Do bad games get better as they drop in price?

Game Revolution gave Excite Truck a C, partly because it wasn’t worth 50 bucks. Does this mean that when the game sells for $20 they will change the review score to a B?

Factoring cost into a game’s review has always been something I try to avoid. It is very difficult to do. As much as I pretend games should be considered as stand-alone pieces of art and should not be compared to other things you could do with the money, this is at least partially idealistic bullshit. If a crappy $10 downloadable game is a waste of time, maybe it wouldn’t be at $1, and part of the reason it’s a waste of time is because an episode of Sam & Max is only $8. →  Onimusha 2: Samuread’s Destiny

Weekly News We Care About Wrap Up – 9.7.07

Molyneux takes a shocking stand – his company is more influential than its competitor
In a recent interview, designer Peter Molyneux said that Microsoft’s Live will be more impactful than the Wii remote. Molyneux was clearly kidding – would anyone use the non-word “impactful” in a serious statement?

Pretend he was serious. Is Live more influential than motion sensing controls? This is not easy to answer, partly because it’s comparing apples to gypsies, partly because the Wii is very young and partly because in some form, both things being compared have already existed for years. At its base level, Live is the internet. Should we thank Al Gore for being more impactful on games than Microsoft? If that’s too far a leap, what about X-Band on the Genesis or SNES? →  All the lonely gamers, where do they all belong?

Retrospective – Metroid Prime 2

Continuing our look at the fabled Metroid Prime series, we now delve into Metroid Prime 2: Echoes. It’s a common occurrence in the video game medium that a franchise peaked early in its life time. When a game is as stellar as the first Metroid Prime, it’s going to be very hard to create something better. And this is an apt description of Echoes. It’s definitely a good game, but sadly, with nothing new to show, and a few problems introduced, Echoes doesn’t live up to expectations.

In this installment, Samus has accepted a request to find a missing Galactic Federation starship that was last heard from while hunting down a Space Pirate frigate above the planet Aether. All communications with the GF starship have been lost since then. →  A delayed article is eventually good, a rushed article is all we post.

Dreamcast Mania!: What did we miss? – Headhunter

What Happened?: Headhunter was supposed to come out at the tail end of the Dreamcast’s life. It still did – in Europe. Its US cancellation was a big enough deal for IGN’s Dreamcast channel to review the import, meaning it was as important to them as Shenmue 2. Eventually Americans got a chance to play it on the PS2.

The Game: Allow me to get bold and assertive for a minute. 1998 was the beginning of a new little period in which a flurry of Important Games were released. They reinvented series, changed genres, and refined 3d game design. It ended with the release of Halo in 2001. It isn’t that innovation or good games ended there, its just that, six years later, we’re still copying Halo’s formula. →  Keep it warm.

Fishing for Quarters – Remembering arcades

Being a kid of the Eighties and Nineties, I spent a ton of time feeding quarters into arcade games. We at videolamer may rain praise upon our little console buddies but we rarely talk about their much larger, and these days dumber, brothers, the arcade machines. If it were not for these coin-gobbling behemoths, consoles would not exist. There would be no Pac-Man to munch on stuff, missiles to command, or Tron…to do whatever it is that Tron does.

We owe a lot to these big guys and sadly, like all overly-huge things such as woolly mammoths, dinosaurs, Sony, the RIAA, and The Ultimate Warrior, they are becoming extinct. Not many people visit arcades these days, and for good reason. What was once a bustling, multi-genre industry has deteriorated into a handful of companies making fighting games, shooting games, racing games, and beat games. →  Sega Ages 2500 Series Vol. 5: Golden Post

Weekly News We Care About Wrap Up – 8.31.07

Nintendo stops whoring out Metroid, or at least Retro stops
Please, let Retro make a game it wants to make. I know you own them and want to assign them to a franchise because franchises make all the bling, but it’s really not in your (my) best interest. You have no “mature” themed franchises left, unless you’re giving them the next console Zelda. An excellent developer like Retro also deserves to be rewarded – let them design a game from the ground up. It could be dark, with nudity and blood everywhere. Perhaps bloody nipples. You know, mature.

You would get what you need out of them – an awesome title for the older gamer who is too insecure to play something cute and candy colored. →  Are anyone else’s nipples hard?

Expansion Packs, Add-ons, Sequels, and Other Crap the World Doesn’t Need

I love the Sims. I am hopelessly addicted to the nutty little people that live in their own world on my computer. I am so hooked to this virtual crank that each time EA kicks out another goofy expansion pack for it, I bite and grab myself a few new locales or items for my little demented Sims to play with. The Sims is a completely genius game while at the same time, a totally evil one. It is a game that is groundbreaking in a multitude of ways, but for me, one specific trait stands out: The Sims franchise, for better or worse, made expansion packs and add-ons a norm of gaming. Sure, there were games before that did it and had success but no game boasts the breadth of expansion-y goodness that the Sims has on the market. →  Ratchet & Read

Retrospectives – Metroid Prime

I don’t know about you guys, but with all these Metroid videos popping up all over the place, coupled with the release of three Metroid titles in a three week span (Metroid, Super Metroid on the VC, and Metroid Prime 3: Corruption on the Wii), I have developed full-blown Metroid-fever. GameTrailers has an awesome video retrospective on the entire Metroid series, while Nintendo has been so kind as to relay eight preview videos for the soon-to-be Wii masterpiece, Metroid Prime 3: Corruption, right to our very own Wiis.

But then I became a little sad. Corruption is going to end the Prime trilogy as we know it. What happens next, no one knows. Would the series return to 2D adventure like SNES’s opus, Super Metroid? →  In all ages, hypocrites, called producers, have put crowns upon the heads of thieves, called publishers.

Dreamcast Mania!: What did we miss? – Capcom VS SNK 2: Millionaire Fighting 2001

What happened – I don’t actually remember if there were even rumors of Capcom VS SNK 2 coming to American Dreamcasts, but considering we got the first game, it seems likely that there were. CVS2 would hit the Dreamcast, but only in Japan. In my experience it was one of the most widely imported titles in the West, to the point where some DC groups talk about it like it was a regular release.

The Game – If there is one thing Capcom’s massive library of fighters has taught us, it is that they never did get it right the first time. The first iteration always comes with its share of problems, while the final revision is often tweaked and polished to perfection. →  The King of Articles 2002: Unlimited Match

A death in the family – Sega leaves the hardware business and I rediscover video games

More fun than games?

Towards the end of highschool I stopped gaming. For the first time, I had a girlfriend, was preparing to go to college, and had a wicked meth habit. Beyond these time wasting activities, something about video games seemed to have changed. Though I had been a Sega faithful since the Master System, my highschool days marked the first console generation I spent in bed with a Sega competitor. I loved the PS1, but it didn’t carry me through to the PS2 by any means.

I don’t even remember the launch of the Dreamcast. Murmurs of Sega’s new system made their way through school but I knew it was destined to failure and didn’t have the time to care. →  Read it your way.