Review – Wild Arms 5

Let me start off this review by telling a little story I think everyone here knows.

There’s this kid, see – well, maybe I should call him a young man, he’s around 15 or 16. He lives in a small village far from civilization, where he lives on his own (his parents are dead or missing). He is brought up with good values, like honesty, kindness, independence, and obliviousness. Soon after we are introduced to him, an incredible event occurs that sends him on the path to solving many of the problems in the world (almost all of them, if you like sidequests).

Along the way he finds a few plucky characters to join him and his pair of love interests on their quest. As he progresses, he confronts the underlings of evil, finding them variously misguided, ignorant, insane, or all three. →  Read the rest

Review – Portal

Portal is a fantastic little game that really compliments Valve’s Orange Box compilation. If it were just a Half-Life collection with Team Fortress thrown in (as it pretty much always was with the PC versions of the franchise) then the Orange Box would still be a steal at $60, but Portal adds some great new game play and some interesting story elements to the Half-Life universe. The only problem I have with the game is that it’s too short, which isn’t the worst problem you could have.

Starting with a tech demo called Narbacular Drop, the student developers at DigiPen caught the attention of the Valve team and it’s easy to see why. I haven’t played an FPS or adventure game in a long time that had me scratching my head like some of the puzzles Portal throws at you. →  Read the rest

Review – Halo 3 multiplayer

Don’s review of the Halo campaign mode made a lot of points about the difference between PC and console FPS. Namely, one is for those who are strong like the Ukraine, while the other is for metrosexuals and males who have yet to have their balls drop. Such strong words despite a fair review. With the task of reviewing Halo 3 multiplayer upon me, I looked at it as a challenge. You see, I was once part of that cult as well; the masochistic, PC hardware and shooter junkies were once the tribe I called my own. But I left them a long time ago, and Halo 3 multiplayer is the best proof yet as to why I did.

Let us begin with a story. Once upon a time, I was addicted to Unreal Tournament 2004. →  Read the rest

Review – Magical Starsign

Gummy frogs! Gummy worms! Pirate Otters! Saving Miss Madeline, our beloved teacher! The Book of the Darned!

The only thing missing from this game is puppy dogs and rainbows, and since I haven’t beaten it yet, I’m assuming there is a puppy dog and rainbow planet. Welcome to Magical Starsign, an RPG for the Nintendo DS made by developer Brownie Brown. Reading Tyson’s recent Heroes of Mana review, he mentioned Brownie Brown is a renegade group that broke off from Square. My guess is that Square rounded up all the people who they thought should be teaching preschool instead of making video games and fired them, but I digress.

The setting for Magical Starsign is the Will o’ Wisp Academy, where a group of students overhear their headmaster talking to their favorite teacher. →  Read the rest

Review – Heroes of Mana

What do you get when you cross Final Fantasy Tactics with Warcraft? The answer, Heroes of Mana, is about the closest I have come to a perfect game in a long time.

I love my DS; it goes everywhere with me and I play it almost every day. Usually there are very few games on any platform that can get and keep my attention for more than a few hours. I think this is partly because when I play my DS I do so for only half an hour at a time and therefore, it is hard for me to establish a connection to a game that lasts longer than that. It’s like being forced to take a bunch of five minute breaks throughout a two hour movie; you just can’t get into the film. →  Read the rest

Review – Halo 3 campaign

You kids like your Halo. I’ve read, in scores and multitudes, that it’s the bee’s knees, really. All manner of laud, pomp and, indeed, circumstance was made at the Halo 3 launch.

Just here in Chicago, in fact, like, a billion total nut-job game dweebs sat for hours both inside and out of any number of gaming venues through the eve of release just to snag a copy at midnight-plus-one. This is, I presume, because they were all of them mistaken; thinking, perhaps, that there was some sort of limited supply of the new nectar and that this wait would somehow result in an assurance that they get the rare and beautiful flower which, to be sure, couldn’t simply be stamped out by the billions for pennies at the press.

It was like a goddamned hardware launch only the following morning the mass of those proprietors overrun by game dorks just hours earlier would be rich with bloom; their walls stacked to bear out those morsels to which Bungie executives owe their Hummers, Audis and yes, the occasional EVO. →  Read the rest

Review – Rune Factory

Game flow usually follows a straightforward path. In any Zelda game, you adventure, find items, speak to an odd character like Tingle, then adventure some more. The adventuring itself is compelling because it is great fun and the items you receive for adventuring often add a new play mechanic and unlock new areas for adventuring — it’s a very simple loop that has worked well for 20 years.

