it could be. →  Read the rest

Is this the beginning of the end? Looking back at the past two years

Two years ago, I was a fairly one dimensional gamer. I enjoyed 4X games on the side, enjoyed PC FPS and RTS… but my heart and soul belonged to MMOs. From punching the wall when dying one too many times in Everquest as an emotional 17 year old, to dumping a girl over World of Warcraft at 24, I was dedicating–easily–30 hours a week to MMO games. Yikes. A second job. That didn’t pay.

Then I burned out. And suddenly, I had free time again. I filled it with other video games, of course, but also structured my personal life better. It was no longer a rush to get home, shovel food in and get raiding. I had thought that perhaps I had finally grown up. I was no longer showing up to work as late as possible to make up for another late night of WoW. →  Read the rest

A Portrait of the Guitar Hero as a Young Man in a Rock Band

I started playing my mom’s beat up guitar when I was about nine or ten. At the time I thought it was fun solely because a friend taught me to strum and sing the Oscar Mayer wiener song, and I did so – often publicly. In middle school, I found a few others who for various reasons could play an instrument mildly well, and we did so — publicly. Our first time out was the school’s talent show. We were probably there for the sole reason of showing the assholes who beat us up in the locker room that we could do something better than they could. We chose to perform, despite my lobbying for the wiener song, Sweet Child O’ Mine. As I opened up the first few riffs – girls screamed. →  Read the rest

Two years down, too many to go

In the past two years I have learned, among other things, how much more there is to learn.

First, from meeting and talking with Jay and co. here at videolamer, I learned about all the great RPG, strategy, action and adventure games on the various Sega systems I missed out on. I even tried out Phantasy Star 1 (a mistake, as I have grown soft and weak with puffball RPGs) at Jay’s suggestion, and bought a Sega Saturn, a mod chip, and a few games as well. In fact, don’t tell him, but with a bit more nudging I might start looking for a Dreamcast soon. Due to similarly sinister influences, I have found the “new old Sega console” – the underdog of the last generation, the Gamecube, and will be working on remedying the last 4 years of missing out on an entire system’s worth of good games. →  Read the rest

Buying on the cheap just got smarter?

I am pretty sure we have mentioned this in past VL blogs and articles, but seasonal clearance sales on games have become increasingly worthless over the years. The reason being is a combination of two facts. The first is that these sales are often meant to clear out the last of the old stock, and so chances are the games you are looking for have been long gone in all but a few stores nationwide. The second cause is sites like Cheapassgamer.com, who have not only made these sales noteworthy, but caused a subculture of bottom feeders that will try and scoop up all of these games at once the morning of each sale, selling them on ebay for a tidy profit. Bottom line is that if you have any sort of life, you aren’t going to cash in on any goodies without some help from lady luck. →  Read the rest

Heavenly Suck

I cannot call this a review of Heavenly Sword simply because I have not beaten the game, but then again the reason for writing this is not merely to trash HS but to make the following point: people should be embarrassed more easily.

Allow me to explain… I do not own a PS3. I do not own a PS3 because while deciding weather to purchase a PS3 or a 360 I discovered, with basic research and some help from Jay of videolamer, that there is much more variety and quality to be found in the games for 360 than the PS3. However, the one regret that I had about passing on the PS3 was that I would not get to play Heavenly Sword. I had seen a commercial advertising the game, I had visited the official website and my interest was piqued. →  Read the rest

Two years of me – The Christian story

I was asked to write a retrospective of sorts, about myself as a gamer. How I have changed in my time as a writer for this site. It isn’t terribly easy, as at first glance it seems to me that nothing changed at all. I still play a lot of games, of many different genres. But I have changed, most of it in the last year. It has been slow, but certain, and I know that it is only going to progress.

I’m not sure if I like the future gamer that I will be. I’m not sure I even like the gamer I am now. Maybe talking it out will fix things (or maybe I’m just becoming a gurrrrrrl).

When I first joined vl, my company allegiances were something along the lines of “Love Nintendo and Sega, like Microsoft, grudgingly forced to follow Sony.” →  Read the rest

Videogame Child Support

Here is another article lamenting of the poor sales of Zak and Wiki on the Wii, courtesy of Blend Games.

Since many here at Videolamer have also advocated everyone to buy the game, I appreciate Blend’s promotion, as well as their warning that the game is starting to vanish from some shelves already. But now I am here to tell you that I did not buy Zak and Wiki yet, and I do not feel very bad about it. Or rather, I am not sure if I should.

