The State of Japanese Gaming Plus A Couple of Signs That the End Times Are Upon Us

As I type this, I am covetously inspecting my growing stockpile of canned goods and rice. Earlier I cleaned and loaded my Colt .45 Airsoft pistol with silencer and under barrel flashlight (think Metal Gear Solid 3). Within the next couple of hours I will be ready for what I am guessing is either going to be the zombocalypse, the Second Coming, WWIII, or possibly the release of a Vanilla Ice Greatest Hits album. One way or the other something bad is going to happen and I am going to be ready.

The Japanese are doing curious things that have tipped me off to our fast approaching doom, let me explain.

First, as I was browsing through the video game section of one of my local electronics stores I spotted a Japanese man loading up his shopping cart with: A) Halo 1,2, and 3 B) An Xbox Live membership card and C) one or two other 360 games that I couldn’t make out. →  Read Band 2

Time to shape up, Sony

Just days ago, Tyson discussed the many ways that Sony shot themselves in the foot, which have led to incredibly lagging console sales. He covered just about everything important. I am here to talk about why it hurts so much.

See, I just got a PSP. Before a DS. Shocking, I know, but it was a good deal that I couldn’t refuse. Truth be told, I’ve been pining for one for a long time, though I was constantly afraid that I would regret it months down the road and find a way to obtain a DS.

It has been three weeks, and I love the damn thing. I take it everywhere. I’ve tried out all its features. Somehow I love it so much that I already have five games for it, and I got three of them by trading in old titles at Gamestop.

I have never done that until now.

I’m still rather shocked at myself. There was a time, right around the PSP launch, where I genuinely wanted to see it crash and burn, mainly because of how gamers were enthralled by some strange concept of “sexiness” in a electronic device, while the DS was gearing up to give us some serious quality. →  What is word? Baby don’t read me.

Review hegemony

Gamers expect very specific review scores for certain games. When Twilight Princess got an 8.6 the internet almost self destructed. Recently, Ratchet and Clank got a 7.5. People are in an uproar over a game they have never played. It’s a triple A title and deserves a triple A score seems to be the prevailing wisdom.

There are a few ways to look at this phenomenon. The first and plainly stupid view is that reviewers are doing their job poorly or are biased. I believe money has changed hands for good reviews but have a tough time swallowing that Microsoft payed for R&C to get a low score. The next and significantly more rational perspective is that the people complaining are actually in the minority. These people are also 14 year old fanboys with a first grade understanding of the English language.

While the second angle is likely correct, the third view, and my view, is that game reviewers themselves are to blame for this sort of uproar. →  The Read Star

The Sony Guide to Committing Game Console Suicide

Step 1: Create A Technologically Difficult Console. Decide that games don’t really matter and it is console specs that sell new gaming consoles. Create a partnership with IBM that introduces a very fast processor into your new gaming machine. Since games don’t sell systems, it is no big deal that this new bleeding edge CPU is very difficult to design titles around and port titles to. After dealing with the new CPU you decide to throw in your newest form of optical drive that shoots the concept of a decently priced system all to hell.

On top of that, you force yet another media standard on to consumers, something you are already notorious for. Lastly, you decide that the internet is a fad and that people don’t really like Microsoft Live so you figure that there is no need to include anything remotely close with the new console or your business operation.

Step 2: Ostracize and belittle your fan base right before you launch your new flagship product. →  The post still burns.

NPD Schadenfreude

I’m a small, petty man, but maybe you are small and petty, too. If so, you may enjoy these comedic comments from a popular PS3 forum. The context is the following – Halo 3 sold 3.3 million copies in less than two weeks, MS sold 527k 360s, Nintendo 501k Wiis, and Sony 117k PS3s.

“this is just an example of what the media can do to a console. ps3 was just released in the wrong world.”

“And why would any one expect Heavenly Sword to see better then it did it has no advertisement at all and there are only 6 million ps3s out as of now so if you compare that to halo selling 3.3 million of 360 with 10 million units old then its allot closer then it looks.”

“PS3 isn’t going anywhere cause Sony will support it forever.”

“Stayed above 120k during “Halo season”? Where exactly is the doom and gloom coming from?”

‘it sold 10,000 less in this five week month than in the previous four week month.’ →  A delayed article is eventually good, a rushed article is all we post.

Who is responsible for making sure I have heard of a game?

