» March 11th, 2010 by golden jew
As a gamer, I'm often puzzled by decisions game designers make. This most often occurs with MMOs, where the eternal question of "poor decision or lack of resources?" seems to apply, but many console games come to mind, like the Gears of War magic chainsaw. Of course, as a gaming consumer, I am simply the target of disdain, condescension, and of course greed of the gaming industry. I sat pondering my frustration with the lack of two-way communication about design decisions in an era where second guessing the experts is the norm: we can go on WebMD and diagnose ourselves, yet I can't get a straight answer out of a game designer. ...
» March 6th, 2010 by christian
I think of Valve as both the most interesting and depressing developer we have. Interesting because they are a shining example of what can happen when you give time, money, and freedom to developers. Depressing because they are an increasingly obvious outlier. If armchair analysis of the industry were a fighting game, Valve would be the character banned from tournament play. It just wouldn't be fair.
That being said, we can still admire their most recent bout of antics. Earlier this week, the company released a series of parody images that inserted Valve characters into classic Apple advertisements. That might not sound entirely clever, but this is Valve we're talking about. They always have tricks ...
» January 4th, 2008
I cannot call this a review of Heavenly Sword simply because I have not beaten the game, but then again the reason for writing this is not merely to trash HS but to make the following point: people should be embarrassed more easily.
Allow me to explain… I do not own a PS3. I do not own a PS3 because while deciding weather to purchase a PS3 or a 360 I discovered, with basic research and some help from Jay of videolamer, that there is much more variety and quality to be found in the games for 360 than the PS3. However, the one regret that I had about ...