Phantasy Star Never Had a Theme Song

All serious JRPG series have their own designated musical theme. Or so you’d think, but one of the big three (as of 1995, I will have to check to see if anything has changed in the short time since), Phantasy Star, never had a theme for the overall series. Let’s take a quick look at the Dragon Quest and Final Fantasy themes so we are all on the same page as to what “music” is.

Composed by a living (now deceased) Nazi skeleton, the Dragon Quest theme set the stage for the genre’s theme tunes. Grandiose and classically flavored, it’s still in use today and immediately calls back memories of yore and other forced “old English.” Following suit, excellent composer, and as far as I am aware, acceptable human Nobuo Uematsu created a theme for the Final Fantasy series. Both of these themes have been with their series from the first entry, which is an impressive feat. Final Fantasy is so confident in its new music, it often hides its own theme deep within series entries. →  Think outside the post.

How should game collections be reviewed?

If every game ever made were on a single disc, would that compilation deserve a “10” just based on volume? Would it make more sense to average the reviews of all the games and use that as the compilations official review score? Should points be deducted from the score for every game the reviewer already owns? And if this every-game game came out again in five years, should its past availability negate any value it would otherwise offer the consumer?

These are the questions I have been pondering as I look through the reviews for Sonic’s Ultimate Genesis Collection. Many bring up the fact that much of the collection has been released multiple times in multiple formats. Something seems faulty about criticizing the quality of a game on the basis of its distribution.

I cannot wrap my head around the contrast between the rave reviews the Chrono Trigger port received and the scores given to the Genesis Collection. Chrono Trigger is worth a 10 but the entire Phantasy Star series, both Genesis Shining Force games, the whole Streets of Rage series, third Shinobi, Dynamite Headdy, and all three classic 2D Sonic games on a disc deserve a 7? →  Eh, I’ve got nothing better to do.

Playing catch up – Phantasy Star IV

I was a Nintendo kid growing up (until that stopped being cool, when I defected to Sony). I got a Genesis very late in the game, so I’m still playing catch-up on the Phantasy Star games. A couple months ago, the final game worth mentioning in the series was released on Virtual Console. I played through Phantasy Star 2 several months ago, so I figured I’d give its better-regarded descendant a go now that current-gen RPG releases have calmed down a bit.

Phantasy Star 4 deserves all of the acclaim it gets. If its fans are not heard as loudly as those of other, better-known series, they should be. Is it the Second Coming? Perhaps not. But it has all the requirements for a good RPG (aside from only one of two established religions being evil – I’ll overlook that). It has a fun and no-nonsense battle system, entertaining characters if a bit lacking in depth, some good dramatic scenes (but not too many!) →  While there is a lower class, I am in it, while there is a criminal element, I am of it, and while there is a soul in prison, I am not gaming.

Review – Phantasy Star 2

A little over a year ago, I attempted to play through the original Phantasy Star. It was a trying experience, considering there is little in the way of direction or newbie-friendliness in the game. In the end, cuddlier JRPGs prevailed and I lost interest shortly after recruiting Noah.

Last month, I finished a play-through of Paper Mario: The Thousand-Year Door and was looking for something else to play. I checked the Wii Shop, expecting once again to find an update with two, maybe three bland-looking clones of games already on VC. “Hmm”, I thought. “Phantasy Star 2…” a quick check around had me somewhat concerned. Most of my friends who enjoyed the Phantasy Star series told me not to even try. I shrugged and figured that if nothing else, my 800 Wii Points (which are no doubt all the more valuable due to the declining dollar and the burgeoning economy of Wiiville) will have gone to support classic RPGs.

A couple of hours later, when I told Jay I had started playing, his first words were “I’m sorry”. →  Knock knock. Who’s there? This article.