Next week Capcom will release Zack and Wiki for the Wii.

This is significant not because I want to play the game (although I do, and you should also) but because I had never heard of it up until a few days ago. There have been plenty of articles and columns recently that lament the fact that third party titles have failed to sell on Nintendo’s newest console. This fact, the fact that Nintendo has suffered a similar fate with past consoles, and the perception that they are either competing too fiercely with these third parties or have too difficult and onerous a quality assurance process have led some in the industry to believe that the big N is doomed. The Wii will be unable to dominate this generation without significant third part support, they argue.

While I could propose an alternative explanation (i.e. the games have mostly been crap) for why third party titles have not been selling, this is not what I mean to discuss today. →  They’re reading her… and then they’re going to read me!

The most racist-filled place on Earth: Xbox Live

Is it just me, or is America filled with racist pigs? I’ve been playing Halo 3 online since it came out, and there has not been one night where I didn’t hear a racial slur slung at me. And half the time it’s for no reason! I’m just sitting there, tea-bagging some guy after sticking a plasma grenade in his mouth, and I get called the “N-word”! That’s a little harsh, don’t you think?

I am not a black man, but I still get very offended when people say this. It’s not right, and it’s saddening that people are still subjected to this kind of juvenile behavior. What if I was a black man? How do you think I would feel? All I’m doing is playing a video game, trying to relieve a little stress from a hard day’s work. But instead of enjoying a little online gaming with my favorite non-Mario mascot, I’m greeted with a string of racial slurs that degrade me and my self-esteem. →  Zero Escape: Nine Hours, Nine Authors, Nine Articles

Does Nintendo care?

With games like WiiFit and Face Training becoming the staple of Nintendo’s wares in this “new generation”, most hardcore gamers are left asking, “Hey, what about me? Where are my kind of games at, son?” I’m sorry to have to tell you this, but Nintendo doesn’t care about you anymore. They have moved on to greener pastures. Which is to say they want your mom’s money now, not yours.

The number one indicator for this theory was their show at the 2007 E3 conference. We had nearly 20 minutes of WiiFit, but only 20 seconds of Mario Kart Wii.

They didn’t want to show more because Nintendo was in front of all the world’s media, and they wanted to send out the word that they’re all about the non-gamers now. That’s why they focused so much on WiiFit. It was a signal to everyone that hardcore gamers are not Nintendo’s main market anymore. Iwata was on stage for nearly 10 minutes trying to defend what their company was doing now:

“Basically, non-games make us mad cash money, and we want more.” →  Hell is other gamers.

ZOMGzors – Bungie and Msoft split up

Fuck me, every time I put on a clean pair of pants, something like this happens. I won’t make this blog too long-winded, as I’m sure you want details. So here they are, in a nice list format for easy reading.

-Bungie is now an independent company, entitled Bungie LLC. They have no real ties to Microsoft anymore…

-..but they still have a long-term publishing agreement with Microsoft.

-Microsoft owns the IP rights to Halo, so in theory, Bungie may not make the next Halo installment (see below for delicious commentary).

-Bungie is still working on DLC for Halo 3, as well as collaborating on the Halo/Peter Jackson project.

-Both companies <3 each other, hoping to make Bungie/Msoft babies in the future.

What does this ultimately mean for us gamers? Not much, really. We’ll still get Halo, and I’m willing to bet Msoft will give Bungie the contract to make Halo 4. The only real difference is that Bungie can make any game they want to now. →  You had me at read more.

Weekly News We Care About Wrap Up – 10.5.07

Dream team created to make MMO
One of the three guys behind Fallout and 17 ex-Blizzard guys all in one development team? You know these are going to be amazingly well crafted fetch quests that change absolutely nothing in a static MMO world. And think of the grinding!

Halo 3 is the biggest event in human history
The release of Halo 3 makes John Wilkes Booth and Lee Harvey Oswald look like footnotes in history. The moon landing is dwarfed by Bungie’s newest game, which sold approximately thirty thousand times more than any other product ever created. There are now significantly more copies of Halo 3 than wheels, and just about the same number of grains of sand.

This game topped the charts in Japan last week, proving that in a tepid market environment an American game can actually sell well in the East. Microsoft still didn’t sell many 360s so it’s likely most Halo 3 owners bought the game in order to read the manual and gawk at the pictures on the back of the box. →  Now with fewer vowels.