» January 2nd, 2012 by christian
I wanted to write a 2012 predictions piece about how uncertain I am about what gaming in 2012 will look like. Unfortunately, I wasn't exactly sure how I wanted to format such an article. By sheer coincidence, Tim Bray recently wrote a similar piece on his personal blog (albeit about topics much more serious than gaming). I liked his approach so much that I had to unashamedly use it as a template for my own attempt. Here then are my Bray inspired 2012 Gaming Uncertainties.
Playstation Vita - Will the West embrace it as tepidly as they did the PSP? And will it perform as well in Japan as everyone thinks (and hopes) it will? ...
» August 4th, 2011 by christian
Former VL writer and Powerhead Games designman Matt recently posted a question on Twitter, to which I responded as succinctly as a I could. All told, it's an interesting topic, so I wanted to elaborate on it a bit more in a meatier blog post.
Matt's initial question was the following:
With so many new games being released every single day, what does that do to a player's appreciation for a single title?
I'm not exactly sure what, if anything, he is getting at with the question, but I know what it means to me. My response was this:
honestly? It makes me appreciate that title more, if I've come to see most of those new games as "noise" ...
» April 7th, 2007
If there is one game I could say that everyone should play at least once, it would have to be Pac-Pix. It showcases the DS in a fantastic way, and it is a really fun game. But sadly, it sold very poorly, and got only average review scores. Basically, everyone put on their "stupid caps" and didn't pay any attention to the game.
The major reason for this was the time it was released. It came out in the first six months of the DS's lifetime. Everyone was still waiting for that one game to justify their purchase for the system, and Pac-Pix didn't live up to that. If ...