The next generation of handhelds

Handheld video games are important to us because they offer profit with minimal development costs. If a console title costs 10 million dollars but two years to make, the seemingly large profits come at a very high cost. Handheld games take a fraction of the development time, a fraction of the development cost and can still sell millions of copies.

The new generation of consoles is currently delighting gamers across the globe, but where are the new handhelds? Through my business contacts, I have been lucky enough to uncover the next generation of handhelds. So read this over and then put your marketing team to work.
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Sony PSP2 — Sony has finally stopped pretending the PSP is for new titles and delivered what consumers really want — a portable PS1. →  I’m readin’ here!

Weekly News We Care About Wrap Up – 5.26.06

Tose’s game Shrek: Reekin’ Havoc has been accused of lacking soul. How could a company that works as guns for hire and doesn’t like getting credit possibly make a game they don’t feel passionate about?

Development team that doesn’t take credit for their work
Tose say they are “development ninjas.” They have worked on over a thousand games and never take any credit for their work. The few games they have admitted to making seem to be average at best, so it may not be a big loss.

It does raise interesting ethical questions, though. While it may be legal, most people think it’s absurd to buy life stories from someone then write about them like thy happened to you (ala Seinfeld: see Kramer and Peterman). →  Please sir, can I have some more?

Another gamer is claimed by World of Warcraft

So. World of Warcraft. A game I’ve been putting off playing since inception.

Nice graphics…for 1997! Ahahahahaha!

Diablo has always been one of my favorite games but I always found it a little limited. Added to that, I was one of those people who pre-ordered Ultima Online in the special collectors edition that came with the cool little cloth map and three months of subscription. I almost made it through the first month and a friends prodding left me spending three hours a day fletching arrows for a bit of the second. By the third month I was busy trying to unclog the toilet that I’d flushed that damn cloth map in.

Not that a lot of people didn’t love UO, it just wasn’t the game that I expected. →  Ys: The Article of Napishtim

What is a hardcore gamer?

Holy crap the Serious Games Summit looks like fun!

So E3 has come and gone. I missed out on most of the news and hoopla, in favor of catching up after the dust settled. I did, however, read more than a few articles that popped up in the month prior to E3, specifically those that dealt with the marketing aspect of the games industry. I’ve seen articles discussing mobile games, non-roleplaying MMO’s, and a mysterious new thing called “Serious games.”

Most of this meant very little to me in the long run, but one debate that has been brought up as of late has piqued my interest: “Who is a hardcore gamer, how do and why should we cater to them?” →  Read or Alive 2: Hardcore

Weekly News We Care About Wrap Up – 5.19.06

Get it? It’s hacked? With an axe?

Xbox 360 hacked to play pirated games, err backups
That didn’t take too long, but it won’t work for everyone and if you get caught Bill Gates will devour your soul.

Analysts worry PS3 price will hurt the game industry
While somewhat obvious, it’s good to see analysts voicing thoughts that not everyone has had. The reasoning behind the suspicion Sony is hurting the industry is such a high price point for the PS3 will prevent growth. Installing new users each successive generation is very important if game development costs are going to continue to grow and a $500 price tag prevents this. When thought of in terms of accessibility versus cost and hardware versus software, the gap between Sony and Nintendo seems even larger. →  OutRun 2006: Post to Post

An E3 for the proletariat: Golden Jew’s final thoughts

Another year, another E3. This marked the third E3 I have attended. Obviously, this year’s big focus was on the new console systems: Second Generation Xbox 360 games, the Wii, and the PS3.

Last year, after seeing the preview for the Xbox 360, the teaser demo for the PS3, and hearing about the Wii (then called the Revolution, a time which will be remembered as “Heterosexual Nintendo”), I was stoked. I boldly declared to my friends that this next generation of consoles would be remembered as a big turning point in gaming. Finally–at last–systems would have standard support for the goodies that make PC gaming so much fun (hard drives, keyboards, online connectivity), combined with native HD support and some serious rendering muscle. →  Ys: The Article of Napishtim

Lame E3 pics 3

Click the pic for an annoying pop up window with a bigger pic.

Welcome to Wii World.

A drum simulation. Wow.

A baseball simulation. Wower.

Finally, something that looks like a real game.

Smashy smashy.

Colorful controllers.

Variety of controllers.

And finally, the system all the fuss is over:

The most pleasant surprise at this E3

This year’s E3 had a number of surprises, some cool some lame. The games that weren’t there were somewhat surprising so I’ve listed the ones I care about.

Capcom had already used their scariest ideas, so this time they have you fighting zombies in broad daylight.

Resident Evil 5
Resident Evil 4 was really great, but controlling it still wasn’t perfectly easy. If Resident Evil 5 can maintain 4’s quality and sharpen controls then it’d be gold in a PS3 case. RE5 not showing up at this year’s E3 was a bummer not just because we all want to see more of it, but because we need to know exactly what systems it’ll be on. I need to know if I should start saving pennies for a PS3 (that’s 60,000 pennies). →  It’s time to read and chew bubblegum… and I’m all outta gum.

Lame E3 pics 2

Click a pic to make it bigger.

Did any one else have any idea Enix is pronounced Eh-nicks and not Ee-nicks?

Despite being a Ryu clone, Akira is still the star of the Virtua Fighter series.

His name is “El Blaze”, which translates as “The Blaze.”

If I get this game I’ll have Burning Crusade and burning itch.

Finally, we know where all of Blizzard’s revenue goes to: buying giant dolls.

WoW statue, or Golden Jew? We may never know.

An E3 for the proletariat: Impressions Part 3

I’ve always wanted to stab a Japanese man.

Red Steel
The concept behind Red Steel is definitely cool. You use the nunchaku controller to both aim and shoot a gun and slice with the sword as well as look around while walking. The analog controller in the left hand is used to move, and by twisting it you can open doors. The nunchaku controller was very precise, though this shouldn’t be surprising because if you can legitimately blame one death in a game on your controller, chances are you don’t want to buy the Wii. Also, it did not seem like the controller required enough movement that players will get tired over time; most players already jerk their controllers around when they’re excited (no pun intended) and I think that requires just as much muscle as the Wii controller does. →  In the beginning games created the heavens and the earth.