Mario Galaxy and gaming mindshare

Super Mario Galaxy is officially out. With any luck, I’ll be the first person on Videolamer to discuss it, though I am probably the only one who doesn’t yet have it (though you are all welcome to buy it for me during my almost ended state of unemployment). That’s okay however, because I’m not really here to discuss the game proper, but the buzz surrounding it. Simply put, this is being called a return to form for Mario, a game that is the rightful successor to Mario 64. This sounds eerily similar to the remarks made about Twilight Princess, which fits the mold created by Ocarina of Time better than any other Zelda to succeed it, even Majora’s Mask. For most people’s money, these are the top two games on the Wii, Metroid Prime notwithstanding.

Suffice to say that I find this a bit alarming. It isn’t that I insist on believing Mario Galaxy is a bad game; my mind is practically set already that it’s a good game. →  You think about everything.

Laying this generation to rest: Gamecube

The Gamecube is seen as the loser of this generation (apparently the Dreamcast lost so badly it’s not even worth remembering as the loser). I own as many Cube titles and Xbox, but going by (American) sales, there’s little room for debate. The Cube lost. But after all talk of winning and losing is over, it remains a fact that the Gamecube was host to a number of awesome games. Most of them were first party, since the console had barely any 3rd party support. Luckily for the Gamecube, Nintendo first party games are some of the best in the world.

It takes a certain dedication to the Mushroom Kingdom to play soccer with your crown on.

Pat —
Mario Strikers (Next Level Games/2005) – No single player worth mentioning, but with a houseful of competitive roommates willing to put social lives on hold for some arcade soccer action made this a system defining game for me.

Joe –
Super Smash Bros. →  Double your reading, double your fun.

Eulogy for the GameCube

What can I say, GameCube? You had a good run these last five years, but your last exclusive release was Baten Kaitos Origins, back in September. Not even Nintendo themselves stuck it out until the end, moving Super Paper Mario onto the Wii. I’m sorry GameCube, but it’s time to say goodbye.

But let’s not look at your failures too much. Let us remember you as you were: a console that was home to some truly great games. You deserve it. And don’t worry about all those haters on the Internet, calling you a failure. In time, they’ll begin to understand.

You were released on Nov. 18th 2001 to a somewhat muted launch. In a surprise attack, Microsoft’s Xbox and their Halo stole much of your spotlight. I remember watching the video review of Halo on GameSpot, where the reviewer couldn’t sleep at night because he was playing Halo too much. But that didn’t faze you. You rolled out with Luigi’s Mansion. →  Silent Post 2