In a Gamasutra interview earlier this week, Scott Miller of 3D Realms gave his input on episodic content. Ya know, that thing that Valve seems to love right now.
He seems to dislike the fact that new episodes take too long to be released after each other. And judging from the fact that Half-Life 2: Episode 2 has been delayed until Summer 2007, he does have a valid point. He also thinks that they shouldn’t end with cliff-hangers.
And you’re probably dying to know what I have to say on the subject. Hey, that’s why I put my name in this blog entry’s title:) Well, I won’t keep you waiting any longer.
I completely agree on both points. I think that episodic content has a long way to go before becoming a stable form of expression in the video game market. → Mrs. Article, you’re trying to seduce me.