Weekly News We Care About Wrap Up – 10.13.06

Japanese consumers want the PS3
Famitsu surveyed people at the Tokyo Games Show and got some interesting if odd results. Although we are talking about Japan so odd is a relative term. About 56% of those surveyed felt the low end PS3 was pricey. Even considering that the TGS would be full of hardcore gamers, this number seems low. Compare this to the 13% who think the Wii costs too much and 25% who think the 360 is expensive.

When asked what system they most looked forward to, 58% said the PS3 and 34% said the Wii. Contrast this, though, to what people said about which system they plan to buy on launch. 11% said they’d get a PS3 at launch while 18% said they’d get a Wii. Further. 36% said they have no current plan for getting a PS3 and 33% said the same of the Wii. →  Hey, hey, hey, it’s time to make some crazy reading!

Life as a Game Tester: Episode 3

As of this writing, my time in the video game industry is dwindling. When I took this job, I was only guaranteed work until the end of October, which is rapidly approaching. That’s the life of a QA tester, I guess. If your company doesn’t have anything playable for you to test, there’s not much reason to go to work everyday. Already, my day consists of me playing my own games more than the game we’re making, which isn’t necessarily bad. I call it “research.”

Right now, we have the second game I’ve worked on being tested by NOA and NOE. You can check out what that entails by reading Episode 2.

Nintendo’s quality control is not infallible.

It’s great to get a game to submission, but in my experience, it’s been the worst thing that can happen to a game in development. →  Article Kombat

Review – Golden Sun

For the most part, the library of video games consists largely of clones of previously successful games. Games such as Grand Theft Auto III have spawned so many sorry attempts at duplication that a whole new sub-genre was born. There was a time when there was only Grand Theft Auto, and the imitators were yet to join the party. So revolutionary titles do happen. They do not happen frequently, and there are plenty of examples of games that tried to establish something new and failed. I think ChoroQ is an example of this. In trying to create an RPG complete with plot, towns, and dungeon exploration within the context of a racing game (or vice versa) the series (which apparently has several iterations on various systems around the world) tried something unique but ended up making a below average game. →  Postsona 3 FES

Weekly News We Care About Wrap Up – 10.6.06

Uwe Boll in talks for a second BloodRayne movie
If you missed the first BloodRayne movie, you owe it to Ed Wood to go see it. It’s not as terribly good as House of the Dead, but its crappiness is better than the mostly just bad Alone in the Dark. I will also be going to see Dungeon Siege on opening knight (hahahahaha, get it?) if anyone wants to join me.

For some odd reason a lot of people hate Boll and want him to have a massive heart attack and die, or at least stop directing movies. I come from the Leprechaun school of horror films (Leprechaun in the Hood is overrated, I recommend Leprechaun in Space) so Boll’s schlock is something I really look forward to. Some argue that movies like BloodRayne keep games from being taken serious. →  Michigan: Article from Hell

Why the PSP is a success

Many online sources have declared the PSP a failure. Others, including print magazines, haven’t gone that far but have acknowledged the PSP may currently be failing. The difference being the tense of the verb to fail. Here are some declarations that the PSP is dead or dying:

Should we consider the PSP dead?

RIP PSP

PSP: Just Die Already

Developers: The PSP has “failed”

But common wisdom is wrong: the PSP is not a failure; it has actually been quite successful. Sony took on a company that had around 95% of the handheld market. As of July, Sony has shipped 20 million units compared to Nintendo’s 21 million DS’s sold. There is a difference between units shipped and units sold, though how much is up for debate. Let’s take an extreme stance and assume that Sony only sold half of the units they shipped. →  Read or die.

Graphics over gameplay: is it really all that bad?

Whether or not graphics really add all that much to video games has been heavily debated in the last few years. And once the Wii and PS3 come out to steal the 360’s spotlight, we’ll surely hear about it all over again.

Though it may not seem like it due to the clever use of lighting and camera angles, the colossus is actually only an inch taller than you.

But, if we think about it logically, is there really a difference between the two? Some would say, “Of course there is! What are you, high? You can’t play with pictures!” And yes, they’d be perfectly correct. But what people don’t think about is the complementary effect that graphics can have on gameplay.

Take, for example, Shadow of the Colossus. Not exactly the prettiest title in some respects, but one cannot say it isn’t graphically intensive. →  Readlevania

Weekend Spotlight

After reading about the 10 anniversary of the Nintendo 64 over there at Infendo, I decided to play… my SNES. My urge for nostalgia went a little farther, I guess.

Anyway, after dusting the ol’ SNES off and finally figuring out which controller worked completely, I popped in one the greats: Final Fantasy VI. One of the best, if not THE best, RPG of all time.

Incidentally, I’ve never actually beaten the game before, and this is after I bought the thing for like $50 on eBay last year. The game is great, but it’s hard to find time to play all these 40+ hour fantasies, now that real life has reared its ugly head. The last time I left off, I just completed the famous Opera scene. I will say that that scene was truly amazing. →  You think about everything.

Weekly News We Care About Wrap Up – 9.29.06

Opera free on Wii until June ‘07
Though I have absolutely no proof to support this fear, I’m worried that browsing the web on the Wii will require a subscription. Imagine some horrendous system that costs something small like 2 Nintendollars or whatever every time you open the browser. That would seriously limit the time I’d be able to spend on the couch watching pornography with my parents.

I don’t remember playing as an aging guy with a mighty war flute.

Microsoft makes up for broken consoles
Wow, good for them. Does the tracking chip they implant in the machine come free of charge?

The old RPGs are coming
At least in Japan. I may have to play Final Fantasy 6 again, but that’s ok since it’s the pinnacle of the series (Cloud is teh suxx0rs). →  I’m readin’ here!

Weekly News We Care About Wrap Up – 9.22.06

RedOctane sues TAC who in turn sue RedOctane
Guitar Hero makers RedOctane have filed a lawsuit against TAC for making guitar controllers that resemble their own. In response, TAC has sued RedOctane, claiming they’ve been making guitar controllers longer and that RedOctane is actually infringing on their copyright. Whether or not this sue the suer move is just standard stupid legal strategy remains to be seen. Personally, I’d find it hilarious if RedOctane loses.

Nintendo wants violent sexy games
Nintendo of America is courting mature content for the Wii. This is no doubt a good business strategy, but it still doesn’t sit totally right. However evil they were as a corporation, I always had a little respect for their slightly patronizing desire to protect us from unseemly content. Nintendo was the catcher in the rye. →  Read it your way.

Nintendo’s new ad campaign

Nintendo knows that simply marketing their Wii console with standard ads would not take full advantage of the system’s propaganda potential. To tap into the marketing power of the system’s gimmick, they have begun releasing what they call life style ads. Writers at other gaming sites (who specialize in games and not advertising) have ignorantly mocked these ads as bad Gap knock offs. Little do they realize that Nintendo’s life style shots are what the company needs to appeal to a host of demographics traditionally not interested in video games. Study the following six photos for a minute and see if you can identify the demographic they capture before scrolling down to the answer.

1.

.

.

.

Demographic: Interracial couples who don’t understand that not all controllers sense motion

People who don’t understand new technology need new technology, too. →  Sounds mildly entertaining, I guess.