Review – Phantasy Star 2

A little over a year ago, I attempted to play through the original Phantasy Star. It was a trying experience, considering there is little in the way of direction or newbie-friendliness in the game. In the end, cuddlier JRPGs prevailed and I lost interest shortly after recruiting Noah.

Last month, I finished a play-through of Paper Mario: The Thousand-Year Door and was looking for something else to play. I checked the Wii Shop, expecting once again to find an update with two, maybe three bland-looking clones of games already on VC. “Hmm”, I thought. “Phantasy Star 2…” a quick check around had me somewhat concerned. Most of my friends who enjoyed the Phantasy Star series told me not to even try. I shrugged and figured that if nothing else, my 800 Wii Points (which are no doubt all the more valuable due to the declining dollar and the burgeoning economy of Wiiville) will have gone to support classic RPGs.

A couple of hours later, when I told Jay I had started playing, his first words were “I’m sorry”. →  You may say I’m a gamer, but I’m not the only one

Review – Gain Ground

When Virtual Console was first announced, I have to admit I was really optimistic. I was looking forward to playing several of my favorite classics without having to hook up a half-dozen consoles. For those who hadn’t played them, well, they’d get to enjoy what I did. I am still a big proponent of what Virtual Console can do, but now my original optimism has been lost. I just don’t have the willpower to replay many old games I liked – only the best, if they do get released – but I find that it is a great way to experience the ones I missed.

Four days ago, I had never heard of Gain Ground. On Saturday, a friend recommended it to me when he saw the list of games on VC. I bought it and started playing… and I didn’t stop until I beat it. Oh sure, I was playing on Easy – and the game’s not incredibly long – but I was completely absorbed for an hour and a half. →  Finger lickin’ read.

Two years down, too many to go

In the past two years I have learned, among other things, how much more there is to learn.

First, from meeting and talking with Jay and co. here at videolamer, I learned about all the great RPG, strategy, action and adventure games on the various Sega systems I missed out on. I even tried out Phantasy Star 1 (a mistake, as I have grown soft and weak with puffball RPGs) at Jay’s suggestion, and bought a Sega Saturn, a mod chip, and a few games as well. In fact, don’t tell him, but with a bit more nudging I might start looking for a Dreamcast soon. Due to similarly sinister influences, I have found the “new old Sega console” – the underdog of the last generation, the Gamecube, and will be working on remedying the last 4 years of missing out on an entire system’s worth of good games.

Second, from looking around at various forums and stores I have found dozens of interesting-looking games that never made it over the Pacific. →  Imagine all the gamers playing for today

Revelation of Arcadia

It’s not often that a single game has changed my outlook on games so much – especially in the RPG genre, which seems to see only occasional innovation. Usually it’s in the form of a plot twist here or a stylistic change there that is incorporated into a group of cliches. While some carry an idea out a bit better, and a cliche-filled game can still be a lot of fun, many games feel like a string of cliches in a different order with a new battle system.

For a long time, I really thought I didn’t care much. Oh, the first Persona was neat and all, and the Suikoden series’ focus on larger events was cool, but it was the nifty, well-done battle systems that I convinced myself I really enjoyed the most. As a strategy lover, I wanted a game to challenge me, rather than tell me some silly little story when most novels are far better anyway. To summarize, a good battle system will make a solid game regardless of the story, but a good story can’t stand on its own. →  Sounds mildly entertaining, I guess.

Laying this generation to rest: Xbox

The Xbox cost Microsoft a lot of money but as far as first entries into the console market go, was pretty successful. Not NES or PlayStation successful, but it sure made the Master System and CDi feel stupid. Microsoft’s machine thrived in Western markets and is seen by some as the hardcore system of choice. Apparently to these people, terrible Japanese support equals hardcore. Still, if you are a fan of FPSs and PC developers console games, the Xbox is an excellent system to own.

What would zombie Jesus do?