You see, supporting the best of the lesser known releases during a year is a responsibility I take a little too seriously, often buying a game just for the initial sales number regardless of how much I may like it. Last year alone I picked up Odin Sphere, The Red Star, King of Fighters XI, Neo Geo Battle Coliseum, and Persona 3, none of which sold nearly as well as they should have, but have all turned out to be very good games in their own ways. →  Read the rest

Looking back at how we’ve grown apart

In the last two years, I’ve…ummm… uhhhhhhh.

Hmmm.

Two years is one hell of a long time. Asking me to write about what’s changed in the last two years concerning video games is like asking me to recall the room in which I was born. Every console that we now call next-gen was released in that time frame, and we’re knee-deep in photo-realistic gameplay.

In some ways, I’m more willing to try crazy ideas, like Every Extend Extra Extreme and Drawn to Life. But at the same time, my tastes are becoming more defined. I now know that I would prefer a game with a cohesive storyline rather than awesome gameplay. That’s why I felt completely underwhelmed by Gears of War. It has great action, but there’s not enough context for me to enjoy myself. →  Read the rest

My little piece of gaming sentiment for the past two years

October of 2005 was a severely messed up time for me. I was newly divorced, living with one of my best friends, and had just found out that in several months time I would be moving to Japan. My life has always been kind of weird but the Fall of 05 was the pinnacle. Back then, gaming was an escape. My real life kind of sucked and games were an escape for me. I had an Xbox I had modded, a PS2, and a Gamecube. What I lacked in a love life, I more than made up for in pixilated goodness.

When I wasn’t playing video games, I was sleeping or at work. I hated my job and I didn’t sleep often so it can be said that I played a LOT of video games. →  Read the rest

Woah Vid-Lamer, Keep on Rollin’

It appears that our editor Jay has apologized in the post below for any lack of content during his trip to Japan. If he is referring to quality content, he may be right. But in terms of volume, all I can say is lies.

While the Jammaster himself is out (and Tyson is busy fulfilling his every whim), rest assured that I will make sure the site stays going with fresh content, while second in command Pat pulls my puppet strings from the shadows, making me dance a sauntering jig for the prize of a few choice comments.

Just what will you see? Your guess is as good as mine. There are many ideas – the question is which will be worth writing, and which will be more of my classic drivel. →  Read the rest

Domo arigato and bon voyage!

Tomorrow morning I will be leaving to join Tyson in Japan. There may be fewer updates and hilarious articles while I’m gone, but by January 8th I’ll be home and within the next month or two we will be ready to think about planning preparations to return to full speed.

In the meantime, enjoy fluffy filler material I’ve preprepared. Ever wonder how the staff here has evolved and changed as gamers in the past two years (hey, that’s how old this site is, what a coincidence)? Wonder no more because this site will soon be flooded with human interest stories.

While you’re reading videolamer and doing whatever it is I assume you do with the rest of your day (hit refresh until you need to pee/eat, pee/eat, repeat), I hope to absorb the local culture by enjoying a Big Mac and Nippon Disney – who cares about what people think beyond what they think of me? →  Read the rest

Am I working or playing?

This is a common favorite topic of mine, but goddamn is it relevant to my gaming life right now. Currently I am playing four games: Rock Band (with roommates and friends), Eve Online (as usual), Etrian Odyssey (when commuting), and DOTA (with real friends, as always).

Right now, Rock Band and Eve seem an awful lot like work. Rock Band I’m being forced to play practice mode to learn some of the harder song’s drum lines so that my virtual band might succeed (also, I’d like to get better at the drums). This experience has made me want to murder anyone who thinks that Rock Band and Guitar Hero are toys and not like real musical instruments. I feel like I’m taking drum lessons as I play the song at 50% to learn the muscle memory, then slowly speed it up to full. →  Read the rest

Revelation of Arcadia

It’s not often that a single game has changed my outlook on games so much – especially in the RPG genre, which seems to see only occasional innovation. Usually it’s in the form of a plot twist here or a stylistic change there that is incorporated into a group of cliches. While some carry an idea out a bit better, and a cliche-filled game can still be a lot of fun, many games feel like a string of cliches in a different order with a new battle system.

For a long time, I really thought I didn’t care much. Oh, the first Persona was neat and all, and the Suikoden series’ focus on larger events was cool, but it was the nifty, well-done battle systems that I convinced myself I really enjoyed the most. →  Read the rest