Best Game Ever – Miracle Warriors

I hope you enjoyed that commercial, now on to the article.

In the last Best Game Ever, Pat covered Suikoden, his first RPG. I grew up watching my brother play games like Ys and Phantasy Star on the Master System and Times of Lore and Moebius (both by Origin) for the C64. Because of this, I never really had a “Eureka!” moment when it came to RPGs; they just always sort of existed. After racking my brain for memories, I think I’ve come to the conclusion that I played Phantasy Star 2 in ’89 and Dragon Quest in ’90 but still neither of them were my firsts. As far as I can tell, the slightly obscure Miracle Warriors for the Sega Master System has that honor.

For its time, Miracle Warriors had quality presentation. Solid enemy graphics and backgrounds that put some 16 bit titles to shame delight you as you battle to an awesome For Whom the Bell Tolls inspired rock MIDI tune. →  Tell me and I forget. Teach me and I remember. Bore me and I sleep.

Polarity

Welcome to the world of tomorrow!

If you ever asked yourself why video games were invented, you probably answered that the original creators just wanted to have fun. And, in fact, you’d be correct. The very first video game was created in 1958 by a scientist named William Higinbotham to let people have a little bit of fun at a science fair in Long Island, NY. The fair was mostly centered on nuclear theories and revelations, but Higinbotham thought it made the exhibit a bit scary for the general public, so he made what is now known to be the very first video game: Tennis for Two.

Suffice to say, it was a hit at the show. People were amazed that they could control something on a screen (which was actually a 3-inch radar screen). After the exhibit ended, however, Higinbotham broke the machine down and never really thought he was onto something special. However, the video game industry that we have today was born out of something completely different: greed. →  Illiterates hate her! Click to read this one weird trick.

Top 100 best American sellers list analysis

Next Gen was good enough to make a comprehensive list of the top 100 games of this century by American sales. The list proves supremely useful because they included the average Game Ranking review. Clicking back and forth between the pages and going over what fell where and what didn’t make the list in my mind, I realized that the list could be sorted in every which way. So, I opened Excel, threw some numbers in and it popped out a few graphs.

Some highlights:
1. Ninja Gaiden
2. Bulletproof
3. Virtua Fighter 4
4. Prince of Persia: Sands of Time
5. SSX 3
6. Tetris Worlds
7. Soul Calibur 2
8. Burnout 3
9. Yu-Gi-Oh! The Duelists of the Roses
10. God of War
11. Devil May Cry
12. Knights of the old Republic
13. Metroid Prime
14. Jack and Daxter
15. Metal Gear Solid 2
16. Wind Waker
17. Need for Speed Underground
18. Halo

Some observations – Virtua Fighter 4 and Soul Calibur 2 were both outsold by Mortal Kombat despite being better to anyone with taste. →  But the future refused to change.

Weekly News We Care About Wrap Up – 7.28.06

It works.

Victor Ireland starts a new company
The guy behind the now closed Working Designs is back in business. Woo? I’m not really sure. The new company is called GaijinWorks, which is probably not a great name. It’s a little similar to a Japanese company trying to do business in America with the name Ignorant Foreigner Enterprises.

Critics are already saying his new company is doomed to failure unless he has learned from his past mistakes, which include having enough principle to ruin a business. Can’t say I blame him for how he handled WD, but then I can’t say I disagree with his critics, either.

Another criticism Vic is facing is that he is no longer needed because companies like Atlus have filled his shoes. This is a stupid position to take. Some gamers will only be satisfied when all good Japanese games come to our shores. I, on the other hand, will only be satisfied when ALL Japanese games come to our shores. →  Actraiser Readnaissance

Left in Japan: The SNES edition

So many games never made it to our shores. Every once in a while, the sheer amount of gaming joy we missed out on is enough to choke me up. I’ve compiled a list of some of the more important ones and given a personal account of why it should’ve made it, what we missed out on, or other random crap. All of them are RPGs of some form or another and since today’s theme is untranslated SNES games, well, they’re all SNES games. Wait, shouldn’t that be Super Famicom then?