Joe –
Ninja Gaiden (Team Ninja/2004) — Told everyone what I’d been trying to say for years. Nintendo may have bought Sega (not literally) but Xbox got most of the games and the teams that made the Dreamcast fly. Ninja Gaiden also did major things for the way we look at arcade games and their interaction with Xbox Live.

Star Wars: Knights of the Old Republic — The best Star Wars movie since “Return of the Jedi.” →  Read Band 2

Best Game Ever – Miracle Warriors

I hope you enjoyed that commercial, now on to the article.

In the last Best Game Ever, Pat covered Suikoden, his first RPG. I grew up watching my brother play games like Ys and Phantasy Star on the Master System and Times of Lore and Moebius (both by Origin) for the C64. Because of this, I never really had a “Eureka!” moment when it came to RPGs; they just always sort of existed. After racking my brain for memories, I think I’ve come to the conclusion that I played Phantasy Star 2 in ’89 and Dragon Quest in ’90 but still neither of them were my firsts. As far as I can tell, the slightly obscure Miracle Warriors for the Sega Master System has that honor.

For its time, Miracle Warriors had quality presentation. Solid enemy graphics and backgrounds that put some 16 bit titles to shame delight you as you battle to an awesome For Whom the Bell Tolls inspired rock MIDI tune. →  Ridge Reader V

Weekly News We Care About Wrap Up – 6.2.06

E3 awards
Wii wins best in show award. So this justifies Nintendo’s actions. When they eventually get trampled in the free market they can at least say, “Oh well, other industry people thought it could work, too.”

Spore won best PC game and best original game. Gears of War picked up a few awards, and the DS Zelda won best handheld. I’m happy to see Bioware’s Mass Effect won something, too, as I am in love with that company. I’m totally having their babies.

Analyst specultes on MS handheld
The Marketeer already broke the news that Microsoft was entering the handheld market.

Peter Moore has started a list of every backwards compatible Xbox game.

Backwards compatibility not a priority for MS
How convenient. Promise backwards compatibility, do a so so job (no Soul Calibur 2?), then after a good number of systems have been sold announce that people aren’t really interested in backwards compatibility and that you aren’t really interested, either. →  Rule of Read

Weekly News We care About Wrap Up – 4.7.06

Bloated cash cow, I choose you!

Nintendo engineers talk about the process of designing the DSLite
I personally find this article to be fascinating. More interviews with hardware designer’s would be a welcome thing.

Nintendo has great year financially
Despite having a dead console, Nintendo made a lot of yen this past year, thanks to the “favorable” performance of the DS. Maybe one day they’ll stop living off of handhelds and Pokemon and be a real player in the console wars again.

First Amendment bitch slaps anti-game lobbyists
Said the judge, “Video games are a form of creative expression that are constitutionally protected under the First Amendment. They contain original artwork, graphics, music, story lines and characters similar to movies and television shows, both of which are considered protected free speech.” The system works, who knew?

Sega buys another company, further dilutes it’s name
Apparently out to make sure the Sega brand doesn’t mean anything other than “large publisher,” the company buys another western developer (or two). →  Now with fewer vowels.

For absolutely no reason, here is Golden Axe

I learned how to ride a bike at 13, so it should be no surprise that it’s 2006 and I have now had my first experience with a digital camera. At this rate, I’ll kiss a girl by the early 2060s. Sadly, I do not own the camera, it belongs to my girlfriend (I know, that could easily ruin the last joke, but luckily for us, and Jesus, we believe in no touch love) but that hasn’t stopped me from taking as many stupid pictures as possible. The first pictures I took were of my video game collection, my crotch (soon to be featured on this site), and then my Golden Axe machine.

Having an arcade machine in a small apartment sounds like a great idea, but is it really? That depends on why you want it and how much effort you’re willing to put into the hobby. Prepare yourself for a tale of over ambition, poverty and sloth.

One day a few months ago, a coworker showed me an ad on Craigs List. →  Secread of Evermore