Rerouting the ‘Tap

Sorry to be a bit late in posting, but there is some important news in Gametap land. The service is being acquired by European company Metaboli, which offers a Gametap style service exclusive to Europe. The deal lays it down like so: both services will keep their names in their respective regions, and Gametap will still be maintained in Atlanta, but Time Warner will step down by year’s end and Metaboli will be in complete control of business decisions and management.

We have known since August that Time Warner has been looking to sell Gametap, so this does not come as a surprise.… Read the rest

Gametap tightens the faucet

As reported by Game|Life, Gametap’s editorial website and video content is getting axed less than a year after it was started.

I have voiced worries about Gametap in the past, and this is another bad piece of news. The problem the service has is that it seems to be run by individuals who know what the hell they are doing. This brings a level of knowledge and communication with users that you would not expect from a branch of Time Warner. Of course, this makes Gametap stand out like a sore thumb, which is bad when it comes time to knock out anything unrelated to the bottom line.… Read the rest

Out of Print: The Trouble of Finding Old Games

When I began college, the Peer to Peer filesharing scene was dying. With campuses clamping down on the networks, and with iPods making the concept of actually purchasing music legitimate again, the likes of Kazaa and Limewire were hard to find. Despite this I managed to acquire a massive amount of music as a student. Rather than search for high quality files, my freshman self tore through the CD binders of my friends, ripping any album I thought to be interesting. This method of sampling made me not just a fan of new music, but of whole albums. In a world where the single is all the rage, classic rock albums became my poison of choice.… Read the rest