ZOMG! Moment – Nintendo Acquires Monolith Soft

In a stunning move, Nintendo has purchased Xenosaga developer, Monolith Soft, from its previous majority shareholders, Namco Bandai. Nintendo, now the majority shareholder, owns 80% of the company’s stock, while Namco Bandai still owns 16% of their previous 96% shareholdings.

Holy snap. Wii gets itself some RPG pron.

For Nintendo fans, this is a moment for much rejoicing. Previous Nintendo consoles (N64-era and up) have had very little RPG support, with many RPG fans jumping ship to Nintendo’s rival, the Playstation. By bringing on-board one of the premier Japanese RPG developers, Nintendo is poised to take back the RPG crown that it lost after the SNES days. Monolith Soft is currently working on Disaster: Day of Crisis for the Wii, but one has to think (and hope) that they will revisit their RPG-powerhouses, the Xenosaga or Baten Kaitos series at some point. →  Phoenix Write: Just Posts for All

PS3 Gets Boatload of PS1 Titles…in Japan

Through their newest 1.70 firmware update for the PS3, Sony has bestowed upon the Japanese buying public a cornucopia (25 to be exact) of PS1 titles for purchase through the Playstation Store. This will also mark the very first time that PS1 titles are playable on the PS3. Before today, they were only playable on the PSP, which makes absolutely no sense.

Blocky characters in 1080p: totally worth $600.

And sadly, not all of the titles that are being released tomorrow are playable on the PS3. You can check out the complete list at PSPFanboy.

Now, although this is only for Japan, it does seem that Sony is at least somewhat trying to do what Nintendo has been doing with their Virtual Console Mondays. Nintendo has been on the ball ever since the service started a week after the Wii’s launch, and after seeing how much profit they stand to gain from doing nothing releasing their old wares, Sony has decided it’s their turn to milk their customers of their hard-earned money. →  PaReader the Reader

One Thing Right, One Thing Wrong: Sony Edition

In our final edition, we get to talk about everyone’s current whipping boy, Sony and it’s uber-beast of a console, the PS3. Oh boy, how the might have fallen. In one fell swoop, the Playstation brand went from the de facto system for anything “video gaming” to some machine that costs way too much. But, it’s not all bad.

Ummm. Hmmmm.

Yeah, let’s start with the bad things first.

Well, one thing that I can’t understand for the life of me is what you have to do when updating the PS3’s firmware. You have to connect your wireless SIXAXIS controller into the system with a USB cord. Can someone please tell me why? What the hell does the controller have to do with a firmware update?

And why can’t the system just connect with the controller through the Bluetooth? →  Xenosaga 2: Jenseits von Gut und Pöst

One Thing Right, One Thing Wrong: Microsoft Edition

Continuing our week-long series of “One Thing Right, One Thing Wrong,” today we turn our attention to Microsoft and it’s rather sleek-looking Xbox 360 console. Compared to the original Xbox, the 360 is leaps and bounds better, but still isn’t exactly perfect, which we’ll now discuss.

Xbox 360: So smart, yet so stupid.

In a move that Nintendo should probably take a lesson from, Microsoft gives each person a Reputation rating on their Gamercard, which is represented by a 5-star rating. It lets players that play games online know what kind of people they are playing with. The lower the rating, the more obnoxious the player will be while playing with him/her. All you have to do is view that player’s Gamercard and check the Reputation rating, which is to the right of their Gamer pic. →  Shining Post: Legacy of Great intention

One Thing Right, One Thing Wrong: Nintendo Edition

This week I’m going to introduce a new segment on vl. Called “One Thing Right, One Thing Wrong,” I’m going to talk about about two things, one good, one bad, that a respective console maker has going for with their current generation console. And to start it all off, I decided to go with fanboy heaven, Nintendo and its Wii system.

Wii: next-gen home for Channel surfing.

