Christian tunes his ax and whips out the beating stick

Today we get another song pack for Guitar Hero 2, the second one with fresh songs. I’m always up for some new challenges, but I also appreciate the chance this gives me to point out the faults (and successes) of others. You see, this song pack was announced for release a week ago and slated to be available last Thursday. Instead we get it today. The success here goes to scorehero, which did its best to explain the situation and keep everyone updated on the status of the songs. Apparently the tunes were supposed to be out this week rather than last, and someone in PR misinterpreted the announcement. I want to thank the folks at the site for keeping the community in the know.

I’ll chalk this up to an honest mistake by someone at Harmonix/Red Octane/Microsoft. The failure however still goes to the miserable game news blogs like Joystiq and Kotaku. As you can see, Kotaku reported on the song pack last week. →  Ba da bam ba baa I’m readin’ it.

I hate Halo and I hate Final Fantasy

Not because I’m one of those rebellious gamers who thinks hating popular franchises is cool (though it is cool, you should try it), and not because Halo and Final Fantasy games are bad. I hate mega-popular franchises because gamers love them too much.

Every copy of Halo 3 sold tells Microsoft they should pay for a dozen more “I’m a big guy with a big gun and I plan on shooting you in the face, also there are aliens or Germans” games for the 360. Every copy of Final Fantasy Crisis Core sold sends the message to Square that they are right to limit original output and they should in fact support their enormous company by releasing 4,000 titles in the same series (or two).

Really I’m not mad at these games at all, but rather I’m mad at gamers. Of course you should buy Halo 3, it’s good, but buy some smaller titles, too. Take a chance on something you’ve never heard of, or better yet, do research and find a title that was well reviewed but failed to make a commercial splash. →  Four out of five dentists recommend reading more.

A deeper look into Nintendo’s bling

Nintendo’s recent ascension to become the second largest company in Japan has been making news on a few sites which track the business aspect of video games. While it is true that a company’s market capitalization (basically a measure of what the stock market thinks a company is worth) has grown by leaps and bounds of late (as will happen when the price shoots up as much as Nintendo’s has) some of the underlying financial numbers are even more fascinating than the headlines.

By market cap, Nintendo is substantially larger than Sony (Nintendo is worth about $75 billion, to Sony’s $47 billion). In truth, this metric is only one way to judge the size of a company. What’s another, you may ask? How about sales, I answer. Sony’s sales are leaps and bounds higher than Nintendo’s. During fiscal year 2007 Sony recorded over $34 billion in net sales, while Nintendo brought in $7 billion. So in terms of sales, Sony is more than four times the size of Nintendo. →  Show me the reading!

TGS 2007 — Fear and Loathing in Tokyo

Living in Japan allows me a certain freedom when it comes to my nerd-hood. Video game playing is all but encouraged, anime is the norm, and if you were to tell someone your life goal was to build and paint model robots, they would smile understandingly at you. Japan is indeed a land in which technology and entertainment hold hands and lovingly caress one another. As I type this, I am coasting at a leisurely 175mph on a bullet train as I watch scenery adorned with lush greenery and neon zoom by. One of the many nerdy perks to living in Japan is the knowledge that once a year, all of the big names in gaming (minus one) will converge in Tokyo and allow the public a glimpse of their brand new wares. This year is no different and I decided to make the pilgrimage from my home in rural Kyoto to the fluid craziness that is Tokyo and The Tokyo Game Show to see what was in store for gamers in the near future. →  Take your stinking paws off me, you damned dirty article.

Finishing the Fight

Sorry folks, but I need to put videolamer’s bold blend of criticism and cynicism on the back burner and brew a fresh pot of Game Fuel. That’s right – we need to talk about Halo 3.

Rest assured, we will be featuring a review of the game in some form or another, despite the fact that it is rather useless to review the biggest-game-of-the-decade-until-GTA4-comes-out. Though perhaps I am wrong about that – if vl’s readership is anything like its staff, there may be some of you who are unsure about this franchise, in which case we’ll have lots to talk about. But before a proper review is done, we have to play the damn thing. And before even that happens, there are a few things we should get out of the way.

