Gametap tightens the faucet

As reported by Game|Life, Gametap’s editorial website and video content is getting axed less than a year after it was started.

I have voiced worries about Gametap in the past, and this is another bad piece of news. The problem the service has is that it seems to be run by individuals who know what the hell they are doing. This brings a level of knowledge and communication with users that you would not expect from a branch of Time Warner. Of course, this makes Gametap stand out like a sore thumb, which is bad when it comes time to knock out anything unrelated to the bottom line.

In any case, losing the editorial section likely has nothing to do with the fate of the service itself, but it still makes me worry. →  We have nothing to lose but our games.

Review – Sam & Max Episode 1: Culture Shock

Well here it is folks. After much trial and delay, the world can finally partake in a new Sam & Max game. Since my only experience with these two characters comes from a handful of viewings of the old Fox Kids cartoon show, my interest in seeing new Sam & Max was quite neutral. Yet my desire to play the new game has been quite high, for no other reason than my great interest in the way in which it was developed. This has to be one of the biggest gambles the industry has seen this generation, one that I hope to see succeed.

After Lucasarts decided to waffle around and eventually can their efforts on a new game, creator Steven Purcell looked towards small developer Telltale Games to start anew. →  Jet fuel can’t melt videolamer.