A game like The Sims is significantly more complex but the game flow is still easy to understand. The players micromanage their Sims in order to gain skills and keep their various meters high. In turn, they are rewarded with job promotions because they are skilled, socially relevant, and come to work with full stomachs and empty bladders. With the promotion money, players extend their homes, plant bushes and buy new furniture and electronics. →  Read the rest

Review – Lair

So, the critics have called this game unoriginal and unplayable due to its extra 21st chromosome technology control scheme. Harsh. They say the game’s opening monologue may as well have been ripped from the Fellowship of the Rings DVD. However there is a significant difference which qualifies this as “not a rip off,” when I’m-supposed-to-be-Cate-Blanchett gets to the part of the prologue where she introduces the uber-evil force that we’ll be up against. It’s not the giant fiery eye of Sauron or even a giant fiery uvula, but rather a volcano. Holy shit, volcanoes weren’t even in Lord of the Rings for at least two movies. How can those dicks over at every other game review site say this is unoriginal?

lair11.jpg
That’s right, the evil that has torn apart the peaceful world of Dragonslairville is – volcanoes.
 →  Read the rest

Review – Persona 3

The PS2 may have looked as if it were on its last legs – a lame duck with no good new releases. I almost believed this, but Persona 3 has proven it wrong, and because of it, I’m still playing my PS2 more than my Wii.

Granted, this RPG is not for everyone. It’s about 70 hours, sometimes difficult, and very Japanese. But I do recommend it to anyone who’s interested in the genre, for a couple reasons.

First off, this game has a plot and ambiance that surpasses standard RPG fare. Like the original Persona (which didn’t get much exposure), Persona 3 involves modern Japanese high school students fighting demons. It is done in an anime style, but differently enough to separate it from the rest of the pack. Also, like its predecessors, Persona 3 has excellent music (and the soundtrack included has some of the better tracks). →  Read the rest

Review – Metroid Prime 3

The moment I saw it at E3 I knew it would be one of the Wii’s killer apps. If you read any of those lesser video game sites around you know that their reviews have borne my predictions out. This review then is not meant to tell you whether or not you should buy this game.

I can tell you that right off the bat: if you have any interest in FPS or adventure games, or, to use the portmanteau generated by the ever clever gaming forum communities, first person adventure games, you need to play this game. Buy it, rent it, whatever your wallet allows, it deserves a play-through because it is one of the best games currently on the Wii and it has a lot of innovation to offer. →  Read the rest

Review – Heavenly Sword demo

Well, it’s come to this. The best offering for the PS3 right now is a fucking DEMO. After enduring months of postponed releases and crocodile tears over how “hard” it is to develop for the PS3 we finally have a kickass demo. Why not wait another few days and write a review for the full release, you ask? Because I have lost all hope that any PS3 game will ever be released on time. (See my nonexistent review of Lair dated Nov. 17, 2006) Since it’ll take longer to read this article than play the demo, I’ll take you through all the other unnecessary pre-release media as well.

The game’s controls and what’s really happening onscreen go together like Depends and a thong. On numerous occasions, I had to wonder if I had downloaded the demo or just a game video, and I was pretending to play along like a four year old who’s run out of tokens at Chuck E. →  Read the rest

Review – Bioshock

About halfway through Bioshock, I had concocted three different introductions to use in a review.

Then I lost my saves.

Word to the wise; don’t transfer your offline gamertag onto Xbox Live at 2 in the morning. Bad things will happen. They did to me, and I had to play the entire first half all over again. Doing this was a blessing in disguise, as it showed me a few things about the game that were not evident the first time around. Then the second half taught me even more. Let’s get right to the point; this is a good game. Is it a great game? Some will feel it is not, as there are most certainly a few problems here. Is it a work of art? This is an even tougher question to answer. →  Read the rest

Review – Dungeons and Dragons Tactics

Finally, a Good Original Game for the PSP

The PSP has always befuddled me. Here you have a visually excellent system with pretty decent processing power and storage capabilities, yet one of the biggest electronics companies in the world can only manage to wrangle a handful of good titles for the system. No kidding, I can count the number of PSP games that I enjoy playing for extended periods on one hand. Now I need to add one more finger because Dungeons and Dragons Tactics is a pretty sweet game.

Beware the forbidden forest of split pea soup!

This review is going to be pretty simple: if you like Dungeons and Dragons and you like turn-based tactical strategy games, you will like D&D Tactics. I, for one, am not a fan of D&D but that is due mostly to the people who have played and run the games I have tried to enjoy. →  Read the rest

Review – Mario Party 8

Mario Party 8 is great for those who love board games, but don’t have a properly calibrated floor to play one on. I was so bored playing the required 80 hours of remedial shoots and ladders needed to unlock all of the party games that I started to appreciate Warhol’s “Sleep”. The party games combine the all the fun of watching real estate infomercials with the innovation of watching a marathon of real estate infomercials.