How do you feel about Halo 3? Are you sick and tired of all of its hype? Are you sniping at fans the way I did with Harry Potter fans during book 7’s release? →  Uncharted Waters: New Horeadin’s

Xbox Live Brings it On

While everyone has been hoping and waiting for an announcement regarding Sin and Punishment on the Virtual Console, Microsoft has gone ahead and demanded you give them money. Xbox Live Arcade is going to get not only Ikaruga, but an updated, HD ready version of Rez.

That’s right. Two of the darlings of the gaming underground are getting another chance, and for reasonable prices! The only way not to be excited about this announcement is if your a smarmy collector who realizes their first print copies of these games are going to be worth a lot less.

Small price to pay to get a new version Rez for modern televisions. And I haven’t even played the damn game yet!

Many links for the news, so I’ll send you to everyone’s favorite videolamer troll to spill the beans.

Weekly News We Care About Wrap Up – 9.7.07

Molyneux takes a shocking stand – his company is more influential than its competitor
In a recent interview, designer Peter Molyneux said that Microsoft’s Live will be more impactful than the Wii remote. Molyneux was clearly kidding – would anyone use the non-word “impactful” in a serious statement?

Pretend he was serious. Is Live more influential than motion sensing controls? This is not easy to answer, partly because it’s comparing apples to gypsies, partly because the Wii is very young and partly because in some form, both things being compared have already existed for years. At its base level, Live is the internet. Should we thank Al Gore for being more impactful on games than Microsoft? If that’s too far a leap, what about X-Band on the Genesis or SNES? Surely Seganet was impactful as all get out.

OMG Nintendo copied Hasbro!

The motion controlled Star Wars Lightsaber Battle game Hasbro released in 2005 is more fun than most Wii games. →  It might come in handy if you, the master of reading, take it with you.

The Hardware Honeymoon Is Over, Bring On The Games!

I just took a quick peek at the Japanese console sales charts and I think it is safe to say that the newness is starting to fade from this generation of consoles. This is by no means a doom and gloom statement, it just means that now some game developers need to step up to the plate and convince people to buy into all of the new hardware floating around.

Microsoft will again be the loser in the Japanese console market. The Xbox 360 just does not have titles that Japanese people are interested in. Halo 3 will most definitely boost sales in the United States and Europe but not many Japanese gamers play Halo. I am positive I will be able to walk into any store here on the day Halo 3 is released and walk out with a copy of the game if I so desired. It is a shame for MS that they can’t find some way to connect with the inhabitants of this little island country because the 360 is a very solid console. →  The King of Articles 2002: Unlimited Match

Dreamcast Mania! – Canceled games: Came out on other consoles

Finally, the much requested follow up to the canceled Dreamcast games deal I wrote a few weeks ago. For those who missed the first, I am taking a look at games that were slated to be released for Sega’s last system that got the axe for one reason or another (well, probably for the very specific reason that the console was discontinued). Special thanks to Christian for handling a few of these. Even I get tired of making stuff up about games I’ve never heard of.

Super Monkey Ball
What was it?
The first game in the best monkey based Marble Madness clone series.

Would it have been good?
The game didn’t rely on great graphics and the Cube version was indeed fun. It would have been an excellent Dreamcast game.

Would it have sold?
Not as well as it did because the Dreamcast simply didn’t sell as well, but yes, it would have sold nicely.

Would it have come out? →  Rule of Read

Dreamcast Mania! – Canceled games: PC Ports

The Dreamcast was home to many excellent games, but due to its early demise, it was also home to many canceled games. These games, though varied, can be broken up into three main categories – ports of PC games, games that made it to other consoles, and games that never came out. Today, we will look at the PC ports and imagine how things would have turned out had the Dreamcast lasted a few more years.

Black and White
What was it?
A very well received god sim by Peter Molyneux.

Would it have been good?
Probably but it would be infuriating without the Dreamcast mouse.

Would it have sold?
Yes but not nearly as well as on the PC. Complex PC games and console games have different audiences.

Would it have actually come out?
I doubt it. The DS Black and White was announced forever ago and nothing has come of it. Lionhead seems to be unwilling to actually port their games, or at least their Black and White games. →  I got served!