Best Game Ever – Lumines 2

When deciding upon which system to purchase next, many people will look for that one game to satisfy their needs almost immediately. Xbox had Halo and GameCube had Smash Bros. Melee. Well, you can add Lumines 2 for the PSP to that list. I’m here to tell you that you should buy a PSP for Lumines 2. Even if you never play another PSP game, you would still have spent your money wisely.

You’re probably asking yourself, “What makes Lumines 2 so special?” Well I’ll tell you, smartypants. Lumines 2, although somewhat of a Tetris clone, does some amazing things with its sound design. Things that I can say, without hesitation, are perfect examples of art within games. There are moments in Lumines 2 that I did not think could be created in a video game. →  The gamers have only interpreted the games, in various ways. The point, however, is to change them.

What are you blind, Halo 3 looks like shit

I just love how mainstream media can tear our little industry a new one with their annoying, but effective “gatekeepers of information” mantra. Apparently reporters for the powerful Reuters news service were on hand for the private unveiling of Microsoft’s Halo 3 beta on Friday, and they immediately went for the graphics jugular with their story.

Third sentence in, “the graphics could use some work.” Now, I don’t argue that fact (which was quoted from a journalist from evilavatar). If we compare all the footage and screenshots for Halo 3 that have officially, as well as unofficially, been revealed to the public, with last year’s Gears of War, we wouldn’t be wrong in saying it looks like complete shit. It’s like they took Halo 2, and just spruced up the textures. →  Hey, hey, hey, it’s time to make some crazy reading!

Rumor Factory: Music Downloads on Wii?

If you’ve been keeping up to date with your voting on the Everybody Votes Channel on the Wii (which you should be, btw), then you have seen a particularly interesting question that Nintendo is asking all of its American users:

“How do you prefer to buy music?”

The possible choices Nintendo has supplied are a) download or b) CD. Now, this can just be labeled as a seemingly innocuous question that tries to get more users to vote on the channel, but what if this were the first indication that Nintendo might be in the planning phases for a Music Download Channel, something akin to Apple’s iTunes store?

The Everybody Votes Channel is the perfect venue for Nintendo to better understand its customers, as well as to test out any ideas it has up its sleeve for the future. →  Read awhile, and listen.

Miyamoto could make Halo, but doesn’t wanna

In a pretty enlightening interview on EW.com, Shigeru Miyamoto openly says that he could design a game like Halo for the American market, but that it’s just not what he wants to do.

Miyamoto says he tries to bring something new to the end-user experience, something that fans didn’t even know they wanted. That may sound a bit egotistical, but it makes perfect sense. Most people want a game that they’ve played before because they know it was fun, like someone saying they want a sci-fi FPS. But if developers always followed what the consumer wants, we would never get something like Katamari Damacy or the Wii.

That’s what Miyamoto was trying to say. It’s not like he thinks Halo is a simple game that anyone can design. It’s just not his style to do something like that. →  Now with fewer vowels.

Doctor, I can’t find a (WipEout) Pulse!

If there’s anyone out there that had a bad day today, I’ve got something to bring that smile back to your face. It’s a Eurogamer interview with Clark Davies, the designer on WipEout Pulse, the sequel to Sony Liverpool’s uber-awesome PSP launch hit, WipEout Pure.

I’ve talked about my chronic love for all things WipEout in a previous blog post, but my heart went through the roof this morning after hearing all the new things they’ve managed to fit in the sequel. Better get some Vicodin for this one, it may knock you into a joy-induced coma.

First off, we have a funky new gameplay element called “Mag-Strips” that keeps your ship grounded to the track. This opens up things like loop-de-loops and other such crazy track formations, but Davies promises it will be utilized for more than “the obvious corkscrew or roller-coaster ideas.” →  Shadow of Read

System Shock 2 OST Impressions: SHODAN scares me

I recently got a chance to listen to the official soundtrack of Irrational’s cult-classic, System Shock 2, which was released for PC’s back in 1999. I’ve never play the game before, but after going through the entire soundtrack multiple times, I’m dying to experience all that is Von Braun.

The game is an RPG/FPS hybrid that takes place on an experimental space ship, the Von Braun, the very first space ship that is capable of traveling faster than the speed of light. But of course, with something this amazing in terms of technology, something has to go wrong. And it does. I won’t spoil the rest though, as it’s possibly the coolest plot-line I’ve heard in quite awhile.

As for the OST, it’s filled with a lot of ambient and moody tracks. →  Speak softly and carry a big post.

Xbox to make its first dollar in 2008

Yeah, seven years after the original Xbox was released. If this was the plan all along, there would’ve been no way in Hell that the Xbox project would have been green-lit had it been anyone but Microsoft. It has cost the company billions already, which isn’t a very favorable position when dealing with shareholders.

From eWeek via Next-Gen.biz, Robbie Bach, president of Microsoft’s Entertainment and Devices Division, states that through peripherals, software sales (1st and 3rd party titles), and Xbox Live, the Xbox platform will finally see a profit next year. Welcome, Microsoft, to the club that Nintendo has been a part of since, well, forever.

This fact just goes to show you how much money Microsoft can afford to waste on something like a gaming console. They’ve lost billions of dollars in the last seven years, but are still going into the console market with all guns blazing. →  Speak softly and carry a big post.

Wii VC Sales in Decline, But Not by Much

Nintendo of Japan recently held a press conference where they detailed a whole mess of… crap. One of the bigger chunks of news to come out of the conference was the sales figures for the Wii’s Virtual Console service.

In the first two months of the service’s life, 1.5 million games were downloaded. In the last three, only 1.8 million were downloaded. If we extrapolate this info, we can see that the VC’s sales are starting to decline. It’s not by a huge amount, but it is enough to warrant a dissection on the situation.

So why did it start to decline? Well, we have a few reasons why. First, the lucky gamers that had a Wii in the first two months were most likely hardcore gamers, and would gladly pay for a Nintendo game that they had already purchased nine times before, including myself. →  Reading more, assemble!

Console logos throughout the ages

This year, 2007, marks the 30th anniversary of the Atari 2600 release, which is what many consider to be the very first commercial video game console. And since then, the gaming populace has been privy to 21 major home consoles. To celebrate this momentous year, I have painstakingly researched and categorized each of the 18 home consoles’ logos. Yes, I have nothing else better to do with my time. So, with that in mind, let’s take a quick stroll through history, shall we?

Atari 2600: Here we have the granddaddy of them all: the Atari 2600. I don’t really understand what this logo stands for, but it must mean something cool, as it can still be seen on t-shirts and stickers everywhere. If you’re trying to convey the fact that you’re a retro gamer, you probably have the Atari logo somewhere in your gaming bordello. →  Zero Escape: Nine Hours, Nine Authors, Nine Articles

Pokemon Sells a Lot. Noooooo, Really?

In the most unsurprising bit of news to come along in some time, Nintendo has announced that their flagship DS titles, Pokemon Diamond and Pearl, have accumulated over 1 million units sold in little less than a week’s time. Seriously, was there ever a doubt that this wouldn’t happen? Pokemon is the crack for gaming: everyone knows it isn’t good for you, but it’s so hard to quit.

Aww jeez, we doin’ this Pokemon thing again?

Not to say the games suck (the original GameBoy one was uber-good), but I’m not sure how many times Nintendo/Game Freak have to make the exact same game over and over before fans finally realize that the series needs a revamp. Personally, I’m still holding out for the console MMO that everyone seems to wish for. →  Call me game-shmael.