Nintendo to the future, “Emulate this!”

This morning while showering I thought about the usual – video games. Specifically, I thought about the article we did on DS games and how some people reacted by saying the PSP is backwards compatible with every old console someone wrote an emulator for. After mulling over the pros and cons of that argument, I spent some time pondering the future of emulation and something struck me. Unless motion control and touch control become ubiquitous, the DS and Wii will not be emulatable by anyone not willing to put in huge amounts of effort.

Nintendo has always had a particularly strong fear of piracy. Primarily because CDs are so easily duplicated, Nintendo gave the N64 a cart slot. For the same reason, they burned Gamecube games onto mini-DVDs. →  Professor Layton and the Diabolical Post

Tale of the Tape

This could be interesting. Lawsuit between Silicon Knights and Epic Games. Possible SNAFUs with the Unreal 3 engine. The perfect recipe for speculation, drama, and endless blogs and articles.

Its also the perfect opportunity for violence. Who here wouldn’t want to see a fight between Epic’s Mark Rein and SK’s Dennis Dyack? Both are loudmouths for their respective companies, fellas who won’t stop gushing about their own product, but rarely have anything nice to say about anything else. I think it would be the best way to settle this issue, especially if it means one of them gets knocked out for a couple of months.

But wait – we can make it better. Lets just do the whole thing WWF style. →  Fear the old posts.

Gaming Meccas of Japan Pt. 1 — Den Den Town, Osaka, Japan

Being a geek and living in Japan is kind of like mixing Ecstasy with LSD – it’s one hell of a trip. There are four places in Japan that should be on the must-see list for anyone who calls himself a nerd. The big one is Akihabara in Tokyo and I will be covering that in September along with The Tokyo Game Show. The third spot goes to Nintendo’s world headquarters in Kyoto but there isn’t much to see there because no one is allowed into the facility and tours are never provided. The fourth spot and topic of today’s installment is Den Den Town in Osaka.

Den Den Town can best be described as the poor man’s Akihabara. It is smaller in size, about four or five square blocks instead of an entire section of Tokyo. →  Hot Shots Post 3

Nintendo’s E3 conference also sucks

Nintendo’s E3 presentation was as bad as Microsoft. Had they not announced release dates of games I want, I’d probably say worse. Highlights:

– Bragging
– Charts
– Release dates
– Montages
– Charts
– Wii Zapper, which will come with a game (how about a game that comes with the zapper instead of a zapper that comes with a shitty after thought of a pack in?)
– Mario Kart coming early next year with online races and a stupid plastic steering wheel. Also with the new feature of “skill not mattering” that levels the playing field for all new gamers
– Charts
– Bad puns
– Montages
– High School Musical, the amazing game based off of the movie of the same name
– Wii Fit, complete with Wii Pad to Wii stand on

I thought Reggie was supposed to not suck. →  We have nothing to lose but our games.

Second helpings of the DS list article

Yesterday we covered 65 DS games as something of a jesting response to a PSP Fanboy article. Some readers decided to ignore the point of our piece, which was that games are, at least by our standards, the real reason to buy or not buy a system. For those people, we now present a second reason (in their view) to buy a DS — backwards compatibility.

The entire GameBoy Advance lineup is available to a proud DS owner. While a majority of games on that handheld were licensed kiddy garbage, it was still home to some excellent titles you should make sure to play.

After some GBA games, we will then take a look at 10 upcoming DS games that look promising. →  Read Band 2

65 reasons to own a DS

Recently, PSP Fanboy began a series of articles called “60 Reasons to own a PSP.” They may only be up to reason 45 despite the series beginning a month ago, but today we are showing you everything we’ve got. Yes, 65 reasons to own a DS, but here’s the catch — they’re all games.

PSP fans (we have some at this site) and savvy readers may be quick to point out that PSP Fanboy could have taken the same approach. Forget that it’s debatable the PSP has 65 good games because that’s not the point. The PSP crowd may like games, but we believe the PSP Fanboy article shows what is important to that fanbase.

Features, a lot of features. →  And so it games…

matt’s E3 Predictions

I’m sure you’re probably bored to death of reading the blogosphere’s predictions for the cleverly-named “Min-E3” event that’s going to take place next week, but I haven’t stated mine yet, so you’re gonna sit there and listen, whether you like it or not. I’ll try to make it short, so you only have to use 3% of your brain power. Fucking babies.

Microsoft

-Gears of War for PC. Why? Because it’s already true.

-No portable (Jesus people, forget about it).

-$50 price drop for each 360 SKU (Core, Premium, Elite).

-No MGS4. It will happen eventually, but it’s not going to be for awhile.

-Zune will be integrated more with the Fall Update. Songs and video bought off Marketplace, then transfered to your Zune. →  [post launches in virtual reality],[put on your VR headset now],[left click on your mouse to open the remainder of this post in your web browser on your digital computing device]

Weekly News We Care About Wrap Up – 6.29.07

Capcom not merging with another company
Sega and Sammy did it, Square and Enix did it, so why not Capcom? Imagine the awesomeness of Capnomi — crossovers like Phoenix Wright Solid, Gradius May Cry, and Silent Resident Evil Hill would delight fans worldwide.

Unfortunately (or fortunately if you live in the real world), Capcom won’t be merging with another company any time soon. They did announce they would go the Sega route of buying a bunch of crappy Western developers, at least. We can only hope Capcom nonchalantly hands over enormous franchises for their new developers to systematically destroy.

Dragon’s Lair DS
This game gets a bad rap just because it’s basically not interactive in any way. It’s true that if Dragon’s Lair came out today on the PS3 and looked amazing but offered little to no gameplay, my throat would be sore from all the screaming about how shitty it is. →  Are anyone else’s nipples hard?

Nintendo confirms WiiWare: Indie Gaming on Wii

This week Nintendo sent the word out that they are indeed working on a Wii channel where users can download original games, titled WiiWare. This is basically Nintendo’s version of Xbox Live Arcade.

Nintendo is working on getting indie devs to take advantage of the WiiWare channel, but it’s still unknown how developers can actually make a game on the system without open source API’s for the Wii’s architecture. It seems that indie devs may need to pony up the cash for a real dev kit. Thankfully, Wii dev kits are pretty damn cheap right now, estimated at a paltry $2000.

Now I’m sure most of you are thinking, “Yeah, Nintendo said this when they first announced the Wii and it’s online services.” →  Videolamer does what IGNotDoes.

Playing catch up: Chrono Trigger

I finally finished Chrono Trigger, and only 12 years late. Not too bad. Much like Super Mario World, this is another classic that deserves the accolades it has received. I only hope Link to the Past and Final Fantasy 4 are Chrono Trigger good. Though because of the game’s quality characterization, I am now slightly depressed.

It has been pretty uncommon in my life, but now and then a game comes along that affects me like a great movie or novel does. Now that there is no more to see, what happens to the characters? Crono, whose name is a typo because of the apparent five character limit in the game, was the standard silent protagonist and I don’t give a damn about him. →  Ikari Warriors 2: Postery Read