Stalker: Shadow of Chernobyl Non-Review

S.T.A.L.K.E.R.: Shadow of Chernobyl has been a game I’ve declined to review. There are some things I’m just not comfortable casting judgment on. A review implies that the reviewer has authority over the game, an intellectual superiority. I can tell you what I think about Stalker, but Stalker is a complex game full of loose ends; it calls upon a creative power within its players to piece them together. What I think about it is constantly changing the more I play and the more I learn. Any review of the game will say much more about the reviewer than the game itself. This is my non-review. It’s just what I think right now.

I’m going to go ahead and say that I like Stalker–a lot. It’s one of my favorite games ever and I still can’t stop talking about. →  Game. James Game.

2010 Favorites

I know, I know, it’s February 2011, and here I am with a 2010 retrospective. The truth is that this has been written and ready a while now, but only now have I remembered to post it. Keep in mind that these are my personal favorite games of 2010. If one of your faves isn’t on here, chances are good that I simply didn’t play it.

Kirby’s Epic Yarn

I put Kirby’s Epic Yarn on this list with a few caveats. I find that the game is significantly more interesting with two players, and in my personal experience, is even better when at least one of those players isn’t particularly good at video games. That’s because Epic Yarn is so cleverly built as to be able to accomdate both kinds of players. →  Read, you fools!

The Strange Joys of Not Gaming

Video games have always played a large role in my life. Some, my wife included, have drawn the conclusion that video games take up too much of my time. I’ll freely admit that I have a problem. It apparently could be worse since I have never played Shenmuie or however one spells that awful transliteration and if I did I would apparently love it so much it that it would devour my very being. So I got that going for me.

Thrust into a position where I have no television, no console and a laptop that struggles to run The Elder Scrolls IV: Oblivion, I find myself looking from the outside of the gamer community in. Having spent a few months in this position, my primary result of electronic entertainment deprivation is this: Being cut off almost completely from video games is weird. →  The only thing we have to read is read itself.

Ken Levine’s Secret Notepad of BioShock Ideas

  • BioShock — A city under the ocean (not Atlantis) is populated by murderous psychopaths. Everyone here also has superpowers. A little girl and her dozen twin sisters wander around needing to be rescued. Andrew Ryan talks to you about why his city is so great. After you kill everyone in the city the moral of the story is that killing children is bad. (Chance to prove that videogames can have moral messages just like movies?) I think this game could give people a lot to think about, like how it’s dangerous to give everyone in a city inherently destructive superpowers.
  • BioShock Infinite–A city in the sky is populated by an evil Tea Party analog (to prevent moral ambiguity make sure their eyes burn and they roar like monsters so there’s no confusion over who the bad guys are).
 →  All the lonely gamers, where do they all belong?

Extra Lives Review

Tom Bissell’s latest work, Extra Lives: Why Video Games Matter, doesn’t include much discussion on the subject of why video games matter. This has very little weight on the text itself, but I think every reader should be aware of that fact before opening a copy. Extra Lives is about Bissell’s fascination with videogames and videogame developers, and about his own experiences playing games. The basic point of the book is, well, I can’t really say. Any central thesis has gone far over my head because as far as my reading comprehension extends I couldn’t find any real point to the book. Each chapter is tied to the others by the fact that it’s about videogames. Videogames: that’s basically the point of the book.

It's like... some sort of life.... it's an... EXTRA Life!?!?!!!

Is it a good or a bad book? →  Game is dead. Game remains dead. And we have killed it.

The Passion of Tetris

Back in the day, a passion for video games meant a healthy interest in video games as part of a normal, balanced diet. These days, anything than less than full retard could see you harshly labeled as a newbie on some internet forums. But unlike wine or film it is hard to be a connoisseur of the whole of gaming-kind. There are so many games that humans cannot tell you how many there are any more. Thousands? Certainly. Millions? Maybe. It depends. Is every slight mod a separate game? Is every two second flash game a ‘game’? Do not seek the answer to those questions young one, to seek to answer them is to look into the void. By far the best thing to do if you want to really make it in the video game sector is to hyper focus on one tiny tiny tiny bit of gaming. →  Of all the words of mice and men, the saddest are, ‘Game Over.’

Review – No More Heroes: Desperate Struggle

No More Heroes was a fine game, but it was one that worked best as a solitary experience. Parodies of gamer, geek, and otaku culture are a tricky business, and the game managed to address this issue well. Going for it a second time around would be pushing it, and having to reconcile the true ending of its predecessor would probably cheapen it in the end.

But really, it was the pessimist inside me that made me most concerned about NMH2. One of the E3 trailers indicated that the protagonist, Travis Touchdown, was going to start fighting as only the 50th ranked assassin. I knew there was a snowball’s chance in hell that Grasshopper Manufacture (or any developer, for that matter) was going to come up with fifty new boss battles to fight. →  Silent Post 2

Reports of the East’s death are greatly exaggerated

Joseph Goebbels said that if you tell a lie often enough, it becomes the truth. I don’t say this to make some comparison to the Nazis, but because it often occurs outside the realm of propaganda. There are times when bad reporting and a lack of research can cause a false belief to become a truism in the eyes of society. As a general example, I am reminded of the various reports on the epidemic of sexual “rainbow parties” among teenagers, which were based on a handful of incidents which in no way suggested that such an event is a common occurrence anywhere. Sometimes this happens due to someone wanting to push an agenda, and other times it may simply be the result of people believing something that they want to be true. →  Jet fuel can’t melt videolamer.

How The West Went Wrong

Let’s play a game that we’ll call, “Count The Genres”. Video games do a pretty good job of covering their bases in terms of the copious amount of scenarios and storylines they deal with. You have your run-of-the-mill sci-fi game, fantasy plots set in mystical realms, hospital simulations, farming sims, sports, you name it, there is probably a video game that touches on it in some way. There is one genre though that I am constantly amazed by the lack of coverage it receives and that is, the Western. How many Western themed games can you name?

I am curious as to why the Western genre gets as little love from electronic gaming as it does. This is especially true when you consider how romanticized the genre has been in books, radio, and film since the turn of the century. →  2 h4rdc0r3 4 U.

Late to the Party: Earthbound

It took me over half a decade to finally play through Earthbound. I tried numerous times over the years but each time I stalled at or before the town of Onett. Eventually I figured out the problem: I was trying to play the game on a PC emulator, in environments where I couldn’t get comfortable, or even put the sound on. My latest solution to this dilemma was to play it on my cell phone, with stereo headphones and a slide out keyboard with the d-pad on the right. Not quite the same as playing it on a genuine SNES, but you’d be amazed at how much better a game can be when you can curl up on the couch and let the soundtrack drown out the outside world. At the very least, it helped me get past Onett and all the way to the end credits. →  Read more, before it’s too late!