First, the good news. In keeping with this whole “non-gamer” kick that Nintendo’s been on, they’ve implemented the now-famous Channel system with the Wii. Essentially, you have upwards of 48 “channels” that can be viewed on the Wii’s main menu, be it specialty programs like the “Everybody Votes” channel, or full-fledged games from the Virtual Console service. And with the ability to add new channels when they are released, the Wii is poised to give consumers new ways to have fun with their console. →  I am become game, destroyer of words.

Console Predictions from a Gamer

After what felt like three bajillion years (which seemed to be filled with pointless bickering), all three systems are finally out on the market, waiting for whomever wants to jump into the next-generation console war. The last few months have been a very telling period for gaming, with the PS3 not performing as well as some would hope, and Nintendo’s new console coming completely out of nowhere with some amazing numbers, especially considering it’s coming off the heels of possibly the worst performing Nintendo console ever, the GameCube. With that in mind, we can get into the nitty gritty: the future. What’s in store for each player in the console war? We can’t say for sure exactly, but we can have fun predicting.

Xbox 360: In a startling revelation that I’ve found while roaming this clogged series of tubes, many people who were on the fence about the 360 went straight for it the moment the PS3 stumbled coming out of the gate last November. →  It was the best of games, it was the worst of games

Wii Shortages Will Continue

Next-Gen has reported through an interview with Nintendo of America’s Perrin Kaplan that it may be awhile before the Wii Shortage of ’07 ends. Perrin stated that they are at maximum capacity right now in terms of manufacturing the system, but the demand for the system is still at a fever-pitch, making it very hard to keep an amble supply on store shelves. The Internet community has known about this situation for some time now, but it’s surprising to see that even Nintendo themselves can’t predict when the shortage will come to an end.

But let’s think about this for a second. Even though the Wii is doing gangbusters right now, you can’t call it a complete success when the demand for it far exceeds supply. It isn’t good to have virtually no stock of your product on store shelves when everyone and their grandma wants one. →  Sounds amazing, I must read it now!

Best Game No One Heard of: Pac-Pix

If there is one game I could say that everyone should play at least once, it would have to be Pac-Pix. It showcases the DS in a fantastic way, and it is a really fun game. But sadly, it sold very poorly, and got only average review scores. Basically, everyone put on their “stupid caps” and didn’t pay any attention to the game.

The major reason for this was the time it was released. It came out in the first six months of the DS’s lifetime. Everyone was still waiting for that one game to justify their purchase for the system, and Pac-Pix didn’t live up to that. If the game came out now, it would be received much better. Right now though, you can’t even find it on GameStop’s website. →  Mr. Gorbachev, tear down this post!

Fight to the Death: Evolution Vs. Revolution

A quaint little article over there on Next-Gen.biz caught my eye earlier today. It’s an interview with Rod Ferguson, the producer on Gears of War, at the GO3 conference where he stated that he felt a little upset that most critics thought Gears of War didn’t bring any originality to the shooter genre, and that it was a negative aspect for the game. He goes on to say that a developer should always focus on making a game fun first, and not just innovative for innovation’s sake.

Even though Gears of War was severely lacking in the innovation department, I do agree with his insightful commentary. We don’t always need to have something new in our games to have fun with them. Even though I’ve been known to poo-poo Twilight Princess for being a nicer-looking Ocarina of Time, I still had a lot of fun with that game, as well as Gears of War. →  Snap! Crackle! Read!

Quick GTA IV Impressions

For those of you that were living under a rock this week, Rockstar and TakeTwo released the very first trailer for Grand Theft Auto IV, the next installment of their so-called prostitute-slapping, murder simulator (or so I’ve heard from those nutty politicians). I’m sure you’ve seen it by now, as the Intranets nearly exploded when the trailer was first released. You can check it out again at GameTrailers.com.

But there was one thing that got me thinking. A comment on one of the Digg articles brought up the issue of flying planes into buildings. You can see all throughout the trailer that Rockstar has faithfully recreated New York City, with glimpses of the Statue of Liberty, Times Square and the Empire State building. It maybe called Liberty City, but it’s basically NYC with a new name. →  This better not be as bad as everything else here.