Zylo, is that you?

FEDA Emblem of Justice
I actually have the remake of this game for the Saturn. Unfortunately, it’s still in Japanese. It plays like Shining Force or Fire Emblem but with the ability to side with good or evil and recruit different characters based on your alliance. Besides being a SRPG, it also has the same character designer as Shining Force, Shining in the Darkness, Landstalker and Alundra (Yoshitaka Tamaki). →  Jesus: Readful Bio Monster

Weekly News We Care About Wrap Up – 7.21.06

New Sony patent for motion sensing camera
We’ll have to wait and see if Sony releases a peripheral with this technology for the PS3. The patent refers to older similar technology Sony has designed so it provides a good defense to the claims that Sony is merely copying Nintendo. The question now becomes is Sony rushing these technologies to market in response to Nintendo.

Both Sony and Nintendo have advantages in how their products are being sold. If Sony’s new motion sensing technology sells well, games that make use of it will follow. But the product is statistically likely to be another throwaway peripheral with minimal support. If Nintendo’s gamble pays off their motion sensitive games will likely far outnumber the PS3’s and be superior in quality. Conversely, if the Wiimote concept doesn’t work then they have a much farther fall than Sony.

And am I the only person who doesn’t want to have to look at himself while playing an Eye Toy game? →  Oreshika: Tainted Postlines

Lame Discussion: Console War – Part 2

Continued from yesterday’s Part 1.

________________________________
Christian: I really want to know how many people are still drooling for a new Sony console. This gen is the ultimate test of the Playstation brand. One thing is for sure: a new PS3 is financial suicide simply because of the defect rate on Sony consoles.

Dan: I feel the PS2 was the perfect system for the casual gamer, and had a little bit of everything. I don’t know what will fill that void now. Besides a combination of the Wii and the 360.

Golden Jew: Let’s not forget the feeding frenzy when PS2 came out. It was hella expensive, hella rare and were the launch titles THAT good? Granted, the games were still $50.

Christian: They sucked.

PS2 launch titles may have sucked…IF YOU ARE DUMB ENOUGH TO OVERLOOK FANTAVISION!

Golden Jew: Yup. And it was… drum roll… a DVD player! The similarities… are hauntingly familiar!

Jay: The DVD already existed for a while, though. →  Devil May Read 2

Lame Discussion: Console War – Part 1

Kudos on joining us for our second discussion. Well, actually you’re not joining us because it’s already over and you weren’t invited. But thanks for reading. The format may look a little confusing but shouldn’t be too hard to grasp for anyone who has ever held a conversation (which may not be all of you, I know gaming is a harsh mistress).

The contenders:
Dan – Really just wants to talk about the Wii.
Christian – Is slightly upset with Sony.
Golden Jew – May be secretly working for Sony.
Jay – Forces others complex arguments into black and white.
Pat – Will never make it through a whole discussion.
Stefan – Is planning to buy his first new console since the Dreamcast.
________________________________
Jay: In this coming generation of consoles, who will sell the most systems? Who will have their ass handed to them?

Jay welcomes the group.

Golden Jew: I’ve long predicted that this next generation would be viewed as a turning point for gaming. →  READ3R

Editorial Preview of Trusty Bell

If you’ve searched among any game site not named 1up, IGN or Gamespot (and maybe even them, I’m not sure), I bet you’ve seen or heard something about the Xbox360 RPG Trusty Bell. You know, made by Namco, real colorful, takes place in the pre-death dream world of famous composer Chopin? Everyone seems to be excited about it for one reason or another. Even I’ve linked to it on my own blog.

Chopin onions.

The initial fervor has died down by now, and I’ve thought about the game more, as well as discussed it on various forums of trusted, intelligent gamers. Suffice to say that my excitement has waned. All signs point to this game being pretty average, or at least not as compelling as the initial shock would make it out to be.

First, let’s look at the game with Chopin taken out of the picture. We’ve got the combat engine from Namco’s Tales series. A big colorful world with stylized fashions and architecture. →  Illiterates hate her! Click to read this one weird trick.