Golden Jew’s Nuggets of Wisdom #4

What happened to resource management/economic games?

Being a Jew, and a dork (as we have established by my contributing to this site), I love resource management games. Railroad Tycoon and Tropico bring back fond memories: games where you gather A, process A into B, and then sell B for C(ash). Unfortunately, I seem to be the only one, because no one has made a good resource management game in ages. It seems that Firaxis is the only company capable of “making” (and I use the term loosely, since Firaxis has yet to make a game in years in my book) these games.

Their most recent two efforts were half-baked bug-ridden crap: Sid Meier’s Railroads (which I loved for the concept before getting infuriated with the execution after writing a glowing review) and Sid Meier’s Civilization 4 Ultimate Colonization North American Challenge 2008, also known as Colonization II: We’re Using the Civ 4 Engine and Name for Sales. For the record, Colonization II also was a half-baked piece of shit, except this time they are sponsoring a contest so someone else will finish the game instead of pretending they finished it themselves. →  Europa Universalis IV: Articles of War

Firaxis Rage

I love Civilization. I really do. I’ve been on a massive kick of Civ 4: BTS multiplayer recently, and I’m eager for Civilization Revolution, as are many of my friends. But I can’t excuse some of the ridiculous activities that Firaxis has been engaged in lately.

First, they release ANOTHER faulty patch for Civ 4. Fanboys would tell me to shut the fuck up and enjoy this wondrous bounty from Firaxis: after all, with Civ 3 Conquests they promised a patch that never came. But despite this, I can’t help but be angry that they produce another patch that is so bug-ridden it requires a user patch. After their criminal negligence with this title, the least they could do would be apply QA resources to ensure that their name is more synonymous with “quality programming” than “you suckers will buy anything we produce, ha ha ha.”

They then follow up this indignity by revealing that in addition to diverting all of their resources to Civilization Revolution, they are going to be releasing a Colonization remake. →  How many games must a gamer play before you call him a gamer?

Revolution… in reviewing?

Civilization Revolution is about to hit US game store shelves. What separates this game from the horde of other games coming out on consoles is the record amount of bugs in a console game. I kid, I kid. What it does bring to the table is an adaption of the incredibly deep PC-based Civilization series, and from initial reviews and demo play Civ Rev is sleek enough for consoles without sacrificing the Civilization flavor.

It’s rare that a developer makes a platform jump like this, and even more so when they alter an existing franchise successfully. Naturally, Civ Rev is far from perfect, but it seems (at least based on initial reviews) that this jump was successful and it’s a fun game with reasonable single player appeal and a strong multiplayer mode.

What’s fascinating to observe, is that because the game is daring and fun, but flawed reviewers have no problem giving it scores in the 7-8 range. With today’s “score inflation” from the big review houses such as IGN, such a score, particularly from a well known publisher, would be considered a death knell. →  Read me now, believe me later.

Bad Design 1

This column looks at design flaws in popular games. Nearly all of the examples of poor design are from games that are either good or great, so don’t assume we are picking on these games solely because they suck and it’s fun to make fun of crap. Perhaps it is the games’ quality that makes identifying one specific design flaw so easy. The flaws are also not unique the only these games; hopefully each specific game we examine will hold a flaw that is common in many other games, some sort of universal design flaw. This will ultimately make the column much more valuable than if it were just a place to piss on a game for a specific and unique quirk.

That being said, welcome to the first installment of this potentially never ending series. Today I’ll be looking at Civilization III (yes, I know IV just came out), Jade Empire, and an old cult classic for the Sega CD called Dark Wizard. →  Welcome to read zone!