  No disrespect to Tom Vu, however. In his infomercial, this late 80’s real estate mogul turned seminar hawker/ pimp had a waterfall that he built using the leftover chicks from the playboy mansion. And best of all, he would act like he never saw them. He would give the original crib tour and walk by as if he just had a non-woman waterfall built of regular rocks and Waterfall-Mart bought supplies.
 →  Read the rest

Review – Civilization IV Beyond the Sword

One of my biggest critiques of the Civilization Warlords Expansion was that I felt Firaxis had produced just enough content to make the game worth buying, and not a smidgen more. Being a Civilization fanatic, I had no choice to buy it, but my hope was that the next expansion, when it came out, would be more satisfying. In the months coming up to the release of Civilization 4: Beyond the Sword, I began to get giddy as a schoolgirl (I even found myself shopping for plaid skirts) that this expansion would deliver. I was not disappointed. And my new skirt fits really well.

I’ll breeze over the stuff you’ve already read elsewhere (or seen in the game): new leaders, new civilizations. There are more of them, an they are in fact delicious. →  Read the rest

Review – Madden 08

The Madden Curse Comes to the Wii

For years we’ve seen each Madden cover supermodel fall to the “curse” of becoming overpaid, injured and irrelevant. And just as eerily, the infamous curse is plaguing the upper right corner of its cover as well.

I know I’m supposed to unconditionally lower my expectations for the Wii’s substandard graphics and love it because of it’s removable showerhead inspired controller, but this is just lazy. (And by the way, the joy of flailing a little white rod at my TV is neither new nor innovative.) Crowd shots, backgrounds, stadium flybys and even the loading screen still shots rely on heavy, let’s say, “artistic” blurring to compensate for these worse than average Wii graphics. Whereas the animations have finally improved on the other two consoles, the motion capture for the Wii looks like it was recorded in the Madden bus toilet using a breakfast burrito and some pork rinds. →  Read the rest

Review – Halo 2 Vista

Is Halo 2 for Windows Vista Worth Your Hard Earned Cash?

If you’re reading this (which you clearly are) I assume that you fall into one of two categories:

1. You are thinking of re-buying your favorite XBOX game for the PC and are wondering if $50 for a three year old game that you already have might be worth it.

2. You want to get a well detailed laugh at the people in category #1.

So, sure, I’ll save you some precious expending of your literacy skill and humor you with the summary of this review: Of course not.

But you already knew that. Unless you suffer from chronic short term memory, and frequent Books-A-Million every ten minutes to pick up your copy of Teen People, you don’t need me to tell you not to buy things that you already bought. →  Read the rest

Review – Mr. Robot

I entered into the futuristic world of Mr. Robot with some apprehension. The game is based on a lot of stuff I am not overly fond of; puzzle games, platformers, and robots. I was not too keen on the title of the game, either, because other than Mr. T, who was the last good Mr. Anything you can think of? And so help me, if you dis Mr. T, I do indeed pity you, fool.

The one thing this game had going for it is that it is one of my friend’s all time favorite games and he has very good taste. Mr. Robot sits among legends such as Fallout 2, X-Com, and Katamari Damacy if you were to see the list entitled, “Jim’s All-Time Favorite Games”. So when it was suggested that I take a look at the game and review it I jumped at the chance. →  Read the rest

Review – Guitar Hero Encore: Rocks the 80s

In my time with videolamer, I have been very, very kind to Harmonix. I began to fall in love with them with Frequency and Amplitude, games that changed the way I thought about the rhythm genre. Then came Guitar Hero, which changed my gaming habits significantly. The sequel made me a bona fide fanatic (I own one of each official controller).

Now comes the cliche: I think Harmonix is starting to sell out.

Funny how the company making music games has the history of a rock band. They started off small and simple, making some great products that only a few really tried to appreciate (Frequency and Amplitude). They got a nice little break from a big “label” (Konami and their Karaoke Revolution series), and grew to have a stable fanbase. →  Read the rest

Review – Brooktown High

There are two things that shame me as a man:

First, I have a collection of Hello Kitty cell phone trinkets that would make a twelve year old Japanese schoolgirl beam with pride. There is a good reason I have amassed this wealth of dangly goodness but this is neither the time nor the place to defend my less- than-masculine obsession. Second, is Konami’s new PSP title, Brooktown High and the frequency with which I play it.

You are a new student at Brooktown High School. It is your senior year, you are single, and you must score with as many hotties as is humanly (or in this case, digitally) possible. This is as close to being a player as you are going to get without contracting the cold sores and awkward itching that comes with the title, Medium Pimpmaster Supreme, which is what I was known as in high school. →  Read the rest