Today I spent hours playing Ghosts and Goblins on the Capcom Classics Collection. The game is an absolute classic and it is also nearly impossible. It took me about a thousand lives, but I finished the game…only to be told that it was all a dream and I’d have to do it again. So I did.
Sometime during the second playthrough it struck me — this game sucks. I know it sounds like blasphemy to a lot of people, and it sort of disturbs me to say it, but it’s true. This game may have a cult following but it’s a piece of crap.
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The game is not hard because it is well designed. It is hard because its controls are horrendous. Jumping doesn’t always work and it is nearly impossible to climb up ladders. The collision detection is also spotty. To add to the fun, many enemies have almost random patterns. Perhaps that is a sign of good design, but in a game that controls so poorly it’s just torture. → Ask not what this post can do for you - ask what you can do for this post.
